Decompiled source of BiotrackerExplode v1.0.0

plugins/GTFO_BiotrackerExplode.dll

Decompiled 13 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using AK;
using Agents;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using Enemies;
using GTFO.API;
using Gear;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using Microsoft.CodeAnalysis;
using Player;
using SNetwork;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
internal class ManifestInfo
{
	internal const string TSName = "BiotrackerExplode";

	internal const string TSDescription = "Causes the biotracker to maybe explode. Make sure your biotracking is on point!";

	internal const string TSVersion = "1.0.0";

	internal const string TSAuthor = "Giginss";

	internal const string TSWebsite = "https://github.com/GreatWyrm/BiotrackerExplodes";
}
namespace BiotrackerExplode
{
	[HarmonyPatch]
	public class BiotrackerPatches
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(EnemyScanner), "UpdateTagProgress")]
		public static void Postfix(EnemyScanner __instance, int maxTags)
		{
			if (__instance.m_lastTagging && !__instance.m_tagging && !__instance.m_lastRecharging && __instance.m_recharging)
			{
				Plugin.EvaluatePings(__instance.m_taggableEnemies);
			}
		}
	}
	public class Networking
	{
		private static CellSoundPlayer soundPlayer;

		private static readonly string NetworkEvent = "BiotrackerExplode";

		public static void Init()
		{
			NetworkAPI.RegisterEvent<Vector3>(NetworkEvent, (Action<ulong, Vector3>)OnExplosionReceive);
			LevelAPI.OnEnterLevel += SetupCellSound;
		}

		public static void SetupCellSound()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			if (soundPlayer == null)
			{
				soundPlayer = new CellSoundPlayer();
			}
		}

		public static void BroadcastAndPlayToSelf(Vector3 position)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			NetworkAPI.InvokeEvent<Vector3>(NetworkEvent, position, (SNet_ChannelType)2);
			soundPlayer.Post(EVENTS.STICKYMINEEXPLODE, position);
		}

		public static void OnExplosionReceive(ulong id, Vector3 position)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			soundPlayer.Post(EVENTS.STICKYMINEEXPLODE, position);
		}
	}
	[BepInPlugin("dev.Giginss.gtfo.BiotrackerExplode", "BiotrackerExplode", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BasePlugin
	{
		public const string GUID = "dev.Giginss.gtfo.BiotrackerExplode";

		public const string MOD_NAME = "BiotrackerExplode";

		public const string VERSION = "1.0.0";

		internal static ManualLogSource L;

		private static readonly Harmony _harmony = new Harmony("dev.Giginss.gtfo.BiotrackerExplode");

		private static ConfigEntry<double> explodeChance;

		private static ConfigEntry<int> explodeThreshold;

		private static ConfigEntry<bool> includeScouts;

		private static ConfigEntry<bool> willExplodeSelf;

		private static Random _random = new Random();

		public override void Load()
		{
			L = ((BasePlugin)this).Log;
			explodeChance = ((BasePlugin)this).Config.Bind<double>("Exploding Biotracker", "ExplosionChance", 0.05, "The chance for the biotracker to explode when you don't get above the threshold");
			explodeThreshold = ((BasePlugin)this).Config.Bind<int>("Exploding Biotracker", "ExplosionThreshold", 1, "The amount of enemies to be equal to or below for the chance to explode to be rolled");
			includeScouts = ((BasePlugin)this).Config.Bind<bool>("Exploding Biotracker", "IncludeScouts", false, "Whether or not to include scouts when tallying the amount of enemies that were pinged.");
			willExplodeSelf = ((BasePlugin)this).Config.Bind<bool>("Exploding Biotracker", "IsLethal", true, "Whether or not exploding will kill the player using the biotracker");
			_harmony.PatchAll(Assembly.GetExecutingAssembly());
			Networking.Init();
			L.LogInfo((object)"Exploding biotracker loaded!");
		}

		public static void EvaluatePings(List<EnemyAgent> enemies)
		{
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			L.LogInfo((object)"Evaluating biotracker pings");
			int num = enemies.Count;
			if (!includeScouts.Value)
			{
				int num2 = 0;
				for (int i = 0; i < enemies.Count; i++)
				{
					if (enemies[i].IsScout)
					{
						num2++;
					}
				}
				num -= num2;
			}
			if (num <= 0 || num > explodeThreshold.Value)
			{
				return;
			}
			L.LogInfo((object)"Below threshold!");
			if (!(_random.NextDouble() < explodeChance.Value))
			{
				return;
			}
			L.LogInfo((object)"Rolled chance, exploding!");
			PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent();
			if (!((Object)(object)localPlayerAgent == (Object)null))
			{
				Networking.BroadcastAndPlayToSelf(((Agent)localPlayerAgent).m_position);
				if (willExplodeSelf.Value)
				{
					localPlayerAgent.Damage.OnIncomingDamage(((Dam_SyncedDamageBase)localPlayerAgent.Damage).Health + 1f, ((Dam_SyncedDamageBase)localPlayerAgent.Damage).Health + 1f, (Agent)null);
				}
			}
		}
	}
}