Mods that depend on BepInExPack
La molette fait défiler plusieurs niveaux de zoom de la longue-vue. | The mouse wheel cycles through several spyglass zoom levels.
Last updated: 4 days ago
Safely allows obsolete rusty starter tools and armor to be destroyed after they have been studied and replaced with upgraded equipment.
Last updated: 4 days ago
Visual cheat panel: unlock everything, gold/ember/pyre, god modes, scrolling card picker with real card art, artifacts, upgrade stones, deck editor (remove/copy/add or remove upgrades). Chinese & English UI. F3 or top-bar button.
Last updated: 4 days ago
Live tactical map for a second monitor. Units, airbases, missile locks and warnings, trails, and your weapon's range in a browser page that opens when the game starts. Nothing to set up per map.
Last updated: 4 days ago
Gives the Scavenger grappling hook to every role, alongside their normal role ability.
Last updated: 4 days ago
Speedrun matches up the same seeded White Knuckle climb: live splits, ghosts, ranked 1v1 and solo, leaderboards, party matches of up to 15 and chat. In the game's main menu.
Last updated: 4 days ago
OverworkedUI is a save file handler that allows for more customization.
Last updated: 4 days ago
Host toolkit for R.E.P.O.: spawn menu, player tools, moderators, mini-games (sumo, battle royale, race), host-takeover protection. Lobby-changing features start off. Only the host needs it.
Last updated: 4 days ago
Hide and seek, tag and freeze tag for R.E.P.O. Run by the host, so players without the mod can still play. Controlled from SoloHost's menu.
Last updated: 4 days ago
F1 overlay: map value, monster roster, and a minimap that follows you - or your death head once you are down. Client-only, so it is safe in any lobby.
Last updated: 4 days ago
Graphics settings the game hides: ambient occlusion, reflections, a sharper render, longer light and shadow distance - all adjustable in the game's own Video menu. Client-only.
Last updated: 4 days ago
Every cosmetic crate you extract counts - lifts the silent per-level limit - and optionally spawns extra crates when you host.
Last updated: 4 days ago
Adds Nullscape entities to the game and CyberGrind. Extremely early in development.
Last updated: 4 days ago
Role framework and gameplay utilities for Void Crew mods: playable roles from a JSON manifest, plus stats, statuses, loot and HUD helpers. Every player in the room needs the same build.
Last updated: 4 days ago
Upgrade dynamite to Strong, Super and Mega at the bullet upgrade counter, unlocked island by island. Bigger blasts, more fish.
Last updated: 4 days ago
4Feng_Musicpack.司凤音乐包.
Last updated: 4 days ago
Single and double elimination, round robin and Swiss with a top cut. Live brackets, multi-day tournaments, final crowds and fixes for Swiss pairings.
Last updated: 4 days ago
Decorate your shop to earn Prestige, attract more and richer customers, customize display cases and set card filters.
Last updated: 4 days ago
Named regular customers return with growing shopping lists, familiar faces and tournament records. Includes a regulars panel and optional ShopOS integration.
Last updated: 4 days ago
A weekly calendar with busier weekdays, Friday evening crowds and packed weekend afternoons. Includes a week strip, morning cards and optional ShopOS integration.
Last updated: 4 days ago
Keeps crossbows and other timed traps in sync between players online. All players need the mod.
Last updated: 4 days ago
Match statistics with a roast: who died to whose traps, deadliest trap, coin goblin and more, shown at the end of every match. Early state.
Last updated: 4 days ago
New block: a wheel of fortune trap. Dance on it to spin: death, coins, or nothing. Risk rises with every spin. Early state. Online, all players need the mod.
Last updated: 4 days ago
Pick a class for your animal: 35 classes with one ability and one drawback each. Hand-drawn class sheet at match start. Early state, untested online. All players need the mod.
Last updated: 4 days ago