BuildModeNoAutoZoom
Prevents unwanted automatic zoom changes in build mode and the research tree, with a configurable increase to maximum camera zoom-out.
CHANGELOG
Changelog
1.0.7
- Added an optional setting to prevent the research tree automatically zooming in when selecting a technology.
- Updated the GitHub source and issue link.
1.0.6
- Fixed the main no-autozoom behaviour being disabled by an incorrect compatibility check.
- Prevented camera FOV, pitch, and distance changes when switching between build and dismantle modes.
1.0.5
- Added a compact startup compatibility check for the DSP camera and build-mode members used by the mod.
- Added graceful feature-level fallback when a required game member or Harmony patch is unavailable.
- Cached reflected camera fields instead of resolving them repeatedly during camera updates.
- Corrected Shift-click pin timing to use Unity's current frame count.
- Removed temporary diagnostic probes and per-frame diagnostic logging used during development.
1.0.3
- Improved performance.
1.0.2
- Fixed camera movement when entering build mode with Shift-click.
1.0.1
- Fixed keyboard camera panning being disabled during blueprint placement and paste mode.
1.0.0
- Initial release.