using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("Loki Moon Labs")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Extended Tech Queue")]
[assembly: AssemblyTitle("ExtendedTechQueue")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ExtendedTechQueue
{
internal static class ModInfo
{
internal const string Guid = "com.lokimoonlabs.extendedtechqueue";
internal const string Name = "Extended Tech Queue";
internal const string Version = "1.0.0";
internal const string HarmonyId = "com.lokimoonlabs.extendedtechqueue.patches";
}
[BepInPlugin("com.lokimoonlabs.extendedtechqueue", "Extended Tech Queue", "1.0.0")]
[BepInProcess("DSPGAME.exe")]
public sealed class Plugin : BaseUnityPlugin
{
internal static ConfigEntry<int> TechQueueLength;
private Harmony harmony;
private void Awake()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Expected O, but got Unknown
TechQueueLength = ((BaseUnityPlugin)this).Config.Bind<int>("General", "TechQueueLength", 100, new ConfigDescription("Maximum research queue length. Vanilla is 8. Applied when a save is loaded or a new game is initialized.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(8, 1000), Array.Empty<object>()));
harmony = new Harmony("com.lokimoonlabs.extendedtechqueue.patches");
harmony.PatchAll(typeof(TechQueuePatch));
((BaseUnityPlugin)this).Logger.LogInfo((object)("Extended Tech Queue v1.0.0 loaded. Queue length: " + TechQueueLength.Value));
}
private void OnDestroy()
{
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
harmony = null;
}
}
[HarmonyPatch]
internal static class TechQueuePatch
{
[HarmonyPostfix]
[HarmonyPatch(typeof(GameHistoryData), "SetForNewGame")]
[HarmonyPatch(typeof(GameHistoryData), "Import")]
private static void ResizeTechQueue(GameHistoryData __instance)
{
if (__instance?.techQueue == null || Plugin.TechQueueLength == null)
{
return;
}
int val = 0;
for (int i = 0; i < __instance.techQueue.Length; i++)
{
if (__instance.techQueue[i] != 0)
{
val = i + 1;
}
}
int num = Math.Max(8, Math.Max(Plugin.TechQueueLength.Value, val));
if (__instance.techQueue.Length != num)
{
int[] array = new int[num];
Array.Copy(__instance.techQueue, array, Math.Min(__instance.techQueue.Length, array.Length));
__instance.techQueue = array;
}
}
}
}