using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using DefaultNamespace;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Steamworks;
using Unity.Mathematics;
using UnityEngine;
using Virality.Core;
using Virality.Helpers;
using Virality.State;
using Zorro.Settings;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Virality
{
public static class PluginInfo
{
public const string PluginGuid = "MaxWasUnavailable.Virality";
public const string PluginVersion = "1.7.0";
}
[ContentWarningPlugin("MaxWasUnavailable.Virality", "1.7.0", false)]
public class Virality
{
[ContentWarningSetting]
public class MaxPlayersSetting : IntSetting, IExposedSetting
{
public SettingCategory GetSettingCategory()
{
return (SettingCategory)4;
}
public string GetDisplayName()
{
return "Max Players";
}
public override void ApplyValue()
{
MaxPlayers = ValidateValue(((IntSetting)this).Value);
}
public override int GetDefaultValue()
{
return 12;
}
private static int ValidateValue(int value)
{
return math.clamp(value, 1, 100);
}
public string GetDescription()
{
return "The maximum number of players allowed in your lobby.";
}
}
[ContentWarningSetting]
public class LateJoinSetting : BoolSetting, IExposedSetting
{
public SettingCategory GetSettingCategory()
{
return (SettingCategory)4;
}
public string GetDisplayName()
{
return "Allow Late Join";
}
public override void ApplyValue()
{
AllowLateJoin = ((BoolSetting)this).Value;
}
protected override bool GetDefaultValue()
{
return true;
}
public string GetDescription()
{
return "Whether or not to allow players to join your lobby after the game has started.";
}
}
[ContentWarningSetting]
public class VoiceFixSetting : BoolSetting, IExposedSetting
{
public SettingCategory GetSettingCategory()
{
return (SettingCategory)4;
}
public string GetDisplayName()
{
return "Enable Voice Fix";
}
public override void ApplyValue()
{
EnableVoiceFix = ((BoolSetting)this).Value;
}
protected override bool GetDefaultValue()
{
return true;
}
public string GetDescription()
{
return "Whether or not to enable the voice fix.";
}
}
private bool _isPatched;
private Harmony? Harmony { get; set; }
internal static Logger? Logger { get; }
internal static int MaxPlayers { get; private set; }
internal static bool AllowLateJoin { get; private set; }
internal static bool EnableVoiceFix { get; private set; }
public static Virality Instance { get; }
static Virality()
{
MaxPlayers = 12;
AllowLateJoin = true;
EnableVoiceFix = true;
Logger = new Logger();
Instance = new Virality();
}
public Virality()
{
Logger?.LogInfo("Plugin MaxWasUnavailable.Virality is loaded!");
}
internal void Initialize()
{
PatchAll();
}
private void PatchAll()
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
if (_isPatched)
{
Logger?.LogWarning("Already patched!");
return;
}
Logger?.LogDebug("Patching...");
if (Harmony == null)
{
Harmony harmony = new Harmony("MaxWasUnavailable.Virality");
Harmony = harmony;
}
try
{
Harmony.PatchAll();
_isPatched = true;
Logger?.LogDebug("Patched!");
}
catch (Exception arg)
{
Logger?.LogError($"Failed to patch: {arg}");
}
}
public void UnpatchAll()
{
if (!_isPatched)
{
Logger?.LogWarning("Already unpatched!");
return;
}
Logger?.LogDebug("Unpatching...");
try
{
Harmony harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
_isPatched = false;
Logger?.LogDebug("Unpatched!");
}
catch (Exception arg)
{
Logger?.LogError($"Failed to unpatch: {arg}");
}
}
}
[BepInPlugin("MaxWasUnavailable.Virality", "Virality", "1.7.0")]
public class ViralityBepInEx : BaseUnityPlugin
{
private void Awake()
{
Virality.Instance.Initialize();
((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("Virality {0} patched, max players {1}", "1.7.0", Virality.MaxPlayers));
}
}
}
namespace Virality.State
{
public static class CurrentObjectiveTracker
{
public static Objective? CurrentObjective { get; internal set; }
}
public static class DoorOpenTracker
{
public static bool IsDoorOpen { get; internal set; }
}
public static class PhotonLobbyLimitTracker
{
public static int? PlayerLimit { get; set; }
}
}
namespace Virality.Patches
{
