COTLMP 8 Player Expansion
Experimental local co-op expansion for up to 8 players, with scalable combat, dynamic camera, independent co-op interactions, per-player tarot choices and transition voting.
CHANGELOG
Changelog
2.34.0 - TEST 8.17
Camera and dialogue
- Normal non-cinematic NPC text now preserves the full cooperative camera.
- NPC dialogue zoom requests are ignored while those short texts are open.
- Camera distance is based on the real separation of active players.
Transition and menu cleanup
- Starting a transition now closes registered personal menus such as cooking, food selection, follower orders and minigames.
- Transition cleanup releases the menu owner's input and removes personal-conversation state before the next room loads.
- Non-standard overlays are also disabled so old UI cannot survive into the next scene.
Co-op reliability carried forward
- Equipment podium clones preserve the real room-generated item level.
- Dungeon camera cleanup removes stale dialogue/encounter focus targets.
- Low-health warning only plays when more than 51% of active players are low, using one emitter.
- Missing normal weapons and curses can be recovered automatically after 20 seconds.
- Compact transparent personal menus and larger food text.
- Per-player tarot choices.
- Democratic room/building transition voting.
- Temple and dialogue softlock recovery.
- Dynamic 8-player camera, expanded HUD and coloured player markers.
- 8P difficulty selector with independent enemy-count scaling.