using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DoorBatteryFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Door battery only drains after door is ready")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DoorBatteryFix")]
[assembly: AssemblyTitle("DoorBatteryFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DoorBatteryFix
{
[BepInPlugin("DoorBatteryFix", "DoorBatteryFix", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ConfigEntry<bool> EnableFix;
private void Awake()
{
EnableFix = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableFix", true, "Door battery only drains AFTER door is ready (all vents fixed)");
Harmony.CreateAndPatchAll(typeof(Plugin), (string)null);
}
[HarmonyPatch(typeof(BackpackControl), "batteryPuzzleBurnEnergy")]
[HarmonyPrefix]
private static bool DoorBatteryDrainPatch()
{
if (!EnableFix.Value)
{
return true;
}
if (BackpackControl.batteryLocationID != 100)
{
return true;
}
return PuzzleMaster.totalCompletedPuzzles == PuzzleMaster.requiredPuzzles;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "DoorBatteryFix";
public const string PLUGIN_NAME = "DoorBatteryFix";
public const string PLUGIN_VERSION = "1.0.0";
}
}