using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Aggro.Core;
using Aggro.Core.Networking;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("febjam")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("kstelakis.AppUsage")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.3.0.0")]
[assembly: AssemblyInformationalVersion("1.3.0+f7be66accbef905deb6d9a4db279929707e9eb05")]
[assembly: AssemblyProduct("kstelakis.AppUsage")]
[assembly: AssemblyTitle("AppUsage")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace AppUsage
{
[HarmonyPatch(typeof(LobbyManager), "RpcRunStarting")]
internal class RpcRunStartingPatch
{
private static void Postfix(LobbyManager __instance)
{
Plugin.Log.LogInfo((object)"New Contract Starting");
Plugin.TipTapSecondsContract = 0.0;
float num = default(float);
if (Platform.TryGetStat("stat_tiptap_minutes", ref num))
{
Plugin.TipTapSeconds = num * 60f;
Plugin.Log.LogInfo((object)$"Retrieved {num * 60f} already watched seconds of TipTap from Steam");
}
}
}
[BepInPlugin("kstelakis.AppUsage", "AppUsage", "1.3.0")]
public class Plugin : BaseUnityPlugin
{
private Harmony _harmony;
private static GameObject textParent;
private static TMP_Text _tipTapTimeText;
private static TMP_Text _tipTapTimeShiftText;
private static TMP_Text _tipTapTimeContractText;
private static double _tipTapSeconds;
private static double _tipTapSecondsShift;
private static double _tipTapSecondsContract;
public const string Id = "kstelakis.AppUsage";
internal static ManualLogSource Log { get; private set; }
public static double TipTapSeconds
{
get
{
return _tipTapSeconds;
}
set
{
_tipTapSeconds = value;
UpdateAppUsage();
}
}
public static double TipTapSecondsShift
{
get
{
return _tipTapSecondsShift;
}
set
{
_tipTapSecondsShift = value;
UpdateAppUsage();
}
}
public static double TipTapSecondsContract
{
get
{
return _tipTapSecondsContract;
}
set
{
_tipTapSecondsContract = value;
UpdateAppUsage();
}
}
public static string Name => "AppUsage";
public static string Version => "1.3.0";
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
_harmony = new Harmony("com.github.Stelios-Kourlis.AppUsage");
_harmony.PatchAll();
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
}
private static void UpdateAppUsage()
{
if ((Object)(object)_tipTapTimeText != (Object)null)
{
TimeSpan timeSpan = TimeSpan.FromSeconds(TipTapSeconds);
int num = (int)timeSpan.TotalHours;
_tipTapTimeText.text = $"Total: {num:D2}:{timeSpan.Minutes:D2}:{timeSpan.Seconds:D2}";
}
if ((Object)(object)_tipTapTimeContractText != (Object)null)
{
TimeSpan timeSpan2 = TimeSpan.FromSeconds(TipTapSecondsContract);
_tipTapTimeContractText.text = $"Contract: {timeSpan2.Minutes:D2}:{timeSpan2.Seconds:D2}";
}
if ((Object)(object)_tipTapTimeShiftText != (Object)null)
{
TimeSpan timeSpan3 = TimeSpan.FromSeconds(TipTapSecondsShift);
_tipTapTimeShiftText.text = $"Shift: {timeSpan3.Minutes:D2}:{timeSpan3.Seconds:D2}";
}
}
public static void SpawnUI()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Expected O, but got Unknown
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
//IL_016c: Unknown result type (might be due to invalid IL or missing references)
//IL_018b: Unknown result type (might be due to invalid IL or missing references)
Scene sceneByName = SceneManager.GetSceneByName("scene-run");
if (!((Scene)(ref sceneByName)).isLoaded)
{
Debug.LogWarning((object)"'scene-run' is not currently loaded.");
return;
}
GameObject[] rootGameObjects = ((Scene)(ref sceneByName)).GetRootGameObjects();
