Due to update 2.4.3, some mods may no longer function. FixedConfig may be necessary.
BoplMapScale
Scales camera and blast zone bounds, and makes the camera follow players vertically. All lobby players must use the same Multiplier.
By easymachmc
| Last updated | 4 hours ago |
| Total downloads | 5 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | easymachmc-BoplMapScale-1.2.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Bopl Map Scale
Expands the camera and blast zone bounds by a configurable multiplier, and lets the camera follow players vertically and zoom further out.
Important
- Every player in a lobby must use the same
Multiplier. Physics bounds differ otherwise, and the match desyncs. - Do not use this mod in public online matches where other players do not have it installed.
- Platforms, background art and water level are not scaled. Beyond the original edges you will see empty space.
Settings
Config file: BepInEx/config/local.bopl.mapscale.cfg
| Key | Default | Meaning |
|---|---|---|
Multiplier |
1.5 |
Scale factor for camera and blast zone bounds. Must be greater than zero. |
What it changes
SceneBoundscamera X/Y limits and blast zone X/Y limits are multiplied byMultiplier.PlayerAverageCameragetsUpdateY = true,weight = 5, andMAX_ZOOMis multiplied byMultiplier.MIN_ZOOMis left as the level sets it, so the camera still adapts to player spread.
Requirements
- BepInEx 5.4.x (installed through BepInExPack).
Installation
Install through a mod manager, or copy BoplMapScale.dll into BepInEx/plugins/.
Log
On start the log prints the applied bounds. When a match camera is hooked, it prints the original and new UpdateY, weight, MIN_ZOOM and MAX_ZOOM.