Mods that depend on MelonLoader
Fixes OverTheCounter 2.0.10 phone Contacts and overlay issues on Schedule I v0.4.6 IL2CPP.
Last updated: 3 days ago
Local-only Fusion player blocking with an in-game picker, mute, hide, rig-interaction blocking, and optional auto-leave.
Last updated: 4 days ago
Fixes stuck avatar thumbs after touching the trackpads on HTC Vive Wand controllers in BONELAB PCVR.
Last updated: 2 weeks ago
A simple mod that displays the in-game timer on-screen.
Last updated: 5 months ago
Adds guns to the game using a modular system that makes adding your own easy
Last updated: 3 months ago
A custom Camera Mod that adds multiple spectator camera modes
Last updated: 5 days ago
Makes your RUMBLE window 1080p (useful for recording and stuff)
Last updated: 8 months ago
Scout mod allows you to freely scout unhindered
Last updated: 10 months ago
Automatic LiveSplit integration for RUMBLE race mode - starts timer, splits at track starts, and handles resets
Last updated: 2 months ago
Litterally more trash, zero lag - routes Schedule I's litter into a cheap instanced field so the map holds far more of it, with no feature loss.
Last updated: a week ago
source style bunny hopping for msz cause why not
Last updated: 3 months ago
NoPracticeCeiling removes practice barrier
Last updated: 10 months ago
A hand winch for Schedule I. Hook anything at the exact point you aimed at and reel it in - built for vehicles wedged where they can never drive out.
Last updated: a week ago
A configurable mod that gives Nate shoes for podophobes.
Last updated: 5 months ago
InventoryUI provides a UI for InventoryFramework.
Last updated: 3 months ago
Allow you to see past the top 20 limit on the leaderboard
Last updated: 9 months ago
this was my first code mod and ponysaurus helped me
Last updated: 2 weeks ago
Adds chunks when Structures get destory like the minecraft physics mod.
Last updated: 2 months ago
A multiplayer mod for Miside Zero using the Photon SDK
Last updated: 3 months ago
quickly make time only move when you move!
Last updated: 3 days ago
Adds a clean in-game HUD for stamina, bleed out, infection, and frostbite status.
Last updated: 4 months ago
Changes Disc Taget Spawn Chances
Last updated: 11 months ago
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
Last updated: a month ago