Decompiled source of CustomUI v1.0.2
CustomHud.dll
Decompiled 2 weeks ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Unity.IL2CPP; using CellMenu; using Enemies; using GTFO.API.Utilities; using Gear; using HarmonyLib; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using Il2CppSystem.IO; using Localization; using Microsoft.CodeAnalysis; using Player; using SNetwork; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("CustomHud")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("CustomHud")] [assembly: AssemblyTitle("CustomHud")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace JadiePop.CustomHud { [BepInPlugin("JadiePop.CustomHud", "CustomHud", "1.0.1")] public class Plugin : BasePlugin { public override void Load() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) ((BasePlugin)this).Log.LogInfo((object)"CustomHud is up and running :3"); new Harmony("JadiePop.CustomHud").PatchAll(); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [HarmonyPatch] internal static class Patch { internal static float minimal_ui_current_alpha = 1f; private static bool better_text_chat = ((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.ContainsKey("Andocas.BetterTextChat"); public static bool archive_loaded = ((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.ContainsKey("dev.AuriRex.gtfo.TheArchive"); public static bool accuracyshow_loaded = ((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.ContainsKey("com.catrice.AccuracyShow"); public static bool damageindicator_loaded = ((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.ContainsKey("com.catrice.DamageIndicator"); internal static int All; internal static int current_accuracy_index; internal static Vector3 default_separation = new Vector3(0f, 30f, 0f); internal static Vector3 default_position_aoiyuki = new Vector3(-70f, -52f, 0f); internal static Vector3 flashlight_pos_storage = Vector3.one; internal static int? combatindicator_hash; internal static bool AoiYukiSetup = false; internal static bool scream_cd_object_setup = false; internal static bool scream_cd_config_change = false; internal static GameObject? scream_cd = null; internal static TextMeshPro? scream_cd_text_component = null; public static void setup_aoiyuki_indexes() { All = 4; if (accuracyshow_loaded) { All++; } if (damageindicator_loaded) { All += 4; } if (Config.aoiyuki_inverse_order.Value) { current_accuracy_index = All - 1; } else { current_accuracy_index = 4; } } [HarmonyPatch(typeof(CellSettingsManager), "LoadFromDisk")] [HarmonyPostfix] public static void start_config() { _ = Config.lowammo_selected_selected_bg_full_arrow; } public static void lerp_fixes(PUI_LocalPlayerStatus __instance) { __instance.UpdateInfection(__instance.m_infectionValueRef, 0f); __instance.UpdateHealth(__instance.m_currentHealthRel, __instance.m_meleeBuffActive); } public static void recolor_selected_lowammo_method(PUI_InventoryItem __instance) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) Transform child = __instance.m_selected_root.transform.GetChild(0); ((Component)child.GetChild(0)).GetComponent<SpriteRenderer>().color = Config.lowammo_selected_selected_bg_full_arrow_parse; ((Component)child.GetChild(1)).GetComponent<SpriteRenderer>().color = Config.lowammo_selected_selected_bg_full_bg_full_parse; ((Graphic)__instance.m_selected_archetypeName).color = Config.lowammo_selected_selected_info_content_archetypeName_parse; ((Graphic)__instance.m_selected_detailedName).color = Config.lowammo_selected_selected_info_content_detailedname_parse; ((Graphic)__instance.m_selected_ammoClip).color = Config.lowammo_selected_selected_info_content_ammoclip_parse; __instance.m_selected_icon.color = Config.lowammo_selected_selected_info_content_icon_parse; ((Component)__instance.m_selected_root.transform.GetChild(2).GetChild(0)).GetComponent<SpriteRenderer>().color = Config.lowammo_selected_selected_slim_bg_slim_parse; ((Graphic)__instance.m_selected_ammoTotal).color = Config.lowammo_selected_selected_slim_ammo_percent_parse; } public static void recolor_unselected_lowammo_method(PUI_InventoryItem __instance) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) Transform child = __instance.m_selected_root.transform.GetChild(0); ((Component)child.GetChild(0)).GetComponent<SpriteRenderer>().color = Config.lowammo_unselected_selected_bg_full_arrow_parse; ((Component)child.GetChild(1)).GetComponent<SpriteRenderer>().color = Config.lowammo_unselected_selected_bg_full_bg_full_parse; ((Graphic)__instance.m_selected_archetypeName).color = Config.lowammo_unselected_selected_info_content_archetypeName_parse; ((Graphic)__instance.m_selected_detailedName).color = Config.lowammo_unselected_selected_info_content_detailedname_parse; ((Graphic)__instance.m_selected_ammoClip).color = Config.lowammo_unselected_selected_info_content_ammoclip_parse; __instance.m_selected_icon.color = Config.lowammo_unselected_selected_info_content_icon_parse; ((Component)__instance.m_selected_root.transform.GetChild(2).GetChild(0)).GetComponent<SpriteRenderer>().color = Config.lowammo_unselected_selected_slim_bg_slim_parse; ((Graphic)__instance.m_selected_ammoTotal).color = Config.lowammo_unselected_selected_slim_ammo_percent_parse; } public static void recolor_lowammo_slims_method(PUI_InventoryItem __instance) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) Transform child = __instance.m_slim_root.transform.GetChild(0); ((Component)child.GetChild(2)).GetComponent<SpriteRenderer>().color = Config.lowammo_unselected_slim_bg_small_parse; ((Graphic)__instance.m_slim_ammoTotal).color = Config.lowammo_unselected_slim_ammo_percent_parse; ((Component)child.GetChild(0)).GetComponent<SpriteRenderer>().color = Config.lowammo_unselected_slim_arrow_parse; ((Graphic)__instance.m_slim_archetypeName).color = Config.lowammo_unselected_slim_archetypeName_parse; ((Component)child.GetChild(5)).GetComponent<SpriteRenderer>().color = Config.lowammo_unselected_slim_bg_big_parse; } public static void recolor_selected_highammo_method(PUI_InventoryItem __instance) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) Transform child = __instance.m_selected_root.transform.GetChild(0); ((Component)child.GetChild(0)).GetComponent<SpriteRenderer>().color = Config.selected_selected_bg_full_arrow_parse; ((Component)child.GetChild(1)).GetComponent<SpriteRenderer>().color = Config.selected_selected_bg_full_bg_full_parse; ((Graphic)__instance.m_selected_archetypeName).color = Config.selected_selected_info_content_archetypeName_parse; ((Graphic)__instance.m_selected_detailedName).color = Config.selected_selected_info_content_detailedname_parse; ((Graphic)__instance.m_selected_ammoClip).color = Config.selected_selected_info_content_ammoclip_parse; __instance.m_selected_icon.color = Config.selected_selected_info_content_icon_parse; ((Graphic)__instance.m_selected_infiniteAmmo.GetComponent<TextMeshPro>()).color = Config.selected_selected_slim_infinite_parse; ((Component)__instance.m_selected_root.transform.GetChild(2).GetChild(0)).GetComponent<SpriteRenderer>().color = Config.selected_selected_slim_bg_slim_parse; ((Graphic)__instance.m_selected_ammoTotal).color = Config.selected_selected_slim_ammo_percent_parse; } public static void recolor_unselected_highammo_method(PUI_InventoryItem __instance) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) Transform child = __instance.m_selected_root.transform.GetChild(0); ((Component)child.GetChild(0)).GetComponent<SpriteRenderer>().color = Config.selected_bg_full_arrow_parse; ((Renderer)((Component)child.GetChild(0)).GetComponent<SpriteRenderer>()).sortingOrder = -1; ((Component)child.GetChild(1)).GetComponent<SpriteRenderer>().color = Config.selected_bg_full_bg_full_parse; ((Renderer)((Component)child.GetChild(1)).GetComponent<SpriteRenderer>()).sortingOrder = -1; ((Graphic)__instance.m_selected_archetypeName).color = Config.selected_info_content_archetypeName_parse; ((Graphic)__instance.m_selected_detailedName).color = Config.selected_info_content_detailedname_parse; ((Graphic)__instance.m_selected_ammoClip).color = Config.selected_info_content_ammoclip_parse; __instance.m_selected_icon.color = Config.selected_info_content_icon_parse; ((Graphic)__instance.m_selected_infiniteAmmo.GetComponent<TextMeshPro>()).color = Config.selected_slim_infinite_parse; ((Component)__instance.m_selected_root.transform.GetChild(2).GetChild(0)).GetComponent<SpriteRenderer>().color = Config.selected_slim_bg_slim_parse; ((Graphic)__instance.m_selected_ammoTotal).color = Config.selected_slim_ammo_percent_parse; } public static void recolor_highammo_slims_method(PUI_InventoryItem __instance) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) Transform child = __instance.m_slim_root.transform.GetChild(0); ((Component)child.GetChild(2)).GetComponent<SpriteRenderer>().color = Config.slim_bg_small_parse; ((Graphic)__instance.m_slim_ammoTotal).color = Config.slim_ammo_percent_parse; __instance.m_slim_ammoTotal.transform.localPosition = Config.slim_slim_ammo_pos_parse; __instance.m_slim_ammoTotal.transform.localScale = Vector3.one * Config.slim_slim_ammo_scale.Value; ((Component)child.GetChild(0)).GetComponent<SpriteRenderer>().color = Config.slim_arrow_parse; ((Graphic)__instance.m_slim_infiniteAmmo.GetComponent<TextMeshPro>()).color = Config.slim_infinite_parse; __instance.m_slim_infiniteAmmo.transform.localPosition = Config.slim_slim_ammo_pos_parse + new Vector3(-27.53f, 0f, 0f); __instance.m_slim_infiniteAmmo.transform.localScale = Vector3.one * Config.slim_slim_infinite_scale.Value; ((Graphic)__instance.m_slim_archetypeName).color = Config.slim_archetypeName_parse; ((Component)child.GetChild(5)).GetComponent<SpriteRenderer>().color = Config.slim_bg_big_parse; } public static void initial_setup(PUI_InventoryItem __instance) { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) Transform transform = __instance.m_selected_root.transform; Transform transform2 = __instance.m_empty_root.transform; recolor_highammo_slims_method(__instance); ((Renderer)((Component)__instance.m_slim_root.transform.GetChild(0).GetChild(2)).GetComponent<SpriteRenderer>()).sortingOrder = -1; ((TMP_Text)__instance.m_slim_archetypeName).rectTransform.sizeDelta = Config.confine_archetypename_parse; ((Renderer)((Component)transform.GetChild(0).GetChild(1)).GetComponent<SpriteRenderer>()).sortingOrder = -1; ((TMP_Text)__instance.m_selected_archetypeName).rectTransform.sizeDelta = Config.confine_archetypename_parse; ((Renderer)((Component)transform.GetChild(0).GetChild(1)).GetComponent<SpriteRenderer>()).sortingOrder = -1; ((Renderer)((Component)transform.GetChild(2).GetChild(0)).GetComponent<SpriteRenderer>()).sortingOrder = -1; Transform transform3 = __instance.m_selected_ammoTotal.transform; ((Component)transform3).transform.localPosition = Config.slim_ammo_pos_parse; ((Component)transform3).transform.localScale = Vector3.one * Config.slim_ammo_scale.Value; TextMeshPro component = __instance.m_selected_infiniteAmmo.GetComponent<TextMeshPro>(); component.transform.localPosition = Config.slim_ammo_pos_parse + new Vector3(-29.5f, 0f, 0f); component.transform.localScale = Vector3.one * Config.slim_infinite_scale.Value; float num = 1f; if (Config.inventory_remove_empty.Value) { num = 0f; } ((Component)transform2.GetChild(0)).GetComponent<SpriteRenderer>().color = Config.empty_arrow_parse * num; ((Component)transform2.GetChild(1)).GetComponent<SpriteRenderer>().color = Config.empty_slim_bg_parse * num; ((Component)transform2.GetChild(2)).GetComponent<SpriteRenderer>().color = Config.empty_long_bg_parse * num; } public static void minimal_ui_changes(PUI_GameObjectives __instance, bool invert) { //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_032f: Unknown result type (might be due to invalid IL or missing references) //IL_033b: Unknown result type (might be due to invalid IL or missing references) //IL_0347: Unknown result type (might be due to invalid IL or missing references) //IL_0361: Unknown result type (might be due to invalid IL or missing references) //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_0272: Unknown result type (might be due to invalid IL or missing references) if (((Object)((Component)__instance).transform.parent).name != "MovementRoot") { return; } float num = ((!invert) ? (1f / Config.minimal_ui_speed.Value) : (1f / (0f - Config.minimal_ui_speed_disable.Value))); List<PUI_ProgressionObjective> progressionObjectives = __instance.m_progressionObjectives; float num2 = num * Time.deltaTime; minimal_ui_current_alpha = Mathf.Clamp(minimal_ui_current_alpha + num2, 0f, 1f); for (int i = 0; i < progressionObjectives.Count; i++) { ((TMP_Text)progressionObjectives[i].m_text).alpha = minimal_ui_current_alpha * Config.obj_progression_subtext_text_parse.a; ((TMP_Text)progressionObjectives[i].m_header).alpha = minimal_ui_current_alpha * Config.obj_progression_header_text_parse.a; } ((TMP_Text)__instance.m_header).alpha = minimal_ui_current_alpha * Config.obj_header_text_parse.a; SpriteRenderer component = ((Component)__instance.m_headerHolder.transform.GetChild(1)).GetComponent<SpriteRenderer>(); component.color = new Color(component.color.r, component.color.g, component.color.b, minimal_ui_current_alpha * Config.obj_header_bg_parse.a); ((TMP_Text)((Component)__instance.m_itemsHeader.transform.GetChild(0)).GetComponent<TextMeshPro>()).alpha = minimal_ui_current_alpha * Config.obj_header_text_parse.a; SpriteRenderer component2 = ((Component)__instance.m_itemsHeader.transform.GetChild(1)).GetComponent<SpriteRenderer>(); component2.color = new Color(component2.color.r, component2.color.g, component2.color.b, minimal_ui_current_alpha * Config.obj_item_bg_parse.a); ((TMP_Text)__instance.m_items).alpha = minimal_ui_current_alpha; Transform child = ((Component)__instance).transform.parent.GetChild(6).GetChild(0); for (int j = 0; j < child.childCount - 1; j++) { Transform child2 = child.GetChild(j); if (((Object)child2).name == "PUI_Compass_Line(Clone)") { SpriteRenderer component3 = ((Component)child2).gameObject.GetComponent<SpriteRenderer>(); component3.color = new Color(component3.color.r, component3.color.g, component3.color.b, minimal_ui_current_alpha * Config.compass_line_color_parse.a); } else if (((Object)child2).name == "PUI_Compass_Letter(Clone)") { ((TMP_Text)((Component)child2).gameObject.GetComponent<TextMeshPro>()).alpha = minimal_ui_current_alpha * Config.compass_letter_color_parse.a; } else { ((TMP_Text)((Component)child2).gameObject.GetComponent<TextMeshPro>()).alpha = minimal_ui_current_alpha * Config.compass_number_color_parse.a; } } SpriteRenderer component4 = ((Component)((Component)((Component)__instance).transform.parent.GetChild(6)).transform.FindChild("PUI_Compass_Arrow(Clone)").GetChild(1)).GetComponent<SpriteRenderer>(); component4.color = new Color(component4.color.r, component4.color.g, component4.color.b, minimal_ui_current_alpha * Config.compass_arrow_color_parse.a); } public static void nuke_helper(PUI_GameEventLog __instance) { ((TMP_Text)__instance.m_txtHelp).text = ""; } [HarmonyPatch(typeof(PUI_InventoryItem), "Setup")] [HarmonyPostfix] public static void MyOtherPatch(PUI_InventoryItem __instance) { if (((Component)__instance).transform.IsChildOf(((GuiLayer)GuiManager.PlayerLayer).CanvasTrans)) { initial_setup(__instance); recolor_unselected_highammo_method(__instance); if (Config.LowAmmo_patch.Value || Config.inventory_permaselect.Value) { __instance.m_meleeStaminaHeight = 0f; } } } [HarmonyPatch(typeof(PUI_Inventory), "SetMeleeStamina")] [HarmonyPrefix] public static void nuke_stam_updt2(ref bool __runOriginal, PUI_Inventory __instance) { if (Config.recolor_melee_infinite.Value) { __runOriginal = false; } } [HarmonyPatch(typeof(PUI_Inventory), "Setup", new Type[] { typeof(GuiLayer) })] [HarmonyPostfix] [HarmonyPriority(int.MinValue)] public static void flashlight_icon(PUI_Inventory __instance) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) if (((Component)__instance).transform.IsChildOf(((GuiLayer)GuiManager.PlayerLayer).CanvasTrans)) { Transform child = ((Component)__instance.m_iconDisplay).transform.GetChild(0).GetChild(0); ((Component)child.GetChild(0)).GetComponent<SpriteRenderer>().color = Config.light_enabled_parse; ((Component)child.GetChild(1)).GetComponent<SpriteRenderer>().color = Config.light_disabled_parse; ((Component)child.GetChild(2)).GetComponent<SpriteRenderer>().color = Config.light_bg_parse; } } [HarmonyPatch(typeof(GuiManager), "Setup")] [HarmonyPostfix] public static void move_all(GuiManager __instance) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) ((Component)__instance.m_playerLayer.Inventory).transform.localPosition = Config.inventory_pos_parse; } [HarmonyPatch(typeof(PUI_InventoryItem), "SetState")] [HarmonyPrefix] public static void perma_select(PUI_InventoryItem __instance, ref ePUI_InventortyItemState state) { if (Config.inventory_permaselect.Value) { PUI_Inventory component = ((Component)((Component)__instance).transform.parent).GetComponent<PUI_Inventory>(); if (component != null && ((Il2CppObjectBase)component.m_baseLayer).TryCast<PlayerGuiLayer>() != null && (int)state == 1) { state = (ePUI_InventortyItemState)2; } } } [HarmonyPatch(typeof(PUI_Inventory), "UpdateInfoForItem")] [HarmonyPostfix] public static void state_manager(PUI_Inventory __instance, BackpackItem bpItem, InventorySlot selectedSlot) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Invalid comparison between Unknown and I4 //IL_00ff: Unknown result type (might be due to invalid IL or missing references) if ((!Config.recolor_selected.Value && !Config.LowAmmo_patch.Value) || !__instance.m_inventorySlots.ContainsKey(bpItem.Instance.ItemDataBlock.inventorySlot)) { return; } PUI_InventoryItem val = __instance.m_inventorySlots[bpItem.Instance.ItemDataBlock.inventorySlot]; if (selectedSlot == bpItem.Instance.ItemDataBlock.inventorySlot && Config.recolor_selected.Value) { if (val.m_offsetX == 3f) { return; } val.m_offsetX = 1f; } else { if (val.m_offsetX == 2f) { return; } val.m_offsetX = 0f; } if ((int)bpItem.Instance.ItemDataBlock.inventorySlot == 10) { __instance.m_inventorySlots[bpItem.Instance.ItemDataBlock.inventorySlot].OnAmmoUpdated(); } } [HarmonyPatch(typeof(PUI_Inventory), "UpdateSlotPositions")] [HarmonyPrefix] [HarmonyPriority(int.MinValue)] public static void inventory_order(ref bool __runOriginal, PUI_Inventory __instance) { //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_025a: Unknown result type (might be due to invalid IL or missing references) //IL_025f: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_03a7: Unknown result type (might be due to invalid IL or missing references) //IL_03ac: Unknown result type (might be due to invalid IL or missing references) //IL_0340: Unknown result type (might be due to invalid IL or missing references) //IL_0350: