AutoQueueBuild
Click a building you can't afford in the build bar and it auto-queues the full craft tree into the replicator.
| Last updated | a day ago |
| Total downloads | 40 |
| Total rating | 1 |
| Categories | Quality of Life |
| Dependency string | LivingInstinkt-AutoQueueBuild-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
AutoQueueBuild
A Dyson Sphere Program mod. When you click a building in the bottom build bar that you have none of in your inventory, and you do have the materials to make it, the mod queues the full craft into the mecha replicator instead of just flashing "insufficient materials."
The recursion (queue the gears and rods needed for the assembler, etc.), the affordability
check, material reservation and refund-on-cancel are all handled by the game's own
MechaForge.AddTask — this mod is only the trigger.
Behaviour
Clicking a building you own 0 of:
| Situation | Result |
|---|---|
| Full craft tree affordable from current inventory | Queued to the replicator (one craft). Tip + click sound. |
| Missing raw materials somewhere in the tree | Nothing queued; vanilla "insufficient materials" feedback. |
| Recipe locked / not handcraftable | Nothing queued; vanilla feedback. |
| You already own ≥1 | Unchanged — selects into your hand as normal. |
| Double-click | Unchanged — opens the replicator focused on the item. |
Also
- Auto-craft while placing (opt-in, off by default). When enabled, if you keep placing a
building after your inventory hits 0, the mod keeps the replicator topped up with a small
buffer of that building (via the game's own recursive
AddTask), so construction continues instead of stalling on "insufficient materials." Enable withPlacement.AutoCraftWhilePlacing = true. - Build-bar overlay. Each build-bar icon shows the quantity of that building currently
queued in the replicator and an ETA (e.g.
+3/12s).
Config
General.Enabled(defaulttrue) — master switch.General.CraftsPerClick(default1) — handcraft executions queued per build-bar click.Feedback.ShowTip(defaulttrue) — on-screen "Queued to replicator" tip.Feedback.PlaySound(defaulttrue) — build-menu click sound on queue.Placement.AutoCraftWhilePlacing(defaultfalse, opt-in) — top up crafts when you run dry mid-build.Placement.PlacementBuffer(default5) — how many to keep queued while placing on empty.Placement.CheckIntervalTicks(default10) — ticks between placement top-up checks.UI.ShowBarOverlay(defaulttrue) — show queued qty + ETA on build-bar icons.