Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Chicha, pisse et pet. Sons spatialises, particules, et alerte des monstres. Multijoueur. Par clomonzer.
Last updated: 16 hours ago
Among Us-style werewolf mode for R.E.P.O. Villagers must meet the quota. Werewolves can destroy valuables before the map records them. Meetings, PvP, lobby settings, a full map, and match replays. 3+ players. Same version required. EN/JP. REPO人狼。
Last updated: 16 hours ago
Lots of cats for you to sel.. adopt!
Last updated: a day ago
【HostOnlyMOD】With only the host installing the mod, enjoy random roles and a variety of upgrades and effects in every stage! ホスト導入だけで、ステージごとにランダムな役職とさまざまな強化・効果を楽しめます!
Last updated: a day ago
This mod adds a bunch of Pokémon items as valuables and shop items to the game, including Poké Balls, held items, training items, and many more!
Last updated: 3 days ago
Enhances enemy behavior and abilities with host-only installation. ホストのみの導入で、敵の挙動や能力を強化します。
Last updated: 3 days ago
【HostOnlyMOD】Shake up every run with random stage-wide effects—only the host needs the mod! ホスト導入だけで、ランダムな全体エフェクトが毎回の探索に変化を加えます!
Last updated: 3 days ago
[Host Only MOD] Adds fourteen custom enemies built from vanilla network objects. Unmodded guests can see, hear, fight, and be attacked by every released encounter. 14種類の一風変わった敵を追加します。バニラの貴重品を用いているため、ホストさえ導入していれば、他のプレイヤーはMODを導入せずとも敵の姿を見る事が可能です。
Last updated: 4 days ago
Every level randomly selects one rule that changes the gameplay.
Last updated: 5 days ago
敵のHPをランダムな倍率で変更するMODです。
Last updated: 5 days ago
Adds various luigi valuables
Last updated: 5 days ago
Possess and fully control the EnemyBeamer! Roam the map and shoot lasers as the monster.
Last updated: 6 days ago
Replaces shop upgrades with a polished skill tree system
Last updated: a week ago
Turns the final extraction into a timed truck-battery escape sequence.
Last updated: a week ago
An attempt to make the enemies spawn at a more interesting and staggered pace, rather than all at once (as they frequently seem to do). STILL IN TESTING! Not guaranteed to work.
Last updated: a week ago
Compatibility fixes for AriIcedT's Minecraft Stronghold Level on R.E.P.O. 0.4.4.3.
Last updated: a week ago
Enemies spawn stretched, tinted, and eye-glowing - a wrongness pass applied at runtime, no custom models needed. Same look on every client.
Last updated: 2 weeks ago
Celebrates the most valuable extracted object with a synchronized post-run banner and a harmless 3D trophy in the truck.
Last updated: 2 weeks ago
Aim and ping valuables, items, players, carts, or locations for your team with a lightweight R.E.P.O.-styled marker.
Last updated: 2 weeks ago
[Experimental - bugs happen, but plays fine] Replacement for NetworkingReworked. Singleplayer-feel multiplayer for R.E.P.O.: instant carts, doors, items, loot, no timeout kicks. Works with unmodded hosts. Toggle off anything odd. Made by Revival.
Last updated: 2 weeks ago
Share host permissions among trusted players
Last updated: 2 weeks ago
Keeps the truck charging station at or above half energy without changing weapons.
Last updated: 2 weeks ago
Bertram Buddy Bot - autonomous bot player & NPC teammate for multiplayer lobbies in R.E.P.O. Features chat/voice commands, medic revival, cart fetching, scouting, MIDI jukebox, and co-op help. (Host lobby required).
Last updated: 2 weeks ago