Unknown result type (might be due to invalid IL or missing references) //IL_0372: Unknown result type (might be due to invalid IL or missing references) //IL_0382: Unknown result type (might be due to invalid IL or missing references) //IL_0387: Unknown result type (might be due to invalid IL or missing references) //IL_038c: Unknown result type (might be due to invalid IL or missing references) //IL_0399: Unknown result type (might be due to invalid IL or missing references) //IL_039e: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_0484: Unknown result type (might be due to invalid IL or missing references) //IL_0443: Unknown result type (might be due to invalid IL or missing references) //IL_04ac: Unknown result type (might be due to invalid IL or missing references) //IL_04ae: Unknown result type (might be due to invalid IL or missing references) //IL_04b0: Unknown result type (might be due to invalid IL or missing references) //IL_04b5: Unknown result type (might be due to invalid IL or missing references) //IL_049d: Unknown result type (might be due to invalid IL or missing references) //IL_049f: Unknown result type (might be due to invalid IL or missing references) //IL_04a1: Unknown result type (might be due to invalid IL or missing references) //IL_04a6: Unknown result type (might be due to invalid IL or missing references) //IL_046b: Unknown result type (might be due to invalid IL or missing references) //IL_046d: Unknown result type (might be due to invalid IL or missing references) //IL_046f: Unknown result type (might be due to invalid IL or missing references) //IL_0474: Unknown result type (might be due to invalid IL or missing references) //IL_045c: Unknown result type (might be due to invalid IL or missing references) //IL_045e: Unknown result type (might be due to invalid IL or missing references) //IL_0460: Unknown result type (might be due to invalid IL or missing references) //IL_0465: Unknown result type (might be due to invalid IL or missing references) if (((Il2CppObjectBase)__instance.m_baseLayer).TryCast<PlayerGuiLayer>() == null) { return; } __runOriginal = false; if (Config.move_each_inventory_slot.Value) { for (int i = 0; (float)i < Mathf.Min((float)((Il2CppArrayBase<InventorySlot>)(object)__instance.m_slotGUIOrder).Length, 6f); i++) { InventorySlot val = ((Il2CppArrayBase<InventorySlot>)(object)__instance.m_slotGUIOrder)[i]; if (__instance.m_inventorySlots.ContainsKey(val)) { PUI_InventoryItem val2 = __instance.m_inventorySlots[val]; if (((Component)val2).gameObject.activeSelf) { ((RectTransformComp)val2).SetPosition(Vector2.op_Implicit(Config.move_weapons_parse[i])); } } } } else if (!Config.inventory_horizontal.Value) { float num = __instance.m_invSlotStartPos.y; __instance.m_invSlotStartOffsetY = Config.inventory_vertical_offset.Value; for (int num2 = ((Il2CppArrayBase<InventorySlot>)(object)__instance.m_slotGUIOrder).Length - 1; num2 >= 0; num2--) { InventorySlot val3 = ((!(Config.inventory_invert.Value ^ Config.inventory_invert_anchor.Value)) ? ((Il2CppArrayBase<InventorySlot>)(object)__instance.m_slotGUIOrder)[((Il2CppArrayBase<InventorySlot>)(object)__instance.m_slotGUIOrder).Length - 1 - num2] : ((Il2CppArrayBase<InventorySlot>)(object)__instance.m_slotGUIOrder)[num2]); if (__instance.m_inventorySlots.ContainsKey(val3)) { PUI_InventoryItem val4 = __instance.m_inventorySlots[val3]; if (((Component)val4).gameObject.activeSelf) { float num3 = (((int)val4.CurrentState != 0 || !Config.inventory_remove_empty.Value) ? 