using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using GorillaEarmuffs;
using HarmonyLib;
using MelonLoader;
using MelonLoader.Preferences;
using MelonLoader.Utils;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(Mod), "GorillaEarmuffs", "1.0.0", "gizmogoat", null)]
[assembly: MelonGame("Another Axiom", "Gorilla Tag")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("GorillaEarmuffs")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a6ec99dd1fd1d94e8e99b5c6579a0ff09bd9a25a")]
[assembly: AssemblyProduct("GorillaEarmuffs")]
[assembly: AssemblyTitle("GorillaEarmuffs")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace GorillaEarmuffs
{
internal class Constants
{
public const string Name = "GorillaEarmuffs";
public const string Version = "1.0.0";
}
public class Mod : MelonMod
{
public static MelonPreferences_Entry<float> maxDistance;
public override void OnLateInitializeMelon()
{
((MelonBase)this).OnLateInitializeMelon();
MelonPreferences_Category obj = MelonPreferences.CreateCategory("GorillaEarmuffs");
obj.SetFilePath(Path.Combine(MelonEnvironment.UserDataDirectory, "GorillaEarmuffs.cfg"));
maxDistance = obj.CreateEntry<float>("maxDistance", 4.5f, "Max Distance", "Maximum distance before voices become completely inaudible.", false, false, (ValueValidator)null);
obj.SaveToFile(true);
}
}
}
namespace GorillaEarmuffs.Patches
{
[HarmonyPatch(typeof(VRRig))]
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
internal class RigPatch
{
private static void Postfix(VRRig __instance)
{
object? value = AccessTools.Field(((object)__instance).GetType(), "voiceAudio").GetValue(__instance);
AudioSource val = (AudioSource)((value is AudioSource) ? value : null);
if ((Object)(object)val != (Object)null)
{
val.rolloffMode = (AudioRolloffMode)1;
val.spatialBlend = 1f;
val.pitch = 1f;
val.maxDistance = Mod.maxDistance.Value;
val.minDistance = 0f;
}
}
}
}