Decompiled source of QuestCompleter v1.0.0

QuestCompleter.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using QuestCompleter;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(QuestCompleterMod), "Quest Completer", "1.0.0", "PenguinInABox", null)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("QuestCompleter")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("QuestCompleter")]
[assembly: AssemblyTitle("QuestCompleter")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace QuestCompleter
{
	public class QuestCompleterMod : MelonMod
	{
		private MelonPreferences_Entry<KeyCode> _unlockKey;

		public override void OnInitializeMelon()
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			MelonPreferences_Category val = MelonPreferences.CreateCategory("QuestCompleter", "Quest Completer");
			_unlockKey = val.CreateEntry<KeyCode>("UnlockKey", (KeyCode)289, "Hotkey that completes the currently selected quest/challenge", (string)null, false, false, (ValueValidator)null, (string)null);
			MelonLogger.Msg("Quest Completer loaded - select a quest and press " + ((object)_unlockKey.Value/*cast due to .constrained prefix*/).ToString() + " to complete it.");
		}

		public override void OnUpdate()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			if (_unlockKey != null && Input.GetKeyDown(_unlockKey.Value))
			{
				TryCompleteSelected();
			}
		}

		private static void TryCompleteSelected()
		{
			try
			{
				ChallengeParent val = Object.FindObjectOfType<ChallengeParent>();
				if ((Object)(object)val == (Object)null || !((Component)val).gameObject.activeInHierarchy)
				{
					return;
				}
				ChallengeRun myChallengeRun = val.MyChallengeRun;
				if (myChallengeRun == null)
				{
					MelonLogger.Msg("Quest Completer: nothing is selected.");
					return;
				}
				Type type = ((object)myChallengeRun).GetType();
				if (SaveManager.GetCompletedChallengeTypes().Contains(type))
				{
					MelonLogger.Msg("Quest Completer: '" + myChallengeRun.ChallengeName + "' is already complete.");
				}
				else if (SaveManager.SetChallengeComplete(type))
				{
					MelonLogger.Msg("Quest Completer: '" + myChallengeRun.ChallengeName + "' completed - rewards unlocked.");
					RefreshScreen(val, myChallengeRun);
				}
			}
			catch (Exception ex)
			{
				MelonLogger.Error("Quest Completer failed: " + ex);
			}
		}

		private static void RefreshScreen(ChallengeParent parent, ChallengeRun run)
		{
			try
			{
				parent.MyChallengeRun = null;
				((MonoBehaviour)parent).StartCoroutine(parent.Populate(run));
			}
			catch
			{
			}
			try
			{
				ChallengesCanvasController val = Object.FindObjectOfType<ChallengesCanvasController>();
				if ((Object)(object)val == (Object)null)
				{
					return;
				}
				ChallengeIcon[] array = Object.FindObjectsOfType<ChallengeIcon>();
				foreach (ChallengeIcon val2 in array)
				{
					if ((Object)(object)val2 != (Object)null && val2.Run != null && ((object)val2.Run).GetType() == ((object)run).GetType())
					{
						val2.Populate(val, val2.Run, val2.Run is SpeedrunChallenge);
					}
				}
			}
			catch
			{
			}
		}
	}
}