PhysicsRemover
Removes physics and collisions from any object, including static map geometry, walls, barriers, and level meshes, as well as dynamic props. Full BoneMenu, undo history & VR laser aiming support.
| Last updated | a day ago |
| Total downloads | 42 |
| Total rating | 0 |
| Categories | Utility AI Generated Mods |
| Dependency string | dimastv-PhysicsRemover-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.6.6bonelib-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.2.2README
PhysicsRemover (BONELAB Mod)
PhysicsRemover is an advanced utility mod for BONELAB (MelonLoader + BoneLib + LabFusion) that allows you to freeze the physics of any object in place—including static and interactive map objects (doors, moving platforms, cranes, level geometry) as well as dynamic props, weapons, and ragdolls—while keeping collisions 100% SOLID!
Full native multiplayer synchronization via LabFusion is supported.
🌟 Key Features
- ❄️ Freeze In Place with Solid Collisions:
- Freezes objects mid-air at their exact transform without disabling colliders.
- You can walk on frozen objects, climb them, stand on them, shoot them, or build structures in the sky.
- 🚪 Works on Map Objects & Level Geometry:
- Unlike standard tools that fail on scene objects, PhysicsRemover can freeze map doors, cranes, swinging signs, platforms, and level props.
- 🌐 Full LabFusion Multiplayer Synchronization:
- Built-in
PhysicsRemoverFusionModulewith reliable network messaging (PhysicsFreezeMessage). - Freezing an object syncs its frozen state, position, and rotation across all players in the lobby (all clients must have the mod installed).
- Automatically handles NetworkEntity ownership and hierarchy pathing for map geometry.
- Built-in
- 🔁 Instant Click-to-Unfreeze Toggle:
- Aim at any frozen object and trigger again to instantly restore its natural physics and gravity.
- 🎯 Optional VR Laser Pointer:
- Disabled by default so it never clutters your vision.
- Can be toggled on/off with one click directly from the BoneMenu main page or by pressing
Lon PC. - Color-coded feedback: Ice Cyan for props, Blue for map geometry, and Amber/Gold when aiming at an already frozen object (indicating click will unfreeze).
- 🛡️ Floor Guard:
- Prevents accidentally freezing or altering the floor directly beneath your feet.
- 🔕 Toggleable Notifications:
- Easily enable or disable BoneLib pop-up notifications directly on the BoneMenu main page, via the config file, or by pressing
Non PC.
- Easily enable or disable BoneLib pop-up notifications directly on the BoneMenu main page, via the config file, or by pressing
- ↩️ Undo & Scene Restore:
Undo Last: Reverts the most recent freeze action.Unfreeze All in Scene: Instantly unfreezes every object modified on the current map.
🎮 Controls
VR Controls:
- BoneMenu (
BoneMenu->Physics Remover):Laser Pointer[ON / OFF]: Quick toggle for the aiming beam (default: OFF).Show Notifications[ON / OFF]: Quick toggle for popups.❄️ Freeze / Unfreeze at Aim: Freezes or unfreezes the targeted object.↩️ Undo Last: Reverts the last freeze action.🔥 Unfreeze All in Scene: Restores all objects on the map.💥 Freeze in 3m / 5m / 10m Radius: Area freeze.
- Controller Quick Button:
- Set to
Disabledby default to avoid accidental triggers while moving. - Can be bound in
BoneMenu -> Laser & Controls -> VR Shoot ButtontoRightSecondary (B),RightPrimary (A),LeftSecondary (Y), orLeftPrimary (X).
- Set to
PC / Desktop Controls:
ForP: Freeze / Unfreeze object at center crosshair.U: Undo last action.L: Toggle laser pointer beam.N: Toggle pop-up notifications.
📦 Multiplayer (LabFusion)
To experience 100% synchronized physics in multiplayer:
- Ensure all players in your session have
PhysicsRemover.dllinstalled in theirModsfolder. - When any player freezes an object or a map door, it freezes at the exact same location on everyone's screen with solid collisions.
⚙️ Configuration (UserData/MelonPreferences.cfg)
[PhysicsRemover]
Enabled = true
ShowNotifications = true
LaserAimingEnabled = false
AimSource = "RightHand"
VRShootTrigger = "Disabled"
ProtectFloorUnderPlayer = true
RemoverMode = "FreezeInPlace"
TargetScope = "ObjectAndChildren"
MaxRaycastDistance = 75.0
💻 Requirements
- MelonLoader (v0.6.0+)
- BoneLib (v3.2.0+)
- LabFusion (Optional, required for multiplayer sync)
👤 Author
Created by dimastv.