Mods that depend on BepInExPack
Makes in-game control tips (e.g. 'Drop item : [G]') show your actual key binds. Works with vanilla binds and InputUtils rebinds; InputUtils is a soft dependency.
Last updated: 2 weeks ago
Fixed host-biased MVP scoring with equal hauling/support rules. Shows MVP points, top categories, runners-up and OOPS CHAMP; shares the truck panel with optional RepoDeathCounter.
Last updated: 2 weeks ago
Olivier Lenheim from the Trails/Kiseki Series.
Last updated: 2 weeks ago
Rixia Mao from the Trails/Kiseki Series.
Last updated: 2 weeks ago
No cooldown. A circle that charges only while OTHER players stand inside it, buying one beam that pierces every platform on the map.
Last updated: 2 weeks ago
Extends the radar display distance of mini islands in How to Fish.
Last updated: 2 weeks ago
Loewe from the Trails/Kiseki Series.
Last updated: 2 weeks ago
Alan Richard from the Trails/Kiseki Series.
Last updated: 2 weeks ago
Tita Russell from the Trails/Kiseki Series.
Last updated: 2 weeks ago
A gold Dalek joins the monsters. Fully voiced, with sound effects, theme music where it fits, and great visuals and FX. An intimidating foe!
Last updated: 2 weeks ago
Caretaker zombies and construction outside work zones use resources across all scene chests and the player backpack.
Last updated: 2 weeks ago
All players mod. Adds a shop drone that attaches to damaged valuables and repairs them up to their original value. Completely destroyed valuables cannot be repaired. Everyone also needs REPOLib.
Last updated: 2 weeks ago
Host only mod. Fixes valuable and shop item prices at each type's vanilla minimum or maximum instead of a random roll. Valuables and the shop are set separately, both Normal (unchanged) by default.
Last updated: 2 weeks ago
All players mod. Changes the level at which enemy orbs start exploding. Everyone needs the same version; the host's setting is shared automatically and applies at the next level load.
Last updated: 2 weeks ago
Host only mod. Shares the damage one player takes with every other living player, with a configurable multiplier and optional healing sharing (health packs, green aura, Gambit rewards). Respects invincibility; excludes HP donation and repair costs.
Last updated: 2 weeks ago
Fixes the quarry cave demolition softlock caused by a missing movement point, while preserving the game's original demolition flow.
Last updated: 2 weeks ago
Host-only arm shotgun, emergency evasion and extra jumps. Hold R to evade; R + E to fire. F5 role menu. Guests need no mod.
Last updated: 2 weeks ago
Host-only staffless Zero Gravity, Roll, Void and Holly Flush. R to switch or charge, E to cast. F5 role menu. Guests need no mod.
Last updated: 2 weeks ago
A customizable sentry and FPV drone with smooth follow flight, mounted weapons, targeting, upgrades, colors, and multiplayer ownership.
Last updated: 2 weeks ago
Deployable automated turrets with weapon sockets, upgrades, targeting controls, recall, and surface placement.
Last updated: 2 weeks ago
An edit of- Woah did you see that- 👀
Last updated: 2 weeks ago
Plays randomized custom WAV kill sounds synced via match host metadata.
Last updated: 2 weeks ago
Genshin Impact - Sandrone Model Replacement Mod made based on the official model. Features physics effects, self-illumination on clockwork and Gnosis, auto-rotating clockwork and random blink animation (blink every 2-6 seconds).
Last updated: 2 weeks ago