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Bounty Hunters Fixed
A patch for Bounty Hunters: handles unregistered & mod-added enemies (stops the log spam, auto-pays a bounty by difficulty tier).
By matsu
| Last updated | 4 hours ago |
| Total downloads | 10 |
| Total rating | 0 |
| Categories | Mods Misc Monsters Client-side Server-side AI Generated |
| Dependency string | matsu-Bounty_Hunters_Fixed-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100disabro-Bounty_Hunters
Earn extra money for killing monsters after the final extraction
Preferred version: 1.3.1README
Bounty Hunters Fixed
A small compatibility patch for Bounty Hunters by disabro.
Bounty Hunters ships with a fixed list of vanilla enemies. Any enemy it doesn't recognise — mod-added
enemies, or enemies that other mods rename — is treated as Unknown: it pays no bounty and floods the
log with [BountyHunters] Unknown enemy name: '...' warnings.
This patch fixes that:
- Handles unregistered / mod-added enemies. Unknown enemy names are accepted instead of being rejected,
so the
Unknown enemy namewarning spam is gone. - Auto-assigns a bounty by difficulty tier. Any enemy the base mod doesn't have a price for now earns a
bounty based on its own difficulty, mirroring Bounty Hunters' existing tiers:
- Difficulty 1 → 2000 (like Elsa / Peeper)
- Difficulty 2 → 3000 (like Hidden / Mentalist)
- Difficulty 3 → 5000 (like Cleanup Crew / Huntsman)
- Unknown difficulty → a configurable fallback (default 2000, the lowest tier)
Vanilla enemies are untouched — they keep the exact bounties Bounty Hunters already gives them.
Requirements
You need Bounty Hunters installed — this is a patch for it, not a replacement. It's a soft dependency: if Bounty Hunters isn't present, this mod simply does nothing.
Config
BepInEx/config/com.matsu.bountyhuntersfixed.cfg
Bounty / Difficulty1Value(2000),Difficulty2Value(3000),Difficulty3Value(5000)Bounty / FallbackValue(2000) — used when an enemy's difficulty can't be read
Credit
All credit for the bounty system goes to disabro, the author of Bounty Hunters. Please install and support the original mod: https://thunderstore.io/c/repo/p/disabro/Bounty_Hunters
Bug reports & requests
Found a bug or have an idea? Please use this form: https://docs.google.com/forms/d/e/1FAIpQLSfl7f-oNiwjXjd7mUkfQoqBIhbJhQhhfV-ZmovjJVQ9orwuYQ/viewform
Bounty Hunters Fixed(日本語)
disabro 氏の Bounty Hunters 用の互換パッチです。
Bounty Hunters はバニラの敵リストしか持っていないため、MODで追加された敵や他MODに改名された敵は
Unknown 扱いになり、賞金が入らず、[BountyHunters] Unknown enemy name: '...' の警告ログを大量に
吐き出します。
このパッチはそれを解消します:
- 未登録・MOD追加の敵に対応。 未知の敵名を弾かず受け入れるので、
Unknown enemy nameの警告スパムが なくなります。 - 難易度tierで賞金を自動付与。 元MODに価格が無い敵にも、その敵の難易度に応じて賞金を割り当てます
(元MODの価格帯に準拠):
- 難易度1 → 2000(Elsa / Peeper 相当)
- 難易度2 → 3000(Hidden / Mentalist 相当)
- 難易度3 → 5000(Cleanup Crew / Huntsman 相当)
- 難易度不明 → 設定可能なフォールバック(既定 2000・最低tier)
バニラの敵はそのまま。Bounty Hunters が付ける賞金を一切変更しません。
必要なもの
Bounty Hunters が必要です(本MODはその パッチであり置き換えではありません)。ソフト依存なので、未導入なら本MODは何もしません。
クレジット
賞金システムの功績はすべて Bounty Hunters の作者 disabro 氏にあります。ぜひ元MODを導入して応援して ください:https://thunderstore.io/c/repo/p/disabro/Bounty_Hunters
バグ報告・要望
こちらのフォームからどうぞ: https://docs.google.com/forms/d/e/1FAIpQLSfl7f-oNiwjXjd7mUkfQoqBIhbJhQhhfV-ZmovjJVQ9orwuYQ/viewform