NukeStrike
Call a nuke where you point, or fly the Nuke Bomber or Spirit Bomber (B-2) and drop it yourself. Mushroom cloud, shockwave that throws props and kills NPCs. Works in Fusion.
| Last updated | 10 hours ago |
| Total downloads | 426 |
| Total rating | 0 |
| Categories | Mods Code Mods AI Generated |
| Dependency string | callofike-NukeStrike-1.13.8 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.3bonelib-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.2.2README
NukeStrike
Point and click both thumbsticks: a bomber flies over and drops a nuke where you point. About 9 seconds later: flash, fireball, rising mushroom cloud, base surge, shockwave and a big boom. The shockwave throws props and kills NPCs.
New in 1.13: fly the Nuke Bomber yourself and drop the nuke where you want.
Install
- Needs MelonLoader and BoneLib (installed automatically by mod managers).
- The visuals, the bomber and the Desert Base map come from the NukeStrike pallet on mod.io (1.3.6 or newer): https://mod.io/g/bonelab/m/nukestrike Install it too (without it, thumbstick strikes use a simpler built-in version and there's no bomber).
Nuke Bomber
- Spawn it with the spawn gun ("Nuke Bomber") or BoneMenu > Nuke Strike > Spawn Bomber. It's 52 m wide: use big open levels (or Desert Base, where one is parked on the apron).
- Grab the yellow ladder by its nose (grip) to get in. Hold B for 1 s to get out.
- Left stick: throttle (up/down) and rudder. Right stick: pitch and roll. Speed up, pull back to take off; let go and it levels out.
- Right trigger drops the nuke: it falls in an arc, nose down, whistling, and explodes when it hits the ground (or at the Airburst height you set in BoneMenu).
- Stuck? BoneMenu > Nuke Strike > Get out of bomber.
Spirit Bomber (new in 1.13.5)
- A flyable B-2 flying wing: BoneMenu > Nuke Strike > Spawn Spirit Bomber (or the spawn gun). Same ladder, seat and controls as the Nuke Bomber, but heavier and smoother.
- You sit in its own cockpit (left seat). Drop the nuke with the right trigger or by pushing the big red NUKE button on the console beside you: the bomb bay doors open, the bomb drops, the doors close.
Fusion multiplayer (optional)
- Strikes and bomber nukes are spawned through Fusion, so everyone in the lobby sees and hears them, even without this mod (the falling bomb looks the same for everyone). Other players need Fusion's Download Spawnables setting on (default) and be signed in to mod.io in BONELAB's Mods menu; Fusion then downloads the pallet for them automatically.
- NukeStrike never blocks joining: friends with an older version or without it can join you.
- Hosting the Desert Base map? Friends first download the pallet (about 216 MB): give them time to load.
- Players with this mod also get pushed/hurt by the shockwave. To see someone fly the bomber, you need this mod too: without it, the bomber (ladder and all) appears for you, but stays parked where it was spawned.
BoneMenu: Nuke Strike
Call nuke (where you look), controller button on/off, button choice, Yield (Small / Medium / Large / Huge), explosion sound (6 styles, with preview), can hurt you, kills NPCs, shockwave pushes stuff, volume, clear smoke / cancel, Spawn Bomber, Spawn Spirit Bomber, Get out of bomber, Flight smoothing (Auto / Interpolate / Off / Kinematic), Airburst height (0 = ground burst).
Changelog
- 1.13.8: Smoother flying: new default "Flight smoothing: Auto" draws the plane the same way as your body, so the two no longer drift apart when the game skips a frame. The flight log also measures your body against the seat.
- 1.13.7: BoneMenu "Flight smoothing (test)" (Interpolate / Off / Kinematic) and a flight log (UserData/NukeStrike_flight_debug.txt) to track down stutter.
- 1.13.6: Smoother flying in both bombers: the plane ignores your body and what you hold, no colliders around the seat (pallet 1.3.6), less work every physics step; frame times in the log.
- 1.13.5: Spirit Bomber (B-2): flyable, bay doors, NUKE button in the cockpit; friends with this mod see its doors open.
- 1.13.4: The bomber's nuke explodes on real ground contact (a shockwave or another bomb no longer sets it off in mid-air); it's a real falling bomb (arc, nose down, wobble, whistle) that friends see the same way; Airburst height setting; extra safety in all multiplayer code.
- 1.13.3: The bomber's ladder stays visible while someone flies it (everyone in the lobby sees the same plane).
- 1.13.2: Flyable Nuke Bomber: seat, arcade flight, right trigger drops the nuke (explodes on impact). Desert Base map nukes push and damage. Every drop is logged to UserData/NukeStrike_bomber_log.txt.
- 1.10.0: NPCs are killed and pushed again (also in Fusion lobbies, whoever is host); "Clear smoke / cancel" removes the clouds and cancels incoming strikes.
- 1.9.0: Debug logging off by default (no stutter when calling a strike).
- 1.8.0: Visuals spawned from the mod.io pallet through Fusion, so players without the mod see it.
- 1.7.0: Fixed the purple explosion; Fusion multiplayer sync.
Credits
"B-2 Spirit Bomber" (https://sketchfab.com/3d-models/b-2-spirit-bomber-12244128967f4d93b9cac52b275c3d51) by Carlos.Maciel, licensed under CC BY 4.0 (http://creativecommons.org/licenses/by/4.0/)