1f : 0f); if (Config.inventory_invert_anchor.Value) { num += (__instance.m_invSlotStartOffsetY + val4.CurrentHeight) * num3; } ((RectTransformComp)val4).SetPosition(new Vector2(__instance.m_invSlotStartPos.x, num)); if (!Config.inventory_invert_anchor.Value) { num -= (__instance.m_invSlotStartOffsetY + val4.CurrentHeight) * num3; } } } } if (Config.move_flashlight.Value) { ((RectTransformComp)__instance.m_iconDisplay).SetPosition(Vector2.op_Implicit(Config.move_flashlight_pos_parse)); } else { if (Config.inventory_invert_anchor.Value) { num += __instance.m_invSlotStartOffsetY + __instance.m_iconDisplay.Height * 2f; } ((RectTransformComp)__instance.m_iconDisplay).SetPosition(new Vector2(__instance.m_invSlotStartPos.x, num)); } } else { alt_inventory_fix(__instance); } if ((!accuracyshow_loaded && !damageindicator_loaded) || (!Config.aoiyuki_pos_override.Value && !Config.reset_aoiyuki_pos)) { return; } Transform child = ((Component)GuiManager.PlayerLayer.Inventory.m_iconDisplay).transform.GetChild(0).GetChild(0); if (child.GetChild(4) == null) { return; } Vector3 val5; if (Config.aoiyuki_pos_override.Value) { if (flashlight_pos_storage == ((Component)__instance.m_iconDisplay).transform.localPosition && !Config.reset_aoiyuki_pos) { return; } val5 = Config.accuracyshow_damageindicator_pos_parse - ((Component)__instance.m_iconDisplay).transform.localPosition; flashlight_pos_storage = ((Component)__instance.m_iconDisplay).transform.localPosition; } else { val5 = default_position_aoiyuki; } Config.reset_aoiyuki_pos = false; float num4 = 0f; float num5 = 0f; if (Config.aoiyuki_horizontal_build.Value) { num4 = 215f * Config.accuracyshow_scale.Value; } else { num5 = 35f * Config.accuracyshow_scale.Value; } Vector3 val6 = default(Vector3); ((Vector3)(ref val6))..ctor(num4, num5, 0f); for (int j = 4; j < All; j++) { if (Config.aoiyuki_inverse_order.Value ^ Config.aoiyuki_inverse_order_anchor.Value) { child.GetChild(All - j + 3).localPosition = val5; val5 = ((!Config.aoiyuki_inverse_order_anchor.Value) ? (val5 - val6) : (val5 + val6)); } else { child.GetChild(j).localPosition = val5; val5 = ((!Config.aoiyuki_inverse_order_anchor.Value) ? (val5 - val6) : (val5 + val6)); } } } public static void alt_inventory_fix(PUI_Inventory __instance) { //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) __instance.m_invSlotStartOffsetX = Config.inventory_horizontal_offset.Value; float num = 0f; float num2 = ((!Config.inventory_invert_anchor.Value) ? 1f : (-1f)); for (int num3 = ((Il2CppArrayBase<InventorySlot>)(object)__instance.m_slotGUIOrder).Length - 1; num3 >= 0; num3--) { InventorySlot val = ((!(Config.inventory_invert.Value ^ Config.inventory_invert_anchor.Value)) ? ((Il2CppArrayBase<InventorySlot>)(object)__instance.m_slotGUIOrder)[((Il2CppArrayBase<InventorySlot>)(object)__instance.m_slotGUIOrder).Length - 1 - num3] : ((Il2CppArrayBase<InventorySlot>)(object)__instance.m_slotGUIOrder)[num3]); if (__instance.m_inventorySlots.ContainsKey(val)) { PUI_InventoryItem val2 = __instance.m_inventorySlots[val]; if (((Component)val2).gameObject.activeSelf) { ((RectTransformComp)val2).SetPosition(new Vector2(num * num2, 0f)); int num4 = (((int)val2.CurrentState != 0 || !Config.inventory_remove_empty.Value) ? 1 : 0); num = ((!Config.inventory_invert.Value) ? (num + __instance.m_invSlotStartOffsetX * (float)num4) : (num - __instance.m_invSlotStartOffsetX * (float)num4)); } } } if (Config.move_flashlight.Value) { ((RectTransformComp)__instance.m_iconDisplay).SetPosition(Vector2.op_Implicit(Config.move_flashlight_pos_parse)); } else { ((RectTransformComp)__instance.m_iconDisplay).SetPosition(new Vector2(num * num2, 0f)); } } [HarmonyPatch(typeof(PlayerGuiLayer), "UpdateGUIElementsVisibility")] [HarmonyPostfix] public static void inv_scale(PlayerGuiLayer __instance) { ((RectTransformComp)__instance.Inventory).SetScaleFactor(CellSettingsManager.SettingsData.HUD.Inventory_scale.Value * 0.75f * Config.inventory_scale.Value); } [HarmonyPatch(typeof(PUI_LocalPlayerStatus), "UpdateHealth")] [HarmonyPostfix] [HarmonyAfter(new