Decompiled source of IdleViewBob v1.0.0

BepInEx/plugins/IdleViewBobMod.dll

Decompiled 2 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityStandardAssets.Characters.FirstPerson;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("IdleViewBobMod")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("IdleViewBobMod")]
[assembly: AssemblyTitle("IdleViewBobMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Granny2IdleViewBob
{
	[BepInPlugin("com.granny2.idleviewbob", "Idle View Bob", "1.0.0")]
	public class Plugin : BasePlugin
	{
		internal static ManualLogSource Log;

		public override void Load()
		{
			Log = ((BasePlugin)this).Log;
			Harmony.CreateAndPatchAll(typeof(ControllerPatches), (string)null);
		}
	}
	[HarmonyPatch]
	public class ControllerPatches
	{
		private static Animation idleAnimation;

		private static bool isInitialized = false;

		private static bool wasMoving = true;

		private static float idleTimer = 0f;

		private const float IDLE_DELAY = 0.1f;

		[HarmonyPatch(typeof(FirstPersonController_Egen), "Start")]
		[HarmonyPostfix]
		public static void StartPostfix(FirstPersonController_Egen __instance)
		{
			if (!isInitialized && (Object)(object)__instance.headBobAnimHolder != (Object)null)
			{
				idleAnimation = __instance.headBobAnimHolder.GetComponent<Animation>();
				if ((Object)(object)idleAnimation != (Object)null && (TrackedReference)(object)idleAnimation["idle"] != (TrackedReference)null)
				{
					idleAnimation["idle"].wrapMode = (WrapMode)2;
					isInitialized = true;
				}
			}
		}

		[HarmonyPatch(typeof(FirstPersonController_Egen), "Update")]
		[HarmonyPostfix]
		public static void UpdatePostfix(FirstPersonController_Egen __instance)
		{
			if (!isInitialized || (Object)(object)idleAnimation == (Object)null)
			{
				return;
			}
			bool num = Input.GetAxis("Horizontal") != 0f || Input.GetAxis("Vertical") != 0f;
			bool flag = !__instance.playerCrouch && !__instance.playerCaught && !__instance.playerEscape && __instance.PlayerIsGrounded;
			if (num || !flag)
			{
				if (!wasMoving)
				{
					idleAnimation.Stop("idle");
					wasMoving = true;
				}
				idleTimer = 0f;
			}
			else
			{
				idleTimer += Time.deltaTime;
				if (idleTimer >= 0.1f && !idleAnimation.IsPlaying("idle"))
				{
					idleAnimation.Play("idle");
					wasMoving = false;
				}
			}
		}
	}
}