Nekogod-BuildModeNoAutoZoom icon

BuildModeNoAutoZoom

Prevents unwanted automatic zoom changes in build mode and the research tree, with a configurable increase to maximum camera zoom-out.

CHANGELOG

Changelog

1.0.7

  • Added an optional setting to prevent the research tree automatically zooming in when selecting a technology.
  • Updated the GitHub source and issue link.

1.0.6

  • Fixed the main no-autozoom behaviour being disabled by an incorrect compatibility check.
  • Prevented camera FOV, pitch, and distance changes when switching between build and dismantle modes.

1.0.5

  • Added a compact startup compatibility check for the DSP camera and build-mode members used by the mod.
  • Added graceful feature-level fallback when a required game member or Harmony patch is unavailable.
  • Cached reflected camera fields instead of resolving them repeatedly during camera updates.
  • Corrected Shift-click pin timing to use Unity's current frame count.
  • Removed temporary diagnostic probes and per-frame diagnostic logging used during development.

1.0.3

  • Improved performance.

1.0.2

  • Fixed camera movement when entering build mode with Shift-click.

1.0.1

  • Fixed keyboard camera panning being disabled during blueprint placement and paste mode.

1.0.0

  • Initial release.