using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("Loki Moon Labs")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("Extended Tech Queue")]
[assembly: AssemblyTitle("ExtendedTechQueue")]
[assembly: AssemblyVersion("1.0.1.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ExtendedTechQueue
{
internal static class ModInfo
{
internal const string Guid = "com.lokimoonlabs.extendedtechqueue";
internal const string Name = "Extended Tech Queue";
internal const string Version = "1.0.1";
internal const string HarmonyId = "com.lokimoonlabs.extendedtechqueue.patches";
}
[BepInPlugin("com.lokimoonlabs.extendedtechqueue", "Extended Tech Queue", "1.0.1")]
[BepInProcess("DSPGAME.exe")]
public sealed class Plugin : BaseUnityPlugin
{
internal static ConfigEntry<int> TechQueueLength;
private Harmony harmony;
private void Awake()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Expected O, but got Unknown
TechQueueLength = ((BaseUnityPlugin)this).Config.Bind<int>("General", "TechQueueLength", 100, new ConfigDescription("Maximum research queue length. Vanilla is 8. Applied when a save is loaded or a new game is initialized.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(8, 1000), Array.Empty<object>()));
harmony = new Harmony("com.lokimoonlabs.extendedtechqueue.patches");
harmony.PatchAll(typeof(TechQueuePatch));
((BaseUnityPlugin)this).Logger.LogInfo((object)("Extended Tech Queue v1.0.1 loaded. Queue length: " + TechQueueLength.Value));
}
private void OnDestroy()
{
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
harmony = null;
}
}
[HarmonyPatch]
internal static class TechQueuePatch
{
[HarmonyPostfix]
[HarmonyPatch(typeof(GameHistoryData), "MaxTechQueueCount")]
private static void AfterMaxTechQueueCount(GameHistoryData __instance, ref int __result)
{
if (__instance?.techQueue != null)
{
__result = __instance.techQueue.Length;
}
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(GameHistoryData), "Import")]
private static IEnumerable<CodeInstruction> PreserveImportedQueue(IEnumerable<CodeInstruction> instructions)
{
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_0165: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
FieldInfo fieldInfo = AccessTools.Field(typeof(GameHistoryData), "techQueue");
MethodInfo methodInfo = AccessTools.Method(typeof(BinaryReader), "ReadInt32", Type.EmptyTypes, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(typeof(Math), "Max", new Type[2]
{
typeof(int),
typeof(int)
}, (Type[])null);
int num = 0;
for (int i = 4; i + 1 < list.Count; i++)
{
if (!(list[i].opcode != OpCodes.Newarr) && object.Equals(list[i].operand, typeof(int)) && CodeInstructionExtensions.StoresField(list[i + 1], fieldInfo) && CodeInstructionExtensions.Calls(list[i - 4], methodInfo))
{
CodeInstruction val = LoadStoredLocal(list[i - 3]);
val.labels.AddRange(list[i].labels);
list[i].labels.Clear();
val.blocks.AddRange(list[i].blocks);
list[i].blocks.Clear();
list.Insert(i, val);
list.Insert(i + 1, new CodeInstruction(OpCodes.Call, (object)methodInfo2));
num++;
i += 2;
}
}
if (num != 1)
{
throw new InvalidOperationException("Extended Tech Queue could not locate the saved research queue allocation in GameHistoryData.Import.");
}
return list;
}
private static CodeInstruction LoadStoredLocal(CodeInstruction store)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Expected O, but got Unknown
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Expected O, but got Unknown
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Expected O, but got Unknown
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Expected O, but got Unknown
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Expected O, but got Unknown
if (store.opcode == OpCodes.Stloc_0)
{
return new CodeInstruction(OpCodes.Ldloc_0, (object)null);
}
if (store.opcode == OpCodes.Stloc_1)
{
return new CodeInstruction(OpCodes.Ldloc_1, (object)null);
}
if (store.opcode == OpCodes.Stloc_2)
{
return new CodeInstruction(OpCodes.Ldloc_2, (object)null);
}
if (store.opcode == OpCodes.Stloc_3)
{
return new CodeInstruction(OpCodes.Ldloc_3, (object)null);
}
if (store.opcode == OpCodes.Stloc_S)
{
return new CodeInstruction(OpCodes.Ldloc_S, store.operand);
}
if (store.opcode == OpCodes.Stloc)
{
return new CodeInstruction(OpCodes.Ldloc, store.operand);
}
throw new InvalidOperationException("Extended Tech Queue could not identify the saved research queue length local.");
}
[HarmonyPostfix]
[HarmonyPatch(typeof(GameHistoryData), "SetForNewGame")]
[HarmonyPatch(typeof(GameHistoryData), "Import")]
private static void ResizeTechQueue(GameHistoryData __instance)
{
if (__instance?.techQueue == null || Plugin.TechQueueLength == null)
{
return;
}
int val = 0;
for (int i = 0; i < __instance.techQueue.Length; i++)
{
if (__instance.techQueue[i] != 0)
{
val = i + 1;
}
}
int num = Math.Max(8, Math.Max(Plugin.TechQueueLength.Value, val));
if (__instance.techQueue.Length != num)
{
int[] array = new int[num];
Array.Copy(__instance.techQueue, array, Math.Min(__instance.techQueue.Length, array.Length));
__instance.techQueue = array;
}
}
}
}