Mods that depend on DropItem
WARDEN initiated the next agreement to send prisoners to explore further!
Last updated: 2 weeks ago
A 26? Mission rundown. Basically, prepare for crazy objectives and some insane shit; yup, I did that.
Last updated: 3 weeks ago
Run faster, jump higher, leave no survivors.
Last updated: 6 months ago
Remastered version of Eclipse with better enemy variety, encounters, and consumables!
Last updated: 6 months ago
The warden has been overthrown, ushering in a new exploration!
Last updated: 6 months ago
:// Activate the Purge Protocol. Are the ones to be purged prisoners or monsters? We're a team—don't leave anyone behind.
Last updated: 10 months ago
First ever mod I have made, LEVEL 4 HAS MADE IT
Last updated: 2 years ago
Die in vain trying to complete a Class 15 Alarm with unfair enemies using overpowered weapons.
Last updated: 2 years ago
[WIP] massive overhaul of vanilla content. adds optional objectives, checkpoints, balance adjustments and re-works to vanilla levels. (with some changes to weapons & enemies)
Last updated: 2 years ago
Breakthrough returns! Designed for speed! Race to the finish!
Last updated: 2 years ago
This contains Breakthrough 2 approved mods, remove anything you don't like.
Last updated: 2 years ago
Massive rebalancing of the base game. Includes enemy stats and behavior tuning, gear rebalance, and more!
Last updated: 2 years ago
A mod bundle to play GTFO the way EcoLight Dev likes.
Last updated: 2 years ago
Project Zaero's selection of client-sided mods including bugfixes, quality-of-life improvements, and new features to enhance your GTFO experience.
Last updated: 2 years ago