CupheadArchipelago
The Cuphead Archipelago Mod
| Last updated | 21 hours ago |
| Total downloads | 59 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | JKLeckr-CupheadArchipelago-0.2.100207130 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
CupheadArchipelago
Mod Created by JKLeckr
A mod for Cuphead!
Intro
This mod is designed to work with Archipelago, but it also adds extra features to the game as well. Parts can be enabled or disabled in the config.
This mod is currently in the alpha phase which means it is still missing things. So, do not expect a dreamy vacation on Inkwell Isle while immersing yourself in the mod. Caveat Emptor!
Links
Archipelago: GitHub
APWorld: Archipelago-cuphead
Client Mod: CupheadArchipelagoMod (This project)
Setting up Archipelago
- Launch Cuphead with CupheadArchipelago installed. It will create the config files.
- Select an empty save slot. (Note the save slot must be empty to enable or disable Archipelago on it.)
- Press the button combination shown in game to show the Archiepalago setup menu (if you are using a keyboard, it's C+Z by default). [Screenshot]
- Set it to enabled (use left/right to toggle enabled), and set all the required settings for connecting to Archipelago.
- Once you are done, close the Archipelago setup menu and start the save slot. (Note it says "AP" in the corner of the save slot if Archipelago is enabled).
- Have fun, and watch out for bugs!
Logs
If you want to see what is going on behind the scenes (useful for diagnosing problems), you should check the logs.
The logs are located in the BepInEx folder in the game directory. Logging can be configured in the config (See Configuring).
Configuring
The config files are in the game directory's BepInEx/config folder. The mod config file is called com.JKLeckr.CupheadArchipelago.cfg. It might be useful for debugging to add more verbose logging flags in the config. The game must be launched at least once for this to appear.
Logging
Logging can be configured in the config.
The BepInEx console allows you to see what's going on in real time. By default, the BepInEx console is disabled.
These are notable config files and their settings for logging:
-
BepInEx.cfg- Under
[Logging.Console], setEnabledtotrueto see the logging console window. Useful for seeing what's going on in real time. The log file might update regularly too, but it isn't as real time. - Under
[Logging], settingUnityLogListeningtotruehelps with logging what Cuphead itself is logging.
- Under
-
com.JKLeckr.CupheadArchipelago.cfg- Adding
NetworktoLoggingwill show more verbose network action logging. Debugis probably too verbose to be useful for most people currently. Logging is pretty verbose, even withoutDebugcurrently while the mod is in heavy development.
- Adding