[HarmonyPatch(typeof(BedBoss))]
[HarmonyPriority(800)]
internal static class BedBossPatches
{
[HarmonyPrefix]
[HarmonyPatch("OnPlayerJoined")]
private static bool OnPlayerJoinedPrefix()
{
return PlayerHandler.instance.players.Count <= 4;
}
}
[HarmonyPatch(typeof(EscapeMenuMainPage))]
[HarmonyPriority(800)]
internal static class EscapeMenuMainPagePatches
{
[HarmonyPrefix]
[HarmonyPatch("Update")]
private static bool UpdatePrefix(EscapeMenuMainPage __instance)
{
bool active = LateJoinHelper.IsLateJoinAllowed || VanillaCheck();
((Component)__instance.inviteButton).gameObject.SetActive(active);
return false;
}
private static bool VanillaCheck()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
if (MainMenuHandler.SteamLobbyHandler != null && (Object)SurfaceNetworkHandler.Instance != (Object)null)
{
return !SurfaceNetworkHandler.HasStarted;
}
return false;
}
}
[HarmonyPatch(typeof(InviteFriendsTerminal))]
[HarmonyPriority(800)]
internal static class InviteFriendsTerminalPatches
{
[HarmonyPrefix]
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private static bool IsGameFullPrefix(ref bool __result)
{
if (SteamLobbyHelper.LobbyHandler == null)
{
return true;
}
__result = PlayerHandler.instance.players.Count > SteamLobbyHelper.LobbyHandler.m_MaxPlayers;
return false;
}
[HarmonyPrefix]
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private static bool IsGameStartedPrefix(ref bool __result)
{
if (!Virality.AllowLateJoin)
{
return true;
}
__result = false;
return false;
}
}
[HarmonyPatch(typeof(MainMenuHandler))]
[HarmonyPriority(800)]
internal static class MainMenuHandlerPatches
{
[HarmonyTranspiler]
[HarmonyPatch("OnLobbyHosted")]
private static IEnumerable<CodeInstruction> OnLobbyHostedTranspiler(IEnumerable<CodeInstruction> instructions)
{
MethodInfo operand = AccessTools.Method(typeof(LobbyHelper), "GetLobbyMaxConfig", (Type[])null, (Type[])null);
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
bool flag = false;
for (int i = 0; i + 1 < list.Count; i++)
{
if (list[i].opcode == OpCodes.Ldc_I4_4 && IsMaxPlayersStore(list[i + 1]))
{
list[i].opcode = OpCodes.Call;
list[i].operand = operand;
flag = true;
break;
}
}
if (!flag)
{
Virality.Logger?.LogError("Could not find the room's max players constant");
}
return list;
}
private static bool IsMaxPlayersStore(CodeInstruction instruction)
{
object operand = instruction.operand;
if (!(operand is MethodInfo methodInfo))
{
if (operand is FieldInfo fieldInfo)
{
return fieldInfo.Name == "MaxPlayers";
}
return false;
}
return methodInfo.Name == "set_MaxPlayers";
}
}
[HarmonyPatch(typeof(Modal))]
[HarmonyPriority(800)]
internal static class ModalPatches
{
private const string PhotonRoomErrorTitle = "failed to create photon room";
private const string PhotonLobbyLimitBodyPartial = "max players peer room value is too big";
private static bool IsPhotonLobbyLimitError(string title, string body)
{
if (title.ToLower() == "failed to create photon room")
{
return body.ToLower().Contains("max players peer room value is too big");
}
return false;
}
[HarmonyPrefix]
[HarmonyPatch("ShowError")]
private static void ShowErrorPrefix(string title, ref string body)
{
if (IsPhotonLobbyLimitError(title, body))
{
int num = int.Parse(body.Split(':').Last());
Virality.Logger?.LogWarning($"Photon lobby limit error detected. Setting temporary max player override to {num}. You may use a mod such as \"Self Sufficient\" to increase this limit.");
PhotonLobbyLimitTracker.PlayerLimit = num;
body += $"\n\nThe lobby player limit will temporarily be set to {num} for the duration of this session.";
body += "\nYou may use a mod such as \"Self Sufficient\" to host your own Photon server with a higher player limit.";
}
}
[HarmonyPrefix]
[HarmonyPatch("Show")]
private static void ShowPostfix(string title, ref string body, ref ModalOption[] options)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
if (IsPhotonLobbyLimitError(title, body))
{
ModalOption element = new ModalOption("Cancel", (Action)CancelPhotonLobbyLimitOverride);
options = options.Append(element).ToArray();
}
}
