DSPCraftingSpeed-TakeoffAnySpeed icon

TakeoffAnySpeed

Fixes for playing with a speed mod (BulletTime, UXAssist): double-tap take-off works, mecha energy on a planet is not drained 10x, miners rotate at the normal rate.

CHANGELOG

  • 1.1.0
    • Walking, flying and hovering on a planet cost the same energy per second as at normal speed when the game is sped up.
    • Holding Shift with the rotate key turns a miner at the normal rate when the game is sped up.
    • Each fix has its own setting; Enabled is now the master switch.
  • 1.0.0
    • The double-tap take-off window stays 0.8 s in real time when the game runs faster than 60 updates per second.