This package has been marked as deprecated, and it's suggested another
alternative is used.
Joive BG NoDeathPenalty
Keeps player inventory, stockpile supplies, and level retry progress after death/loss in Burglin Gnomes.
By Joive
| Last updated | a month ago |
| Total downloads | 1863 |
| Total rating | 1 |
| Categories | Mods AI Generated |
| Dependency string | Joive-Joive_BG_NoDeathPenalty-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
BG NoDeathPenalty
Mod for Burglin Gnomes by Joive.
Keeps the run from fully resetting after death/loss:
- keeps player inventory from dropping/clearing;
- keeps stockpile/resource box supplies;
- keeps home/furniture from being wiped on loss;
- restores pre-run level selection/history so the same day can be retried.
Install
Requires BepInEx 5 x64.
Put BG-NoDeathPenalty-Joive.dll into:
Burglin' Gnomes/BepInEx/plugins
Config
After first launch, config appears at:
BepInEx/config/joive.bg.nodeathpenalty.cfg
Options:
KeepPlayerInventoryKeepStockpileSuppliesKeepHomeOnLossKeepLevelProgressionRetrySameDayOnLossDebugLogs
1.0.1 safety note
This build no longer blocks HomeManager.ResetOnGameLost. The game is allowed to rebuild the house after a loss, while player inventory and stockpile clears are still blocked.