Due to update 2.4.3, some mods may no longer function. FixedConfig may be necessary.
FreezeRay
A ray gun that freezes whoever it hits in place for 1.5 seconds. Handles like the shrink and grow rays. 3 second cooldown.
| Last updated | 12 minutes ago |
| Total downloads | 1 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Amir_Nilf-FreezeRay-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Freeze Ray
A Bopl Battle ability. Stop someone where they stand.
Fire a ray. Whoever it hits is sealed in a block of cracking ice for a second and a half — unable to move, act, or use anything — and the block grows and shrinks with them, so a player hit by a growth ray is frozen in a bigger one.
It also freezes a Sheep Bomb's sheep if that mod is installed, icing it in place mid-walk. That is optional: with the Sheep Bomb absent, nothing changes and nothing breaks.
- Freeze: 1.5 seconds
- Cooldown: 3 seconds
- Also freezes: sheep from the Sheep Bomb mod, if present
- Dependencies: BepInEx only
Installing
Install with Thunderstore Mod Manager or r2modman, then launch the game from the mod manager. The ability appears in the ability-select grid.
By hand: drop FreezeRay.dll into BepInEx/plugins/FreezeRay/.
Playing online
Private lobbies work — invite a friend through Steam as usual. Both players need the same mods installed, or the ability lists won't line up. Thunderstore can export your whole profile as a code for them to import.
Public matchmaking is disabled by the game whenever any mod is loaded. That's Bopl's rule, not this mod's.
Building from source
Requires the .NET SDK and a Steam copy of Bopl Battle.
dotnet build -c Release
The paths to the game and to your mod profile are set at the top of FreezeRay.csproj — change
them to match your machine. Close the game before building; Windows locks the DLL while it
is loaded.
Artwork lives in Resources/ and is compiled into the DLL, so PNG edits only take effect
after a rebuild.
License
MIT