Joive-Joive_BG_NoDeathPenalty icon

Joive BG NoDeathPenalty

Keeps player inventory, stockpile supplies, and level retry progress after death/loss in Burglin Gnomes.

By Joive
Last updated a month ago
Total downloads 1863
Total rating 1 
Categories Mods AI Generated
Dependency string Joive-Joive_BG_NoDeathPenalty-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304

README

BG NoDeathPenalty

Mod for Burglin Gnomes by Joive.

Keeps the run from fully resetting after death/loss:

  • keeps player inventory from dropping/clearing;
  • keeps stockpile/resource box supplies;
  • keeps home/furniture from being wiped on loss;
  • restores pre-run level selection/history so the same day can be retried.

Install

Requires BepInEx 5 x64.

Put BG-NoDeathPenalty-Joive.dll into:

Burglin' Gnomes/BepInEx/plugins

Config

After first launch, config appears at:

BepInEx/config/joive.bg.nodeathpenalty.cfg

Options:

  • KeepPlayerInventory
  • KeepStockpileSupplies
  • KeepHomeOnLoss
  • KeepLevelProgression
  • RetrySameDayOnLoss
  • DebugLogs

1.0.1 safety note

This build no longer blocks HomeManager.ResetOnGameLost. The game is allowed to rebuild the house after a loss, while player inventory and stockpile clears are still blocked.