private static void CancelPhotonLobbyLimitOverride()
{
PhotonLobbyLimitTracker.PlayerLimit = null;
Virality.Logger?.LogWarning("Photon lobby limit override cancelled.");
}
}
[HarmonyPatch(typeof(PhotonGameLobbyHandler))]
[HarmonyPriority(800)]
internal static class PhotonGameLobbyHandlerPatches
{
[HarmonyPrefix]
[HarmonyPatch("Start")]
private static void OnSteamHostedPrefix()
{
if (Virality.EnableVoiceFix)
{
OverrideVoiceServerAppId();
}
}
private static void OverrideVoiceServerAppId()
{
PhotonNetwork.PhotonServerSettings.AppSettings.AppIdVoice = PhotonNetwork.PhotonServerSettings.AppSettings.AppIdRealtime;
Virality.Logger?.LogDebug("Voice server app id set to realtime server app id (" + PhotonNetwork.PhotonServerSettings.AppSettings.AppIdVoice + ")");
}
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void StartPostfixHide()
{
if (PhotonLobbyHelper.IsMasterClient() && Virality.AllowLateJoin && !PhotonLobbyHelper.IsOnSurface())
{
LateJoinHelper.DisableLateJoin();
}
}
[HarmonyPrefix]
[HarmonyPatch("SetCurrentObjective")]
private static bool SetCurrentObjectivePostfix(ref Objective objective)
{
if (!PhotonLobbyHelper.IsMasterClient())
{
return true;
}
bool flag = objective is LeaveHouseObjective;
if (flag)
{
Objective currentObjective = CurrentObjectiveTracker.CurrentObjective;
flag = (!(currentObjective is InviteFriendsObjective) && !(currentObjective is LeaveHouseObjective)) || 1 == 0;
}
if (flag)
{
return false;
}
Virality.Logger?.LogDebug($"Setting current objective to {objective}.");
CurrentObjectiveTracker.CurrentObjective = objective;
return true;
}
}
[HarmonyPatch(typeof(PlayerHandler))]
[HarmonyPriority(800)]
internal static class PlayerHandlerPatches
{
[HarmonyPostfix]
[HarmonyPatch("AddPlayer")]
private static void AddPlayerPostfixOpenDoor(Player player)
{
if (PhotonLobbyHelper.IsMasterClient() && !player.IsLocal && Virality.AllowLateJoin && DoorOpenTracker.IsDoorOpen && PhotonLobbyHelper.IsOnSurface())
{
SendDoorOpenRPC(player);
}
}
[HarmonyPostfix]
[HarmonyPatch("AddPlayer")]
private static void AddPlayerPostfixSyncObjective(Player player)
{
if (PhotonLobbyHelper.IsMasterClient() && Virality.AllowLateJoin)
{
SyncObjectiveRPC(player);
}
}
private static void SendDoorOpenRPC(Player player)
{
SurfaceNetworkHandler.Instance.m_View.RPC("RPCA_OpenDoor", player.refs.view.Controller, Array.Empty<object>());
}
private static void SyncObjectiveRPC(Player player)
{
Objective currentObjective = CurrentObjectiveTracker.CurrentObjective;
if (currentObjective != null)
{
((MonoBehaviourPun)PhotonGameLobbyHandler.Instance).photonView.RPC("RPC_SetCurrentObjective", player.refs.view.Controller, new object[1] { ObjectiveDatabase.GetIndex(currentObjective) });
}
}
[HarmonyPostfix]
[HarmonyPatch("AllPlayersInBed")]
private static void AllPlayersInBedPostfix(PlayerHandler __instance, ref bool __result)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Expected O, but got Unknown
int num = 0;
for (int i = 0; i < __instance.playersAlive.Count; i++)
{
if ((Object)__instance.playersAlive.ToArray()[i].data.currentBed != (Object)null)
{
num++;
}
}
__result = num >= Math.Min(__instance.playersAlive.Count, 4);
}
[HarmonyPostfix]
[HarmonyPatch("AllPlayersAsleep")]
private static void AllPlayersAsleepPostfix(PlayerHandler __instance, ref bool __result)
{
int num = 0;
for (int i = 0; i < __instance.playersAlive.Count; i++)
{
if (__instance.playersAlive.ToArray()[i].data.sleepAmount >= 0.9f)
{
num++;
}
}
__result = num >= Math.Min(__instance.playersAlive.Count, 4);
}
}
[HarmonyPatch(typeof(SpawnHandler))]
[HarmonyPriority(800)]
internal static class SpawnHandlerPatches
{
[HarmonyPostfix]
[HarmonyPatch("FindLocalSpawnIndex")]
private static void FindLocalSpawnIndexPostfix(ref SpawnHandler __instance)
{
if (__instance.m_LocalSpawnIndex != 0)
{
int num = Math.Min(Math.Min(__instance.m_HospitalSpawns.Length, __instance.m_HouseSpawns.Length), __instance.m_DiveBellSpawns.Length) - 1;
SpawnHandler obj = __instance;
obj.m_LocalSpawnIndex %= num;
SpawnHandler obj2 = __instance;
obj2.m_LocalSpawnIndex++;
}
}
}
[HarmonyPatch(typeof(SteamLobbyHandler))]
