ClimbAnything
Grip next to any wall, ledge or ceiling to climb it
| Last updated | a day ago |
| Total downloads | 30 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Veeva-ClimbAnything-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.3README
ClimbAnything
Climb any surface in BRUTALISTICK VR: walls, ledges, pillars, ceilings.
How it works
Press grip while your hand touches a surface. If there is nothing grabbable there, your hand locks onto the surface and the game switches that hand into its own climbing mode (native HexaBody climbing strength), so you pull yourself up like on a ladder. Release grip to let go. Normal grabbing of items is not affected.
Configuration (UserData/MelonPreferences.cfg -> [ClimbAnything])
| Setting | Default | Description |
|---|---|---|
| Enabled | true | Master switch |
| GrabRadius | 0.12 | How close (m) the hand must be to a surface |
| AllowDynamicObjects | false | Also hold onto loose physics objects |
| MinDynamicMass | 40 | Minimum mass (kg) of loose objects you can climb |
| BreakForce | 0 | Force (N) at which the grip slips, 0 = never |
| Verbose | true | Log every grab |
Works together with GiantPlayer. Don't use it together with WallClimb.
ClimbAnything (RU)
Лазание по любой поверхности: стены, уступы, колонны, потолки.
Нажми grip, когда рука касается поверхности. Если рядом нечего взять, рука цепляется за поверхность, а игра включает родной режим лазания HexaBody. Отпусти grip, чтобы отцепиться. Обычный хват предметов не меняется.
Building
Requires the .NET 6 SDK and BRUTALISTICK VR with MelonLoader 0.7.3 installed through r2modman (the game must have been started once so MelonLoader generates the Il2Cpp assemblies).
dotnet build -c Release -p:GameProfile="<path to your r2modman profile>"
The default profile is %APPDATA%\r2modmanPlus-local\BrutalistickVr\profiles\Default.
The built dll is copied into the profile's Mods folder.