Joive BG EnemyControl
Enemy control for Burglin Gnomes by Joive. Adjust enemy spawning, health, damage, and speed from an in-game menu.
CHANGELOG
Changelog
v1.0.7
- Forced the IMGUI menu to draw enabled so Unity does not use almost-black disabled text.
- Forced all menu controls to render through the normal readable GUI state.
- Removed the duplicate panel draw pass and reduced screen dimming.
v1.0.6
- Fixed the Enemy Control menu using the wrong PlayerController UI field.
- Restored the previous game UI/mouse state when closing the menu.
- Increased menu contrast and reduced the dark overlay so text stays readable over the pause menu.
v1.0.5
- Made the menu open independently with
F8,F6, orInsert. - Added menu toggle logging to the BepInEx log.
- Added direct stat apply feedback for health and speed changes.
- Added a second damage scaling path that runs when an enemy actually deals damage.
v1.0.4
- Added clear host/server status to the Main tab.
- Added a visible last action line after pressing buttons.
- Added direct Redcap buttons: apply now, spawn one, and clear current Redcaps.
- Made quick Redcap presets apply immediately when they change the current map.
v1.0.3
- Fixed unreadable dark text in the menu.
- Added custom toggle and row styles.
- Added a small close button in the menu header.
v1.0.2
- Added proper menu input lock so BGMod's menu is not needed for clicking Enemy Control.
- Added Redcap 10 alive quick option.
- Made Max alive behave as the target when Spawn % is 100 or higher.
- Added old config cleanup for broken non-redcap stats.
- Improved text contrast in the menu.
v1.0.1
- Stopped enemy spawn/stat changes from running on non-host clients.
- Made the menu darker and easier to read.
- Added Redcap quick controls on the Main tab.
v1.0.0
- Added a separate enemy control mod.
- Added per-enemy enable/disable controls.
- Added spawn percent controls, with Redcap set lower by default.
- Added health, damage, and speed percent controls.
- Added a small Debug HP readout for the local player.