CruiseAssistPlus
Auto-orients your mecha toward a target planet or star while sailing. Fresh rebuild of tanu/appuns CruiseAssist for current DSP.
CHANGELOG
Changelog
0.2.3
- Moved the Config button into the HUD header (top-right, next to ✕), matching the AutoPilot+ window layout. The bottom row is now just Enabled / Stars / Cancel.
- Added a
SuppressAutoArrivalhand-off so an extension (AutoPilot+ launching to orbit) can keep the target from auto-clearing on "arrival." This makes "launch to the planet you're standing on" work: the target is held while the mecha climbs to orbit, and the extension clears it once there instead of it counting as an instant arrival and disarming the launch.
0.2.2
- Debug overlay now shows movement state (Walk/Drift/Fly/Sail), altitude above the local surface, and horizontal speed — the values that gate the launch Fly->Sail transition — to aid AutoPilotPlus launch diagnosis.
0.2.1
- Fixed guidance not starting until AutoPilot was toggled: the game blanking
indicatorAstroIdto 0 no longer wipes your selection or disarms extensions. - Manual-input guard de-noised — only real strafe/forward/roll/climb input yields (ignores the jump edge), with a small threshold; it now logs the actual input vector for diagnosis.
0.2.0
- HUD can now be collapsed (title-only), closed (✕), and auto-hidden when not in space (config).
- Reopen the HUD with a configurable hotkey (default F7).
- HUD shows a button per registered extension (e.g. AutoPilot) to reopen its window.
- Extension API: replaced unused
ResetInput()withPanelLabel+TogglePanel().
0.1.0
- Initial release. Clean rebuild of CruiseAssist for DSP 0.10.34+ / Unity 2022.3.
- Velocity-slerp cruise steering toward a target star/planet while sailing.
- Star list with Normal / History / Bookmark tabs; per-galaxy-seed persistence.
- Stable
INavigatorExtensionAPI for AutoPilotPlus. - Improvements:
RespectManualInputtoggle, config-exposed tuning constants, verbose debug logging and on-screen debug overlay, no IL transpiler.