All mods
Simple mod that disables the liquid system
Last updated: 4 months ago
Fixes the jank pentagon in sustain scans
Last updated: 4 months ago
OBJECTIVE STACK REITERATION UNKNOWN - PROBE DEEPER UNTIL ://ERROR
Last updated: 4 months ago
A collection of custom content I've made.
Last updated: 4 months ago
Asset bundles for rundown Project: Eternal
Last updated: 4 months ago
11 Expeditions available. Balanced for duo play. 5 Vanilla-enemy levels, 6 Modded-enemy levels.
Last updated: 4 months ago
Improves the logic of the bots and makes them more reliable in combat.
Last updated: 4 months ago
24 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
Last updated: 4 months ago
Lobby expansion with 24 people.
Last updated: 4 months ago
Stores actions attempted during bursts and performs them afterwards.
Last updated: 4 months ago
Private-lobby GTFO munitions pack ammo restoration tweaks for BepInExPack GTFO.
Last updated: 4 months ago
Custom tiles from RundownX modified to work normally, and other tiles I have made
Last updated: 4 months ago
Allows cycling gear in the same slot and locking gear behind progression.
Last updated: 4 months ago
[Required by All] Fixes items and resources failing to spawn. Adds support for set item spawns.
Last updated: 4 months ago
Rip And Tear, Until It Is Done.
Last updated: 4 months ago
Don't waste ammo or resources. Don't agrressive the creature. Don't get distracted focus on the objective.
Last updated: 4 months ago
A big pickup that tags enemies
Last updated: 4 months ago
The Warden has issued new work orders, but things don't seem right. Something wicked is pulling the strings. A high difficulty vanilla-ish rundown with focus on a compelling narrative and challenging levels. Team of 4 recommended.
Last updated: 4 months ago
Fixes door state issues with laggy clients.
Last updated: 4 months ago