SuperseinMods-CrashoutCrewItemSpawner icon

CrashoutCrewItemSpawner

In-game item spawner panel for CrashoutCrew. Search the full item list, pick a quantity with the keyboard, and spawn items at the host player's feet.

Last updated 9 hours ago
Total downloads 3
Total rating 0 
Categories Mods Tools Items Client-side
Dependency string SuperseinMods-CrashoutCrewItemSpawner-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

CrashoutCrewItemSpawner

A BepInEx plugin for CrashoutCrew (Unity Mono) that adds an in-game item spawner panel. Search the full item database, pick a quantity with the keyboard, and spawn items at the host player's feet.


Features

  • GUI panel anchored to the right edge of the screen
  • Search filter (type to narrow the list, no Enter needed)
  • Keyboard-only quantity controls
  • Configurable keybinds
  • WildCard / mystery-box items are hidden by default

Installation

  1. Install BepInEx for CrashoutCrew if you haven't already.
  2. Copy the CrashoutCrewItemSpawner.dll into your game's BepInEx/plugins/ folder:
  3. Launch the game once. A config file will be generated at BepInEx/config/com.crashout.itemspawner.cfg.

Hotkeys

All hotkeys are rebindable in the BepInEx/config/com.crashout.itemspawner.cfg file. Defaults:

Key Action
F6 Toggle the spawner panel
F1 Open the in-panel hotkey help
Esc Close help, then the panel
↑ / ↓ Move selection up / down
PgUp / PgDn Page up / down through the list
Home / End Jump to first / last item
= / + Increase spawn quantity by QuantityStep
- Decrease spawn quantity by QuantityStep
Enter / Space Spawn the selected item × quantity

The = key doubles as + when held with Shift — same physical key, no remap needed. Numpad + and - are also accepted automatically as a fallback.


Configuration

Edit BepInEx/config/com.crashout.itemspawner.cfg. Every value has a description; key ones:

Setting Default Purpose
DefaultQuantity 1 Initial quantity each time the panel opens
QuantityStep 1 How much each press of = / - adjusts qty by
DropDistance 1.5 m How far in front of the player items drop
DropHeight 0.0 m Vertical offset from the camera for the drop point
HideWildCards true Hide items whose worldItemPrefab is a WildCard mystery-box

All Keybinds.* values are also in the same file. Format:

[Keybinds]
ToggleUI = KeyboardShortcut(F6)
IncreaseQuantity = KeyboardShortcut(Equals)