using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BodycamMod;
using BoneLib.BoneMenu;
using LabFusion.SDK.Modules;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Main), "BodycamMod", "1.0.0", "you", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: MelonPriority(20)]
[assembly: MelonOptionalDependencies(new string[] { "BoneLib", "LabFusion" })]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyVersion("0.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BodycamMod
{
[RegisterTypeInIl2Cpp]
public class BodycamController : MonoBehaviour
{
private Camera _main;
private Camera _chest;
private GameObject _chestGO;
private RenderTexture _rt;
private float _yaw;
private static BodycamController _i;
public static void FindAndAttach()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
if (!Object.op_Implicit((Object)(object)_i))
{
GameObject val = new GameObject("BodycamController");
Object.DontDestroyOnLoad((Object)(object)val);
_i = val.AddComponent<BodycamController>();
}
}
private void Start()
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
_main = Camera.main;
if (Object.op_Implicit((Object)(object)_main))
{
BuildRT();
_chestGO = new GameObject("BodycamChestCamera");
_chestGO.transform.SetParent(((Component)this).transform);
_chest = _chestGO.AddComponent<Camera>();
_chest.CopyFrom(_main);
_chest.clearFlags = (CameraClearFlags)1;
_chest.targetTexture = _rt;
((Behaviour)_chest).enabled = true;
_yaw = ((Component)_main).transform.eulerAngles.y;
}
}
private void BuildRT()
{
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Expected O, but got Unknown
if (Object.op_Implicit((Object)(object)_rt))
{
_rt.Release();
Object.Destroy((Object)(object)_rt);
}
_rt = new RenderTexture(Screen.width, Screen.height, 24, (RenderTextureFormat)0);
_rt.Create();
if (Object.op_Implicit((Object)(object)_chest))
{
_chest.targetTexture = _rt;
}
}
private void OnDestroy()
{
if (Object.op_Implicit((Object)(object)_rt))
{
_rt.Release();
Object.Destroy((Object)(object)_rt);
}
_i = null;
}
private void LateUpdate()
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
if (!Object.op_Implicit((Object)(object)_main))
{
_main = Camera.main;
}
if (Object.op_Implicit((Object)(object)_main) && Object.op_Implicit((Object)(object)_chest) && BodycamMenu.ModEnabled)
{
Vector3 position = ((Component)_main).transform.position;
if (BodycamMenu.HelmetCamMode)
{
_chestGO.transform.position = new Vector3(position.x, position.y + BodycamMenu.ForwardOffset + 0.01f, position.z);
_chestGO.transform.rotation = ((Component)_main).transform.rotation;
}
else
{
_chestGO.transform.position = new Vector3(position.x, position.y - BodycamMenu.ForwardOffset, position.z);
float y = ((Component)_main).transform.eulerAngles.y;
_yaw = Mathf.LerpAngle(_yaw, y, Time.deltaTime * BodycamMenu.RotationSmoothSpeed);
_chestGO.transform.rotation = Quaternion.Euler(0f, _yaw, 0f);
}
_chest.fieldOfView = BodycamMenu.FOV;
_chest.farClipPlane = _main.farClipPlane;
_chest.nearClipPlane = _main.nearClipPlane;
}
}
private void OnGUI()
{
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
float num = Screen.width;
float num2 = Screen.height;
if (num <= 0f || num2 <= 0f || !BodycamMenu.ModEnabled || !Object.op_Implicit((Object)(object)_rt))
{
return;
}
if (!Object.op_Implicit((Object)(object)_main))
{
_main = Camera.main;
}
if (Object.op_Implicit((Object)(object)_main))
{
float num3 = (float)((Texture)_rt).width / (float)((Texture)_rt).height;
float num4 = num / num2;
float num5;
float num6;
float num7;
float num8;
if (num3 > num4)
{
num5 = num;
num6 = num / num3;
num7 = 0f;
num8 = (num2 - num6) / 2f;
}
else
{
num6 = num2;
num5 = num2 * num3;
num7 = (num - num5) / 2f;
num8 = 0f;
}
GUI.DrawTexture(new Rect(num7, num8, num5, num6), (Texture)(object)_rt, (ScaleMode)0, false);
if (BodycamMenu.ShowBorders)
{
DrawBars(num, num2, num5, num6, num7, num8);
}
DrawHUD(num, num2);
}
}
private void DrawBars(float sw, float sh, float dw, float dh, float dx, float dy)
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
float borderThickness = BodycamMenu.BorderThickness;
if (!(borderThickness <= 0f))
{
float num = dw * borderThickness;
Color color = GUI.color;
GUI.color = Color.black;
GUI.DrawTexture(new Rect(dx, dy, num, dh), (Texture)(object)Texture2D.whiteTexture);