[HarmonyPriority(800)]
internal static class SteamLobbyHandlerPatches
{
[HarmonyPrefix]
[HarmonyPatch("HostMatch")]
private static void HostMatchPrefix()
{
SteamLobbyHelper.SetLobbyMaxToConfig();
}
[HarmonyTranspiler]
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private static IEnumerable<CodeInstruction> ConstructorTranspiler(IEnumerable<CodeInstruction> instructions)
{
MethodInfo operand = AccessTools.Method(typeof(LobbyHelper), "GetLobbyMaxConfig", (Type[])null, (Type[])null);
FieldInfo objB = AccessTools.Field(typeof(SteamLobbyHandler), "m_MaxPlayers");
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
bool flag = false;
for (int i = 0; i + 1 < list.Count; i++)
{
if (list[i].opcode == OpCodes.Ldarg_1 && list[i + 1].opcode == OpCodes.Stfld && object.Equals(list[i + 1].operand, objB))
{
list[i].opcode = OpCodes.Call;
list[i].operand = operand;
flag = true;
break;
}
}
if (!flag)
{
Virality.Logger?.LogError("Could not find the Steam lobby max players assignment");
}
return list;
}
}
[HarmonyPatch(typeof(SurfaceNetworkHandler))]
[HarmonyPriority(800)]
internal static class SurfaceNetworkHandlerPatches
{
[HarmonyPostfix]
[HarmonyPatch("RPCM_StartGame")]
private static void RPCM_StartGamePostfix()
{
if (PhotonLobbyHelper.IsMasterClient() && Virality.AllowLateJoin && PhotonLobbyHelper.IsOnSurface())
{
DoorOpenTracker.IsDoorOpen = true;
LateJoinHelper.EnableLateJoin();
}
}
[HarmonyPostfix]
[HarmonyPatch("OnSlept")]
private static void OnSleptPostfix()
{
if (PhotonLobbyHelper.IsMasterClient() && Virality.AllowLateJoin)
{
LateJoinHelper.EnableLateJoin();
}
}
}
}
namespace Virality.Helpers
{
public static class LateJoinHelper
{
public static bool IsLateJoinAllowed { get; private set; }
public static void EnableLateJoin()
{
Virality.Logger?.LogDebug("Enabling late join.");
SteamLobbyHelper.LobbyHandler.OpenLobby();
PhotonNetwork.CurrentRoom.IsOpen = true;
PhotonNetwork.CurrentRoom.IsVisible = true;
IsLateJoinAllowed = true;
}
public static void DisableLateJoin()
{
Virality.Logger?.LogDebug("Disabling late join.");
SteamLobbyHelper.LobbyHandler.HideLobby();
PhotonNetwork.CurrentRoom.IsOpen = false;
PhotonNetwork.CurrentRoom.IsVisible = false;
IsLateJoinAllowed = false;
}
}
public static class LobbyHelper
{
public static int GetLobbyMaxConfig()
{
return PhotonLobbyLimitTracker.PlayerLimit ?? Virality.MaxPlayers;
}
}
public static class PhotonLobbyHelper
{
public static bool IsOnSurface()
{
return PhotonGameLobbyHandler.IsSurface;
}
public static void SetLobbyMaxPlayers(int maxPlayers)
{
PhotonNetwork.CurrentRoom.MaxPlayers = maxPlayers;
}
public static void SetLobbyMaxToConfig()
{
SetLobbyMaxPlayers(LobbyHelper.GetLobbyMaxConfig());
}
public static bool IsMasterClient()
{
return PhotonNetwork.IsMasterClient;
}
}
public static class SteamLobbyHelper
{
public static SteamLobbyHandler? LobbyHandler => MainMenuHandler.SteamLobbyHandler;
public static AppId_t GetAppId()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
return SteamUtils.GetAppID();
}
public static CSteamID GetUserId()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
return SteamUser.GetSteamID();
}
public static CSteamID GetLobbyId()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return LobbyHandler.m_CurrentLobby;
}
public static void SetLobbyMaxPlayers(int maxPlayers)
{
Virality.Logger?.LogInfo($"Setting lobby max players to {maxPlayers}.");
LobbyHandler.m_MaxPlayers = maxPlayers;
}
public static void SetLobbyMaxToConfig()
{
SetLobbyMaxPlayers(LobbyHelper.GetLobbyMaxConfig());
}
}
}
namespace Virality.Core
{
public class Logger
{
private string MessageFormat(string message)
{
return "[MaxWasUnavailable.Virality:1.7.0] " + message;
}
public void LogDebug(string message)
{
Debug.Log((object)MessageFormat(message));
}
public void LogInfo(string message)
{
Debug.Log((object)MessageFormat(message));
}
public void LogWarning(string message)
{
Debug.LogWarning((object)MessageFormat(message));
}
public void LogError(string message)
{
Debug.LogError((object)MessageFormat(message));
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}