| Last updated | 9 hours ago |
| Total downloads | 18 |
| Total rating | 1 |
| Categories | Environment Game Breaking Libraries |
| Dependency string | shemerk-MaxDensityUnlock-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
Max Density Unlock
Raises the Dark Fog Max Density limit on the new-game combat settings screen. Vanilla stops at 3x; this mod goes to 8x by default, in 0.5x steps.
What higher density does
- More Dark Fog hives per star system (up to the engine limit of 8 per star).
- More relay stations sent to planets.
- Higher difficulty rating, which also raises Metadata gain.
Above about 8x every star is already at 8 hives, so extra density only adds relays and difficulty.
Configuration
BepInEx/config/MaxDensityUnlock.cfg
MaxDensityLimit(default8, range 1–100): highest value on the slider.DensityStep(default0.5, range 0.05–10): density added per slider notch.FillStartingSystem(defaulttrue): the starting star system begins with as many hives as Max Density allows (8x → 8 hives). Setfalsefor vanilla (about 60% × Initial Occupied of that). Initial Occupied at its minimum still means no starting hives.
Changelog
- 1.1.0: starting system begins fully occupied to match Max Density (
FillStartingSystem), including with Galactic Scale 2. - 1.0.0: first release.
Notes
- Only affects new games. The chosen density is stored in the save, and a save made with the mod still loads without it.
- The mod also caps each star at 8 hives. Without that cap, densities above ~4x crash galaxy generation.
- Multiplayer (Nebula): every player needs the mod, or galaxy generation won't match.
- Galactic Scale 2: supported. GS2 uses its own hive formulas (limit ≈ density × 4/3, max 8), and
FillStartingSystemalso applies to GS2 galaxies.