WeeklyRecap
At the end of every quota week shows a recap with awards: best camera operator, shot of the week, died the most, took the most damage and more.
By ElfDevelop
| Last updated | 9 hours ago |
| Total downloads | 19 |
| Total rating | 0 |
| Categories | Mods Tools |
| Dependency string | ElfDevelop-WeeklyRecap-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
WeeklyRecap
by ElfDevelop
At the end of every quota week a window sums up how it went:
- Videos and views of the week.
- Best camera operator: whose clips brought the most views. A video's views are split between everyone who held the camera, by the score of the clips they shot.
- Shot of the week: the single most valuable moment (a monster, a fall, ...) and who filmed it.
- Most filmed: what was on camera the most.
- Died the most, took the most damage, revived the most (by a defibrillator in the Old World).
- Never died: everyone who survived the whole week.
It appears in the morning after the quota is reached, or after a failed quota once the new game has loaded. Every recap is also saved to BepInEx/WeeklyRecaps.txt.
In Russian when the game language is Russian.
How it counts
Everything comes from events the game already sends to every player: deaths (also surface deaths handled by Unlisted Entities), revives, damage and uploaded videos. No extra networking, so it also works for players who joined with the room code. Each player counts what happened while they were in the lobby: someone who joined mid-week sees only the part they were there for.
Install it for everyone who wants to see the recap; players without it simply don't get the window.