All mods
Protocol 3.0 Initiated. Time to take up your hammers and guns once more.
Last updated: 2 months ago
Sync additional player information across clients.
Last updated: 5 months ago
Don't waste ammo or resources. Don't agrressive the creature. Don't get distracted focus on the objective.
Last updated: 4 months ago
Tell the bots what they can, and can't do! Extensive control and options.
Last updated: 3 weeks ago
Soft-edge flashlight using a three-layer light sandwich. All intensities, ranges and angles are configurable.
Last updated: 4 months ago
Stores actions attempted during bursts and performs them afterwards.
Last updated: 4 months ago
You and your team is lost across different worlds, find a way home through the monsters, Return To Base. This is a Story Driven Rundown.
Last updated: 2 weeks ago
Shows loading bars for players during the elevator drop sequence.
Last updated: 5 months ago
Archipelago integration for GTFO
Last updated: a month ago
Fixes enemy spawn locations during Type 6 (Towards Position) survival waves.
Last updated: 4 months ago
Inflicts players with infection whenever they go down. Affected by disinfection and boosters. Configurable percentage.
Last updated: 6 months ago
bananas rundown - test version (A1, A2, B1) [KOREAN ORIGINAL]
Last updated: 5 months ago
A high-performance mod to accelerate enemy corpse cleanup and optimize combat performance.
Last updated: 4 months ago
Glowstick overhaul mod, aiming to make them more viable as a common pickup.
Last updated: 6 months ago
Prefab package for Free Passage Doors!
Last updated: 6 months ago
Allows customizing muzzle flash brightness and color to reduce visual fatigue.
Last updated: 6 months ago
Adds visual QoL to the various types of door icons on the map. Key-to-Door color matching, locks, bug fixes, etc.
Last updated: 6 months ago
Allows unlocking specific expeditions
Last updated: 6 months ago