CHANGELOG

1.1.2

  • Fixed a bug with the respawn command where using respawn on (an)other player(s) would mark the command executor as an active player instead of the other player(s).

1.1.1

  • Moved Utilities to CrabDevKit, now depends on CrabDevKit.

1.1.0

  • Updated several internal parts of GameMaster to make the source code neater.

1.0.0

  • Initial release.