CatLib-BoatTweaks icon

BoatTweaks

Changes the crates and baskets on the boat deck and the stack height limits.

CHANGELOG

Changelog

0.3.0

  • Paused while not every player has Boat Tweaks: boats come like in the game with the game's heights. Needs CatLib 0.6.0.
  • The red mark of the approved height follows the height multiplier, also on the boat at the dock.
  • A piece of an own layout that an arriving parcel touches is left out whole, so a 2x2 square never becomes a pair and a single cell.
  • Generated decks are made of whole pieces, mostly squares and pairs, like the game's decks.
  • Every crate, bottle and lamp of the game's boats decorates blocked cells of its size, measured from its model: big 3x3 and 4x4 crates, long 2x5 crates, the giant 4x5 crate, squares, pairs and single cells. Rope coils and paddles are not used.
  • Generated decks may have big 3x3 and long 2x5 crates where they fit; near the rails only long crates fit.
  • Works with the game update of October 2026.

0.2.0

  • Own layouts from files, picked at random, one after another or always one file.
  • Saving the deck of the boat at the dock as an own layout (Ctrl+B); cells of arriving parcels are left out.
  • Generated decks with a set density, near the rails or anywhere, rebuilt from the same seed on every player.
  • Mixed mode picking the deck source for each boat by weight.
  • Blockers of own and generated decks are decorated with the game's crates, bottles and lamps sized to their cells.
  • For an own layout only boat variants whose arriving parcels miss it come; if none does, the closest ones, so the deck is the same every time.
  • Nothing is changed while the game restarts.
  • Blockers of own and generated decks are plain box colliders instead of copies of the game's objects.
  • Decoration can be turned off per player.
  • Height multipliers reach every boat in the scene, also on clients, and the game recomputes the approved height at once.
  • The host decides the next deck and sends it to clients.

0.1.0

  • Game layouts with allowed numbers and no repeats, one fixed game layout, an empty deck.
  • Approved and maximum stack height multipliers.