Mods that depend on BepInExPack
Purchasable roof hatch for the 2 Story Ship: animated trapdoor + ladder connecting the 2nd floor to the ship roof. Works with Wider Ship Mod.
Last updated: 3 days ago
ModelReplacementAPI Template Project
Last updated: 3 days ago
A prop-hunt gamemode for STRAFTAT: seekers are blinded and frozen while props disguise as world objects, then the hunt begins. Every player in the lobby needs the mod.
Last updated: 3 days ago
Removes broken down doors.
Last updated: 3 days ago
A consumable pill bottle shop item with a speed/stamina buff, hangover, withdrawal, and overdose mechanic.
Last updated: 3 days ago
Save named cruiser jump spots per moon with wheel-accurate markers, a steering hint, snap-to-spot, landing trajectory preview, and one-click preset sharing.
Last updated: 3 days ago
Singleplayer-feel multiplayer for R.E.P.O. - instant carts, doors, items and loot, no timeout kicks. Client-side, works with unmodded hosts. Made by Revival.
Last updated: 2 days ago
Unlimited pouch mod for White Knuckle. Removes all inventory capacity limits.
Last updated: 3 days ago
Fixes a vanilla bug where custom boat sails are not written to the save file when masts are inactive in the hierarchy. Affects owned boats left behind while sailing another vessel.
Last updated: 3 days ago
Increases the Hauler cart value limit from $20,000 to $50,000. Carry more loot per trip!
Last updated: a day ago
Permanently reveal nearby visible player names with readable configurable text and wall occlusion.
Last updated: 3 days ago
Sailwind LAN Co-op Mod - Play with friends over LAN or VPN.
Last updated: 4 days ago
对房主所属国家进行推测
Last updated: 4 days ago
Client-side ATLYSS mod that moves overhead typing chat bubbles above oversized player heads and adds simple bubble height and scale controls.
Last updated: 4 days ago
Mossy's revolutionary modpack. Filled with things and such.
Last updated: 4 days ago
Fixes dual button highlighting in menus
Last updated: 4 days ago
Premium main menu for the Lethal Oddysey modpack: custom artwork backdrop, terminal HUD readouts, animated hover brackets, scanlines, drifting embers and native hover sounds.
Last updated: 4 days ago
Vanilla enemies now have a chance to spawn mutated: a mutant keeps the base enemy's look but glows with a coloured aura and gains a nastier ability. More mutants added over time.
Last updated: 2 days ago
Turns REPO's menus into Kingdom Hearts 2 style. Replaces all the vanilla menus with UI and sounds.
Last updated: 4 days ago
Batman model imported using ModelReplacementAPI
Last updated: 4 days ago
Train your character stats by using them in the field, capped by your Improve level, for R.E.P.O.
Last updated: 4 days ago
A core library and API for Lucky Shot modding. Provides a Mod Menu, Developer Console, unified GameEvents, AudioAPI, InputAPI, and Asset Registries.
Last updated: 4 days ago