NebulaLocalResync
Adds a configurable Ctrl+Shift+R shortcut for Nebula's built-in fast reconnect, providing one-key recovery from client desynchronization without typing /reconnect.
CHANGELOG
Changelog
0.2.0
- Replaced the experimental local factory/Dark Fog reconciliation system with Nebula's built-in fast reconnect operation.
Ctrl+Shift+Rnow calls the sameGameStatesManager.DoFastReconnect()path used by Nebula's/reconnectcommand.- Removed all custom resync request/response packets and server-side synchronization logic.
- The mod is now client-only; no companion installation is required on the headless server.
- Preserved the existing
Client.ResyncHotkeyconfiguration key so upgrades retain the configured shortcut. - Rewrote the Thunderstore Details page and package description to match the new reconnect-only functionality.
- Retained build/package-only behavior; the build process does not install files into r2modman.
0.1.4
- Changed Thunderstore/r2modman packaging so the mod manager owns deployment into the active BepInEx profile.
- Removed automatic profile installation behavior from the build script.
0.1.3
- Added experimental host-authoritative Dark Fog ground-enemy reconciliation.
0.1.0
- Initial experimental local host-authoritative resync implementation.