RectTransform component = ((Component)((IEnumerable<GameObject>)rootGameObjects).FirstOrDefault((Func<GameObject, bool>)((GameObject gameObject) => ((Object)gameObject).name == "ui")).transform.Find("game-ui").Find("UICamera").Find("Canvas")
.Find("prefab-tiptap")).GetComponent<RectTransform>();
textParent = new GameObject("appUsage");
RectTransform val = textParent.AddComponent<RectTransform>();
((Transform)val).SetParent((Transform)(object)component, false);
RectTransform val2 = new GameObject("tipTapTimeText").AddComponent<RectTransform>();
((Transform)val2).position = GetRelativeScreenSpaceCoordinates(1500f, 650f);
((Transform)val2).SetParent((Transform)(object)val, true);
val2.sizeDelta = new Vector2(400f, 50f);
_tipTapTimeText = (TMP_Text)(object)((Component)val2).gameObject.AddComponent<TextMeshProUGUI>();
RectTransform val3 = new GameObject("tipTapTimeShiftText").AddComponent<RectTransform>();
((Transform)val3).position = GetRelativeScreenSpaceCoordinates(1500f, 600f);
((Transform)val3).SetParent((Transform)(object)val, true);
val3.sizeDelta = new Vector2(400f, 50f);
_tipTapTimeShiftText = (TMP_Text)(object)((Component)val3).gameObject.AddComponent<TextMeshProUGUI>();
RectTransform val4 = new GameObject("tipTapTimeContractText").AddComponent<RectTransform>();
((Transform)val4).position = GetRelativeScreenSpaceCoordinates(1500f, 550f);
((Transform)val4).SetParent((Transform)(object)val, true);
val4.sizeDelta = new Vector2(400f, 50f);
_tipTapTimeContractText = (TMP_Text)(object)((Component)val4).gameObject.AddComponent<TextMeshProUGUI>();
UpdateAppUsage();
}
public static void DestroyUI()
{
if ((Object)(object)textParent != (Object)null)
{
Object.Destroy((Object)(object)textParent);
textParent = null;
_tipTapTimeText = null;
_tipTapTimeShiftText = null;
_tipTapTimeContractText = null;
}
}
private static Vector3 GetRelativeScreenSpaceCoordinates(float baselineX, float baselineY)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
float num = baselineX / 1920f * (float)Screen.width;
float num2 = baselineY / 1080f * (float)Screen.height;
return new Vector3(num, num2, 10f);
}
}
[HarmonyPatch(typeof(ShiftManager), "ShiftChanged")]
internal class ShiftChangedPatch
{
private static void Postfix(ShiftManager __instance)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Invalid comparison between Unknown and I4
if ((int)__instance._shiftPhase == 2)
{
Plugin.Log.LogInfo((object)"Shift Changed to Organizational");
Plugin.TipTapSecondsShift = 0.0;
}
}
}
[HarmonyPatch(typeof(TipTapManager), "AddToTipTapSeconds")]
internal class TipTapManagerPatch
{
private static void Postfix(TipTapManager __instance, float dt)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Invalid comparison between Unknown and I4
if (!GameUtil.isTutorial && GameUtil.isRun && NetworkAggroManagerBase<ShiftManager>.ManagerExists() && (int)NetworkAggroManagerBase<ShiftManager>.instance.GetShiftPhase() == 3)
{
Plugin.TipTapSecondsShift = __instance._tipTapSecondsThisShift;
Plugin.TipTapSecondsContract = __instance._tipTapSeconds;
Plugin.TipTapSeconds += dt;
}
}
}
[HarmonyPatch(typeof(TipTapPhoneVisual), "OpenTipTap")]
internal class OpenTipTapPatch
{
private static void Postfix(TipTapPhoneVisual __instance)
{
Plugin.Log.LogInfo((object)"Opened TipTap");
Plugin.SpawnUI();
}
}
[HarmonyPatch(typeof(TipTapPhoneVisual), "CloseTipTap")]
internal class CloseTipTapPatch
{
private static void Postfix(TipTapPhoneVisual __instance)
{
Plugin.Log.LogInfo((object)"Closed TipTap");
Plugin.DestroyUI();
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}