bug fixes
Updated 2 days agoAdded the missing LavaGang-MelonLoader-0.7.3 dependency. Without it the mod could load on a machine that already had MelonLoader and fail on a clean one. Fixed a permanently broken game: freezing time and then toggling the camera off left timeScale at 0 with no way back short of restarting. Time controls are no longer applied when the free camera is off. Time controls now reset on scene change and are disabled in multiplayer. F2 no longer hides lobby/party/menu canvases, which could leave players unable to ready up or leave a match. Fixed black screens after a scene change: cameras are now tracked and reliably restored, and a lost free camera is rebuilt. Camera.main lookups are guarded; scenes with multiple MainCamera tags no longer throw. Avoids adding a second UniversalAdditionalCameraData component. Every callback is wrapped in error handling, and repeated failures now disable the mod instead of spamming errors every frame. Only canvases the mod itself switched off are ever switched back on.