Decompiled source of MetadataNoCost v0.0.1

MetadataNoCost.dll

Decompiled 4 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CatUIPanel;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
internal static class PluginInfo
{
	public const string PLUGIN_GUID = "com.yummi.dsp.metadatanocost";

	public const string PLUGIN_NAME = "MetadataNoCost";

	public const string PLUGIN_VERSION = "0.0.1";
}
namespace MetadataNoCost
{
	[HarmonyPatch(typeof(PropertySystem))]
	public static class MetadataConsumptionPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("GameTick")]
		public static void ClearConsumption(PropertySystem __instance, long tick)
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			if (tick % 60 != 0L || !MetadataNoCost.Enabled.Value || GameMain.data == null || GameMain.data.gameDesc == null)
			{
				return;
			}
			long seedKey = GameMain.data.gameDesc.seedKey64;
			ClusterPropertyData clusterData = __instance.GetClusterData(seedKey);
			if (clusterData.totalConsumption == null)
			{
				return;
			}
			for (int i = 0; i < clusterData.totalConsumption.Count; i++)
			{
				if (clusterData.totalConsumption[i].count > 0)
				{
					IDCNT value = clusterData.totalConsumption[i];
					value.count = 0;
					clusterData.totalConsumption[i] = value;
				}
			}
		}
	}
	[BepInPlugin("com.yummi.dsp.metadatanocost", "元数据老赖", "0.0.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class MetadataNoCost : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "com.yummi.dsp.metadatanocost";

		public const string PLUGIN_NAME = "元数据老赖";

		public const string PLUGIN_VERSION = "0.0.1";

		public const string PageKey = "metadata_cheats";

		public const string PageTitleZh = "元数据作弊";

		public const string PageTitleEn = "Metadata Cheats";

		private static readonly Harmony harmony = new Harmony("com.yummi.dsp.metadatanocost");

		internal static ManualLogSource Log;

		internal static ConfigEntry<bool> Enabled;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Keep clearing cross-save Metadata consumption for the current cluster. | 持续清除当前星区的跨存档元数据消耗记录。");
			UIPanel.RegisterPage("metadata_cheats", "元数据作弊", "Metadata Cheats").AddCheckbox(Enabled, "启用:不扣除元数据", "Enable: no Metadata deduction").AddLabel("每秒清除当前星区的跨存档消耗记录(Property 文件夹),存档内统计不变。", "Every second, clears cross-save consumption records (Property folder); in-save stats unchanged.");
			harmony.PatchAll(typeof(MetadataConsumptionPatch));
			Log.LogInfo((object)"元数据老赖 v0.0.1 已加载");
		}

		private void OnDestroy()
		{
			harmony.UnpatchSelf();
		}
	}
}