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Mods uploaded by matsu
31 mutants + 6 optional Wesley variants. Stronger Trickster, breakable Resonance cages and Chatterjaw traps, fairer Necromancer, targeted Deathlight, working Flashpoint and warned Effigy. No text HUD; host cap; Wesley/Berserker compatible.
Last updated: 3 days ago
BETA: Link carts, cargo, weapons, tools and physical enemies with auto-fitting tow cables. Ghost through valuables or quiet objects, players and enemies with Silencer. Three shop drone kits. All players need this mod. Multiplayer testing requested.
Last updated: 3 days ago
Fixed host-biased MVP scoring with equal hauling/support rules. Shows MVP points, top categories, runners-up and OOPS CHAMP; shares the truck panel with optional RepoDeathCounter.
Last updated: 6 days ago
Per-save truck death counter: every current player starts at 0, F8 toggles a translucent UI, and MVP scores appear only with RepoLevelMVP. Shop deaths do not count.
Last updated: a week ago
Buy multiple copies of weapons, items and drones. Requires HeroHanex's NoItemSpawnLimit to deliver every copy. Host-only.
Last updated: 2 weeks ago
A patch for Emergency Dice REPOED: fixes dice rolling (throw & E-key) and restores in-game chat messages showing which effect triggered, both broken in current R.E.P.O.
Last updated: 3 months ago
A patch for Bounty Hunters: handles unregistered & mod-added enemies (stops the log spam, auto-pays a bounty by difficulty tier).
Last updated: 3 months ago