SebUltrawide
Ultrawide fixes + extra graphics settings for Easy Delivery Co.
CHANGELOG
1.1.3
- Fix the 3D view being squeezed on screens narrower than 16:9 (16:10 laptops, Steam Deck, 4:3); those keep the game's own sizing now.
- Fix decimal
aspect_ratiovalues such as2.39being read as239on systems that use a comma for decimals. - Fix the rear-view mirror image being stretched on ultrawide.
- Split-screen views keep the game's layout instead of being forced to full screen.
- The HUD now updates its width when the resolution or fullscreen mode changes, and returns to normal when the window is no longer ultrawide.
- A game update that renames something this mod hooks into now logs a warning instead of failing silently.
- Remove the
perf_loggingandperf_log_interval_secondsoptions. - Move FOV, pixelation, view distance, and vsync into SebCore so only one copy runs when SebTweaks is also installed; saved settings are kept. Requires SebCore 1.1.1.
- View distance Max keeps this mod's values (shadow distance 8000, LOD bias 12, far clip 250000); SebTweaks now uses them too.
- The world-space HUD label fix also moved to SebCore.
- Respect SebTruck's mirror-quality setting independently of main-view pixelation.
- Use SebCore's shared graphics slider rows and Back footer.
- Update SebCore dependency for the preference reset fixes.
- Keep assembly and package versions consistent and allow builds without deploying to the game profile.
1.1.2
- Fix world-space HUD label positioning when renderer dimensions differ from the camera output. (Thanks to flyen256 for reporting)
- Reapply saved FOV and pixelation settings when freecam/location transitions rebuild cameras. (Thanks to flyen256 for reporting)
1.1.1
- Add VSync control to the Graphics menu using the shared SebTweaks VSync preference keys.
- Use SebCore's shared cartridge window base, UI utilities, config migration helper, and Harmony patch helper.
1.1.0
- Add compatibility with the 2.0 game update.
- Fix Rally mode title screen camera.
- Increase value of Max View Distance.
1.0.1
- Add Reset Defaults button to the in-game graphics menu.
- 1st-person FOV slider now defaults to 90.
1.0.0
- Rename to
SebUltrawide. - Launch from
SebCore(no standalone desktop icon).
1.2.0
- Add
defaultaspect mode to disable ultrawide fixes (vanilla presentation) while keeping pixelation usable. - Improve
aspect_ratio=autoto use the current window aspect ratio (rounded) to avoid CRT edge smearing. - Fix world-space HUD labels (interaction + inventory label) drifting when pixelation changes the render texture size.
- Tune
PixelationLarge strength (less aggressive). - Increase
View DistanceMax (higher far clip / LOD / shadow distance). - Add
Fogmultiplier slider to the in-game menu. - Clean up/standardize in-game menu spacing and labels.
1.1.2
- Clean up in-game settings menu labels (rename
Pixelationheader toRenderer; putView Distancelabel on the slider).
1.1.1
- Add
Pixelationslider towide.exemenu (None/Finer/Fine/Default/Large). - Add
View Distanceslider towide.exemenu (Near/Default/Far/Max). - Apply view distance changes to gameplay camera far clip + quality LOD/shadow distance.
- Add config options to control
wide.exeicon visibility/position on the main menu desktop. - Split performance logging into a separate toggle (
perf_logging). - Re-categorize config options for easier navigation.
- Misc internal cleanup.
1.1.0
- Add in-game mod menu (
wide.exe) for configuring in-game options. - Add separate FOV sliders for
1st Per.and3rd Per.(max 110). - Skip FOV overrides while inside buildings.
- Fix camera stretch in
CamDotExe. - Internal refactor/split
Plugin.csinto partials.
1.0.6
- Refresh README screenshots.
1.0.5
- Rename
enable_ultrawide_modetoenable_mod. - Add
enable_hud_fixtoggle to control HUD scaling behavior.
1.0.4
- Remove the FOV override patching and related config entries.
- Simplify configuration docs to match current options.
1.0.3
- Force menu cameras to use the target aspect ratio on intro/choose screens.
- Apply aspect fixes to primary gameplay cameras on refresh.
- Rescale overlays after FOV overrides to keep transitions aligned.
- Refresh README icon and screenshots.
1.0.2
- Default
aspect_ratiotoautoand clarify config docs. - Add README screenshots and refresh packaging notes.
1.0.1
- Update manifest/README wording.
- Packaging metadata refresh.
1.0.0
- Initial public release.
- Ultrawide camera and UI overlay fixes for Easy Delivery Co.