GUI.DrawTexture(new Rect(dx + dw - num, dy, num, dh), (Texture)(object)Texture2D.whiteTexture);
GUI.color = color;
}
}
private void DrawHUD(float sw, float sh)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
GUIStyle val = new GUIStyle(GUI.skin.label);
val.fontStyle = (FontStyle)1;
val.normal.textColor = new Color(1f, 0.05f, 0.05f);
val.fontSize = Mathf.RoundToInt(sh * 0.022f);
GUI.Label(new Rect(sw * 0.025f, sh * 0.025f, 200f, 30f), "REC " + DateTime.Now.ToString("HH:mm:ss"), val);
}
}
public static class BodycamMenu
{
private static MelonPreferences_Category c;
private static MelonPreferences_Entry<bool> enabled;
private static MelonPreferences_Entry<bool> borders;
private static MelonPreferences_Entry<bool> helmetCam;
private static MelonPreferences_Entry<float> forwardOffset;
private static MelonPreferences_Entry<float> fov;
private static MelonPreferences_Entry<float> smoothSpeed;
private static MelonPreferences_Entry<float> borderThick;
public static bool ModEnabled => enabled.Value;
public static bool ShowBorders => borders.Value;
public static bool HelmetCamMode => helmetCam.Value;
public static float ForwardOffset => forwardOffset.Value;
public static float FOV => fov.Value;
public static float RotationSmoothSpeed => smoothSpeed.Value;
public static float BorderThickness => borderThick.Value;
public static int RenderWidth => Screen.width;
public static int RenderHeight => Screen.height;
public static void OnInitialize()
{
c = MelonPreferences.CreateCategory("BodycamMod");
enabled = c.CreateEntry<bool>("Enabled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
borders = c.CreateEntry<bool>("ShowBorders", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
helmetCam = c.CreateEntry<bool>("HelmetCamMode", false, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
forwardOffset = c.CreateEntry<float>("ForwardOffset", 0.4f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
fov = c.CreateEntry<float>("FOV", 120f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
smoothSpeed = c.CreateEntry<float>("RotationSmoothSpeed", 6f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
borderThick = c.CreateEntry<float>("BorderThickness", 0.15f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
CreateBoneMenu();
}
private static void CreateBoneMenu()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
Page val = Page.Root.CreatePage("Bodycam", Color.white, 0, true);
val.CreateBool("Enabled", Color.green, enabled.Value, (Action<bool>)delegate(bool b)
{
enabled.Value = b;
MelonPreferences.Save();
});
val.CreateBool("Borders", Color.white, borders.Value, (Action<bool>)delegate(bool b)
{
borders.Value = b;
MelonPreferences.Save();
});
val.CreateBool("Helmet Cam", Color.white, helmetCam.Value, (Action<bool>)delegate(bool b)
{
helmetCam.Value = b;
MelonPreferences.Save();
});
val.CreateFloat("Forward Offset", Color.white, forwardOffset.Value, 0.05f, 0f, 1f, (Action<float>)delegate(float f)
{
forwardOffset.Value = f;
MelonPreferences.Save();
});
val.CreateFloat("FOV", Color.white, fov.Value, 5f, 60f, 170f, (Action<float>)delegate(float f)
{
fov.Value = f;
MelonPreferences.Save();
});
val.CreateFloat("Smooth Speed", Color.white, smoothSpeed.Value, 0.5f, 0.5f, 15f, (Action<float>)delegate(float f)
{
smoothSpeed.Value = f;
MelonPreferences.Save();
});
val.CreateFloat("Border Thickness", Color.white, borderThick.Value, 0.02f, 0f, 0.4f, (Action<float>)delegate(float f)
{
borderThick.Value = f;
MelonPreferences.Save();
});
}
}
public class BodycamFusionModule : Module
{
public override string Name => "BodycamMod";
public override string Author => "you";
public override Version Version => new Version(1, 0, 0);
protected override void OnModuleRegistered()
{
ModuleMessageManager.LoadHandlers(typeof(BodycamFusionModule).Assembly);
}
protected override void OnModuleUnregistered()
{
}
}
public static class FusionModuleLoader
{
public static void TryLoad()
{
if (MelonTypeBase<MelonMod>.RegisteredMelons.Any((MelonMod m) => ((MelonBase)m).Info.Name == "LabFusion"))
{
ModuleManager.RegisterModule<BodycamFusionModule>();
}
}
}
public class Main : MelonMod
{
public override void OnInitializeMelon()
{
BodycamMenu.OnInitialize();
FusionModuleLoader.TryLoad();
((MelonBase)this).LoggerInstance.Msg("BodycamMod loaded!");
}
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
BodycamController.FindAndAttach();
}
}
}