Decompiled source of SkipWakeUp v1.0.1

BepInEx/plugins/SkipWakeUpMod.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityStandardAssets.Characters.FirstPerson;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("SkipWakeUpMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Skip Wake Up")]
[assembly: AssemblyTitle("SkipWakeUpMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Granny2SkipWakeUp
{
	[BepInPlugin("com.granny2.skipwakeup", "Skip Wake Up", "1.0.0")]
	public class Plugin : BasePlugin
	{
		public override void Load()
		{
			Harmony.CreateAndPatchAll(typeof(IntroPatches), (string)null);
			((BasePlugin)this).AddComponent<SkipIntroComponent>();
		}
	}
	[HarmonyPatch]
	public class IntroPatches
	{
		[HarmonyPatch(typeof(startNewDay), "Start")]
		[HarmonyPostfix]
		public static void StartNewDay_Start_Postfix()
		{
			try
			{
				SkipIntroComponent.ResetIntroWindow();
			}
			catch
			{
			}
		}

		[HarmonyPatch(typeof(startNewDay), "newDay")]
		[HarmonyPostfix]
		public static void StartNewDay_NewDay_Postfix()
		{
			try
			{
				SkipIntroComponent.ResetIntroWindow();
			}
			catch
			{
			}
		}
	}
	public class SkipIntroComponent : MonoBehaviour
	{
		private static bool isSpeedingUp = false;

		private static float originalTimeScale = 1f;

		private static float introTimer = 0f;

		private static bool introWindowActive = false;

		public SkipIntroComponent(IntPtr ptr)
			: base(ptr)
		{
		}

		public static void ResetIntroWindow()
		{
			RestoreNormalSpeed();
			introTimer = 0f;
			introWindowActive = true;
		}

		public static void RestoreNormalSpeed()
		{
			if (isSpeedingUp)
			{
				Time.timeScale = originalTimeScale;
				isSpeedingUp = false;
			}
		}

		private void Update()
		{
			if (introWindowActive)
			{
				introTimer += Time.unscaledDeltaTime;
				if (introTimer > 15f)
				{
					introWindowActive = false;
					RestoreNormalSpeed();
				}
			}
			if (Input.GetKeyDown((KeyCode)98) && introWindowActive && !isSpeedingUp)
			{
				originalTimeScale = Time.timeScale;
				Time.timeScale = 20f;
				isSpeedingUp = true;
			}
			if (isSpeedingUp && IsPlayerMoving())
			{
				RestoreNormalSpeed();
				introWindowActive = false;
			}
		}

		private bool IsPlayerMoving()
		{
			GameObject val = GameObject.Find("Player");
			if ((Object)(object)val == (Object)null)
			{
				return false;
			}
			FirstPersonController_Egen component = val.GetComponent<FirstPersonController_Egen>();
			if ((Object)(object)component == (Object)null)
			{
				return false;
			}
			return ((Behaviour)component).enabled && !component.playerCaught && !component.playerEscape;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "SkipWakeUpMod";

		public const string PLUGIN_NAME = "Skip Wake Up";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}