using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityStandardAssets.Characters.FirstPerson;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("IdleViewBobMod")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("IdleViewBobMod")]
[assembly: AssemblyTitle("IdleViewBobMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Granny2IdleViewBob
{
[BepInPlugin("com.granny2.idleviewbob", "Idle View Bob", "1.0.0")]
public class Plugin : BasePlugin
{
internal static ManualLogSource Log;
public override void Load()
{
Log = ((BasePlugin)this).Log;
Harmony.CreateAndPatchAll(typeof(ControllerPatches), (string)null);
}
}
[HarmonyPatch]
public class ControllerPatches
{
private static Animation idleAnimation;
private static bool isInitialized = false;
private static bool wasMoving = true;
private static float idleTimer = 0f;
private const float IDLE_DELAY = 0.1f;
[HarmonyPatch(typeof(FirstPersonController_Egen), "Start")]
[HarmonyPostfix]
public static void StartPostfix(FirstPersonController_Egen __instance)
{
if (!isInitialized && (Object)(object)__instance.headBobAnimHolder != (Object)null)
{
idleAnimation = __instance.headBobAnimHolder.GetComponent<Animation>();
if ((Object)(object)idleAnimation != (Object)null && (TrackedReference)(object)idleAnimation["idle"] != (TrackedReference)null)
{
idleAnimation["idle"].wrapMode = (WrapMode)2;
isInitialized = true;
}
}
}
[HarmonyPatch(typeof(FirstPersonController_Egen), "Update")]
[HarmonyPostfix]
public static void UpdatePostfix(FirstPersonController_Egen __instance)
{
if (!isInitialized || (Object)(object)idleAnimation == (Object)null)
{
return;
}
bool num = Input.GetAxis("Horizontal") != 0f || Input.GetAxis("Vertical") != 0f;
bool flag = !__instance.playerCrouch && !__instance.playerCaught && !__instance.playerEscape && __instance.PlayerIsGrounded;
if (num || !flag)
{
if (!wasMoving)
{
idleAnimation.Stop("idle");
wasMoving = true;
}
idleTimer = 0f;
}
else
{
idleTimer += Time.deltaTime;
if (idleTimer >= 0.1f && !idleAnimation.IsPlaying("idle"))
{
idleAnimation.Play("idle");
wasMoving = false;
}
}
}
}
}