Mods that depend on BepInExPack
Port of "PortalTurretsFR" mod with loaforcsoundapi.
Last updated: 15 hours ago
Port of "KarineLeBracken" mod with loaforcsSoundAPI.
Last updated: 15 hours ago
Le cruiser se metamorphose en camion de C'est pas sorcier ! Aller Marcel, rendons la compagnie heureuse !
Last updated: 16 hours ago
Replaces skulls with Hakita plushieeeeeeee
Last updated: 16 hours ago
Makes Lethal Company feel fairer by preventing enemies from spawning directly beside living players and causing unavoidable deaths without warning.
Last updated: 16 hours ago
Massively slow down time for everything but yourself, Cyberpunk: Edgerunners style
Last updated: 16 hours ago
Marks items dropped by you in multiplayer games, making it easy to see who they belong to and recover your own items later. Supports items dropped manually and upon player death, and persists with saves.
Last updated: 17 hours ago
Co-op multiplayer for SULFUR: host-authoritative synced runs, enemies, bosses, downed/revive, in-game connect UI (Direct IP + Steam). Public Beta. All players must run the same version.
Last updated: 17 hours ago
[v81] Simple modpack where I tried to make it as close to vanilla as possible with some tweaks.
Last updated: 17 hours ago
Introducing the DailyQuota! This is a separated quota that requires you to take a specific amount of scrap on the ship each day or else you are gonna have a quota penalty
Last updated: 18 hours ago
An in-game developer console for How To Fish with god mode, fly, noclip, item spawning, ban/kick systems, add money, one hit.
Last updated: 19 hours ago
An in-game feature menu for the HowToFish game
Last updated: 19 hours ago
Among Us-style werewolf mode for R.E.P.O. Villagers meet the quota. Werewolves can destroy valuables before the map records them. 5 Roles, meetings, PvP, lobby settings, full map, match replays, and playable solo tutorial scenarios. EN/JP. REPO人狼。
Last updated: 19 hours ago
Adds 1 new moon, 12 scraps, 1 entity, 1 mechanic, 1 decor and 1 ship upgrade
Last updated: 19 hours ago
Every creature (seagulls, fish, crabs, albatrosses, bosses) gets a random size: one value drives appearance, weight, price, save and multiplayer. Bigger creatures move slower.
Last updated: 20 hours ago
How To Fish modpack containing QOL mods, improving overall experience
Last updated: 20 hours ago
Adds the SSS, a special storage container to the shop that automatically sorts equipment items (scraps are also supported).
Last updated: 20 hours ago
God mode, infinite ammo, and one-shot kill for How to Fish. Num1=God, Num2=Ammo, Num3=OneShot.
Last updated: 20 hours ago
The inspect panel now follows the item in your hands instead of leaving the last one you inspected on screen while you switch slots.
Last updated: 21 hours ago
Dealing damage with fists or consuming food restores energy. At full energy, your next punch deals 999 damage.
Last updated: 21 hours ago
Checks the installed How to Fish mods against their latest versions on the Thunderstore community.
Last updated: 21 hours ago
Hold to swim instead of mashing jump. Treading water, diving, wave-accurate buoyancy, all configurable.
Last updated: a day ago
Provide the host with a simple in-game host control panel, without any unnecessary or violent features, to make it easier to manage players in multiplayer games.
Last updated: a day ago
Wall climbing, wall jumping, grapple swinging, fast crouch, and through-wall sense.
Last updated: a day ago