using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using AvatarLock;
using BoneLib;
using BoneLib.BoneMenu;
using Il2CppSLZ.Marrow;
using Il2CppSLZ.Marrow.Warehouse;
using Il2CppSystem;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(AvatarLockMod), "Avatar Lock", "1.0.0", "User", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: MelonPriority(-500)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("AvatarLock")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AvatarLock")]
[assembly: AssemblyTitle("AvatarLock")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AvatarLock
{
public class AvatarLockMod : MelonMod
{
private static readonly string CategoryName = "AvatarLock";
private static MelonPreferences_Category _prefs;
private static MelonPreferences_Entry<bool> _pLocked;
private static Page _page;
private static bool _locked;
private static string _pinnedBarcode = string.Empty;
private static float _lastRevertTime;
private const float RevertCooldown = 1.5f;
private static PropertyInfo _avatarOverrideProp;
private static bool _overrideResolved;
public override void OnLateInitializeMelon()
{
try
{
_prefs = MelonPreferences.CreateCategory(CategoryName, "Avatar Lock");
_pLocked = _prefs.CreateEntry<bool>("Locked", false, "Lock Avatar", (string)null, false, false, (ValueValidator)null, (string)null);
_locked = _pLocked.Value;
if (_locked)
{
_pinnedBarcode = _prefs.CreateEntry<string>("PinnedBarcode", string.Empty, "Pinned Avatar", (string)null, false, false, (ValueValidator)null, (string)null).Value;
}
CreateMenu();
MelonLogger.Msg("Avatar Lock loaded (locked=" + _locked + ")");
}
catch (Exception ex)
{
MelonLogger.Msg("Avatar Lock init error: " + ex.Message);
}
}
private void CreateMenu()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
try
{
_page = Page.Root.CreatePage("Avatar Lock", Color.yellow, 0, true);
_page.CreateBool("Lock Avatar", Color.yellow, _locked, (Action<bool>)delegate(bool value)
{
SetLocked(value);
});
_page.CreateFunction("Pin Current Avatar", Color.cyan, (Action)delegate
{
LockToCurrent(fromToggle: false);
});
_page.CreateFunction("Unlock", Color.grey, (Action)delegate
{
SetLocked(value: false);
});
}
catch (Exception ex)
{
MelonLogger.Msg("Avatar Lock menu error: " + ex.Message);
}
}
private static void SetLocked(bool value)
{
_locked = value;
if (_pLocked != null)
{
_pLocked.Value = value;
MelonPreferences_Entry<string> entry = _prefs.GetEntry<string>("PinnedBarcode");
if (entry != null)
{
entry.Value = _pinnedBarcode;
}
_prefs.SaveToFile(false);
}
if (_locked)
{
LockToCurrent(fromToggle: true);
}
else
{
MelonLogger.Msg("Avatar Lock unlocked - avatar can be changed freely");
}
}
private static void LockToCurrent(bool fromToggle)
{
try
{
RigManager rigManager = Player.RigManager;
if ((Object)(object)rigManager == (Object)null || rigManager.AvatarCrate == null || string.IsNullOrWhiteSpace(((ScannableReference)rigManager.AvatarCrate).Barcode.ID))
{
MelonLogger.Msg("Avatar Lock: no rig to pin yet");
return;
}
_pinnedBarcode = ((ScannableReference)rigManager.AvatarCrate).Barcode.ID;
_locked = true;
if (_pLocked != null)
{
_pLocked.Value = true;
MelonPreferences_Entry<string> entry = _prefs.GetEntry<string>("PinnedBarcode");
if (entry != null)
{
entry.Value = _pinnedBarcode;
}
_prefs.SaveToFile(false);
}
MelonLogger.Msg("Avatar Lock pinned: " + _pinnedBarcode);
}
catch (Exception ex)
{
MelonLogger.Msg("Avatar Lock pin error: " + ex.Message);
}
}
public override void OnUpdate()
{
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Expected O, but got Unknown
if (!_locked || string.IsNullOrEmpty(_pinnedBarcode))
{
return;
}
try
{
NeutralizeFusionOverride();
RigManager rigManager = Player.RigManager;
if ((Object)(object)rigManager == (Object)null || rigManager.AvatarCrate == null)
{
return;
}
string iD = ((ScannableReference)rigManager.AvatarCrate).Barcode.ID;
if (!string.IsNullOrEmpty(iD) && !(iD == _pinnedBarcode))
{
float unscaledTime = Time.unscaledTime;
if (!(unscaledTime - _lastRevertTime < 1.5f))
{
_lastRevertTime = unscaledTime;
MelonLogger.Msg("Avatar Lock: blocked " + iD + " -> restoring " + _pinnedBarcode);
rigManager.SwapAvatarCrate(new Barcode(_pinnedBarcode), true, Action<bool>.op_Implicit((Action<bool>)null));
}
}
}
catch (Exception)
{
}
}
private static void NeutralizeFusionOverride()
{
try
{
if (!_overrideResolved)
{
_overrideResolved = true;
Type type = Type.GetType("LabFusion.Player.LocalAvatar, LabFusion");
if (type != null)
{
_avatarOverrideProp = type.GetProperty("AvatarOverride", BindingFlags.Static | BindingFlags.Public);
}
}
if (!(_avatarOverrideProp == null))
{
string text = _avatarOverrideProp.GetValue(null) as string;
if (!string.IsNullOrEmpty(text) && text != _pinnedBarcode)
{
_avatarOverrideProp.SetValue(null, _pinnedBarcode);
}
}
}
catch (Exception)
{
}
}
}
}