using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using QuestCompleter;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(QuestCompleterMod), "Quest Completer", "1.0.0", "PenguinInABox", null)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("QuestCompleter")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("QuestCompleter")]
[assembly: AssemblyTitle("QuestCompleter")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace QuestCompleter
{
public class QuestCompleterMod : MelonMod
{
private MelonPreferences_Entry<KeyCode> _unlockKey;
public override void OnInitializeMelon()
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
MelonPreferences_Category val = MelonPreferences.CreateCategory("QuestCompleter", "Quest Completer");
_unlockKey = val.CreateEntry<KeyCode>("UnlockKey", (KeyCode)289, "Hotkey that completes the currently selected quest/challenge", (string)null, false, false, (ValueValidator)null, (string)null);
MelonLogger.Msg("Quest Completer loaded - select a quest and press " + ((object)_unlockKey.Value/*cast due to .constrained prefix*/).ToString() + " to complete it.");
}
public override void OnUpdate()
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
if (_unlockKey != null && Input.GetKeyDown(_unlockKey.Value))
{
TryCompleteSelected();
}
}
private static void TryCompleteSelected()
{
try
{
ChallengeParent val = Object.FindObjectOfType<ChallengeParent>();
if ((Object)(object)val == (Object)null || !((Component)val).gameObject.activeInHierarchy)
{
return;
}
ChallengeRun myChallengeRun = val.MyChallengeRun;
if (myChallengeRun == null)
{
MelonLogger.Msg("Quest Completer: nothing is selected.");
return;
}
Type type = ((object)myChallengeRun).GetType();
if (SaveManager.GetCompletedChallengeTypes().Contains(type))
{
MelonLogger.Msg("Quest Completer: '" + myChallengeRun.ChallengeName + "' is already complete.");
}
else if (SaveManager.SetChallengeComplete(type))
{
MelonLogger.Msg("Quest Completer: '" + myChallengeRun.ChallengeName + "' completed - rewards unlocked.");
RefreshScreen(val, myChallengeRun);
}
}
catch (Exception ex)
{
MelonLogger.Error("Quest Completer failed: " + ex);
}
}
private static void RefreshScreen(ChallengeParent parent, ChallengeRun run)
{
try
{
parent.MyChallengeRun = null;
((MonoBehaviour)parent).StartCoroutine(parent.Populate(run));
}
catch
{
}
try
{
ChallengesCanvasController val = Object.FindObjectOfType<ChallengesCanvasController>();
if ((Object)(object)val == (Object)null)
{
return;
}
ChallengeIcon[] array = Object.FindObjectsOfType<ChallengeIcon>();
foreach (ChallengeIcon val2 in array)
{
if ((Object)(object)val2 != (Object)null && val2.Run != null && ((object)val2.Run).GetType() == ((object)run).GetType())
{
val2.Populate(val, val2.Run, val2.Run is SpeedrunChallenge);
}
}
}
catch
{
}
}
}
}