All mods
Adds additional melee customization for devs.
Last updated: 4 months ago
Improves melee hitboxes and damage timings.
Last updated: 4 months ago
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
Last updated: 4 months ago
Adds visual QoL to the various types of door icons on the map. Key-to-Door color matching, locks, bug fixes, etc.
Last updated: 4 months ago
A super cool level! Made by Giginss.
Last updated: 4 months ago
A vanilla-esc, story based rundown with modded elements. Early release with Twelve available expeditions. Two or more prisoners recommended for main expeditions.
Last updated: 4 months ago
Inflicts players with infection whenever they go down. Affected by disinfection and boosters. Configurable percentage.
Last updated: 4 months ago
Sets of custom tile for your rundown! (Volume 2!)
Last updated: 4 months ago
Sets of custom tile for your rundown!
Last updated: 4 months ago
Prefab package for Free Passage Doors!
Last updated: 4 months ago
Fixes tool bugs and adds customization for Sentries and Mines.
Last updated: 4 months ago
Allows customizing muzzle flash brightness and color to reduce visual fatigue.
Last updated: 4 months ago
A tactical reload timer for GTFO with ammo warning. Supports hot-reloading, custom offsets, and synchronized circle animations.
Last updated: 4 months ago
Allows unlocking specific expeditions
Last updated: 4 months ago
Removes the blinking effect on some menus.
Last updated: 4 months ago
A Bio Scanner Monitor that is always present on the HUD without needing a bio tracker tool.
Last updated: 4 months ago
Further customize your level design!
Last updated: 4 months ago
Allows switching to different melee weapons during expedition
Last updated: 4 months ago
Adjusts starting ammo by the number of players. [Required by all players]
Last updated: 4 months ago
Solo rundown seeking to alter the vanilla gameplay loop to mimic DOOM and Ultrakill
Last updated: 4 months ago