Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Scaling library for shrink and grow mods in R.E.P.O. Handles physics, audio, NavMesh, animation, colliders, and sync. Enemies, players, valuables, items, carts, doors. Vehicles stay drivable and pocketable when scaled. API for size mods.
Last updated: 3 hours ago
Per-player death counter shown in the truck, now with each player's nemesis (the enemy that's killed them most), a run total, and your own row highlighted. Host-authoritative, synced to all clients, and saved per run.
Last updated: 4 hours ago
Removes broken down doors.
Last updated: 4 hours ago
[HIGHLY EXPERIMENTAL - expect game-breaking bugs, not for normal play] Singleplayer-feel multiplayer for R.E.P.O. Made by Revival.
Last updated: 7 hours ago
Vanilla enemies now have a chance to spawn mutated: a mutant keeps the base enemy's look but glows with a coloured aura and gains a nastier ability. More mutants added over time.
Last updated: 14 hours ago
Lots of cats for you to sel.. adopt!
Last updated: 19 hours ago
Toggle a berserk state: bleed health every second in exchange for a big Strength and Tumble Launch boost in R.E.P.O.
Last updated: a day ago
Train your character stats by using them in the field, capped by your Improve level, for R.E.P.O.
Last updated: a day ago
A leveling system that awards stat points from your lifetime haul, with a square-curve cost and configurable difficulty for R.E.P.O.
Last updated: a day ago
Two-panel Tab overlay showing Improve level, map value, combat/tumble stats, and a live player list for R.E.P.O.
Last updated: a day ago
Passively marks every enemy within 30m around you on the map in red, with no key press, so you always know what is lurking nearby, in R.E.P.O.
Last updated: a day ago
Press a key to reveal every valuable within 10m around you (even through walls) and mark them on the map for a short time, on a cooldown, in R.E.P.O.
Last updated: a day ago
Revive dead teammates — or yourself — by pressing R in R.E.P.O.
Last updated: a day ago
Scales tumble launch damage by upgrade level for R.E.P.O.
Last updated: a day ago
Slow passive health regeneration based on your Health upgrade level for R.E.P.O.
Last updated: a day ago
Percentage-based damage reduction from enemies based on your Health and Strength upgrade levels for R.E.P.O.
Last updated: a day ago
Passive stamina regeneration based on your Stamina, Crouch Rest, and Speed upgrade levels for R.E.P.O.
Last updated: a day ago
Taxman has finally taught those little fellas basic accounting. Divvy up money between you and your friends during the shop phase!
Last updated: a day ago
Lucky Blocks for R.E.P.O. — dozens of weighted random events: loot, permanent upgrades, monsters, explosions, teleports, quota changes and pure chaos. Public & Private editions.
Last updated: 2 days ago
Fight Bowser in a lava arena. Dodge his fire, grab his glowing tail and throw him into the lava three times, then take his Star.
Last updated: 2 days ago
Adds a Fall Guys level to REPO. Get to the end and get rewarded.
Last updated: 2 days ago
A corridor horror level with a stalking entity and events. Escape or die.
Last updated: 2 days ago
Compatibility patch for ZeroGravityExtraction and DroneToOrbItem.
Last updated: 2 days ago
Hold "E" to carry/release teammates, hold "R" to request to be carried. Requires host installation for multiplayer support. Supports carrying up to 3 players.
Last updated: 2 days ago