using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("U-FESNOS")]
[assembly: AssemblyProduct("ContentSettingsFontFix")]
[assembly: AssemblyTitle("ContentSettingsFontFix")]
[assembly: AssemblyCopyright("U-FESNOS")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyVersion("1.0.2.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ContentSettingsFontFix
{
[ContentWarningPlugin("U-FESNOS.ContentSettingsFontFix", "1.0.2", true)]
[BepInPlugin("U-FESNOS.ContentSettingsFontFix", "ContentSettingsFontFix", "1.0.2")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public const string Guid = "U-FESNOS.ContentSettingsFontFix";
public const string Name = "ContentSettingsFontFix";
public const string Version = "1.0.2";
internal static ManualLogSource Log;
private static Transform? menuRoot;
private static TMP_FontAsset? gameFont;
private static Material? gameMaterial;
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Expected O, but got Unknown
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Harmony val = new Harmony("U-FESNOS.ContentSettingsFontFix");
MethodInfo methodInfo = AccessTools.Method("ContentSettings.API.SettingsLoader:CreateSettingsMenu", (Type[])null, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method("ContentSettings.API.Settings.UI.SettingsTab:Show", (Type[])null, (Type[])null);
if (methodInfo == null || methodInfo2 == null)
{
Log.LogError((object)"ContentSettings methods were not found. This mod targets ContentSettings 1.2.2.");
return;
}
val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(typeof(Plugin), "AfterCreateSettingsMenu", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
val.Patch((MethodBase)methodInfo2, (HarmonyMethod)null, new HarmonyMethod(typeof(Plugin), "AfterShow", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
Log.LogInfo((object)"Patched ContentSettings UI text.");
}
private static void AfterCreateSettingsMenu(object __0)
{
Component val = (Component)((__0 is Component) ? __0 : null);
if (val != null)
{
menuRoot = val.transform;
CaptureGameFont(val.transform);
FixAll();
}
}
private static void AfterShow()
{
FixAll();
}
private static bool IsBroken(TMP_Text text)
{
if (!((Object)(object)text.font == (Object)null) && !((Object)(object)((TMP_Asset)text.font).material == (Object)null))
{
return (Object)(object)text.fontSharedMaterial == (Object)null;
}
return true;
}
private static void CaptureGameFont(Transform menu)
{
TMP_Text val = null;
Transform obj = menu.Find("Content");
Transform val2 = ((obj != null) ? obj.Find("TABS") : null);
if ((Object)(object)val2 != (Object)null)
{
val = FindHealthy(val2);
}
if ((Object)(object)val == (Object)null)
{
val = FindHealthy(menu);
}
if ((Object)(object)val != (Object)null)
{
gameFont = val.font;
gameMaterial = val.fontSharedMaterial;
}
}
private static TMP_Text? FindHealthy(Transform root)
{
TMP_Text[] componentsInChildren = ((Component)root).GetComponentsInChildren<TMP_Text>(true);
foreach (TMP_Text val in componentsInChildren)
{
if (!IsBroken(val))
{
return val;
}
}
return null;
}
private static void FixAll()
{
if ((Object)(object)menuRoot == (Object)null)
{
return;
}
int num = 0;
TMP_Text[] componentsInChildren = ((Component)menuRoot).GetComponentsInChildren<TMP_Text>(true);
foreach (TMP_Text val in componentsInChildren)
{
if (IsBroken(val))
{
if ((Object)(object)gameFont == (Object)null)
{
Log.LogWarning((object)"Could not find the game font to use as a replacement.");
return;
}
val.font = gameFont;
val.fontSharedMaterial = gameMaterial;
((Graphic)val).SetAllDirty();
num++;
}
}
if (num > 0)
{
Log.LogDebug((object)$"Fixed {num} text component(s).");
}
}
}
}