string[] { "Andocas.PreciseUI" })] public static void health_text(PUI_LocalPlayerStatus __instance) { if (Config.no_percent.Value) { ((TMP_Text)__instance.m_healthText).text = ((TMP_Text)__instance.m_healthText).text.Replace("%", ""); } } [HarmonyPatch(typeof(PUI_LocalPlayerStatus), "UpdateInfection")] [HarmonyPostfix] [HarmonyAfter(new string[] { "Andocas.PreciseUI" })] public static void infection_text(PUI_LocalPlayerStatus __instance) { if (Config.no_percent.Value) { ((TMP_Text)__instance.m_infectionText).text = ((TMP_Text)__instance.m_infectionText).text.Replace("%", ""); } } [HarmonyPatch(typeof(PUI_LocalPlayerStatus), "Start")] [HarmonyPostfix] public static void health_pos(PUI_LocalPlayerStatus __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Unknown result type (might be due to invalid IL or missing references) //IL_0269: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_029c: Unknown result type (might be due to invalid IL or missing references) //IL_02b2: Unknown result type (might be due to invalid IL or missing references) //IL_02c8: Unknown result type (might be due to invalid IL or missing references) //IL_02d7: Unknown result type (might be due to invalid IL or missing references) //IL_02ef: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Unknown result type (might be due to invalid IL or missing references) //IL_0307: Unknown result type (might be due to invalid IL or missing references) //IL_031f: Unknown result type (might be due to invalid IL or missing references) //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_0337: Unknown result type (might be due to invalid IL or missing references) //IL_0343: Unknown result type (might be due to invalid IL or missing references) //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_035b: Unknown result type (might be due to invalid IL or missing references) //IL_0367: Unknown result type (might be due to invalid IL or missing references) //IL_0373: Unknown result type (might be due to invalid IL or missing references) //IL_037f: Unknown result type (might be due to invalid IL or missing references) ((Component)__instance).transform.localPosition = Config.status_pos_parse; if (Config.booster_static.Value) { __instance.m_boosterIconActiveDisplayYPosInfection = __instance.m_boosterIconActiveDisplayYPosNoInfection; } ((Component)__instance.m_boosterIconActiveDisplay).transform.localPosition = Config.booster_pos_parse; ((Component)__instance.m_boosterIconActiveDisplay).gameObject.SetActive(!Config.no_booster.Value); ((Graphic)__instance.m_pulseText).color = Config.stamina_text_color_parse; __instance.m_pulseText.transform.localPosition = Config.stamina_pos_parse; __instance.m_pulseText.transform.localScale = Vector3.one * Config.stamina_scale.Value; ((Component)__instance.m_warning).transform.localPosition = Config.pulsing_warning_pos_parse; ((Component)__instance.m_warning).transform.localScale = Vector3.one * Config.pulsing_warning_scale.Value; ((TMP_Text)__instance.m_pulseText).alignment = Config.stamina_align_text.Value; __instance.m_staminaBad = Config.stamina_low_health_color_parse; __instance.m_staminaBadPulse = Config.stamina_low_health_color_parse; __instance.m_staminaWarningBright = Config.stamina_warning_bright_parse; __instance.m_staminaWarningDark = Config.stamina_warning_dark_parse; __instance.m_healthText.transform.localPosition = Config.health_text_pos_parse; __instance.m_healthText.transform.localScale = Vector3.one * Config.health_text_scale.Value; ((TMP_Text)__instance.m_healthText).alignment = Config.health_text_alignment.Value; ((Graphic)__instance.m_healthText).color = Config.health_good_parse; __instance.m_healthBad = Config.health_bad_parse; __instance.m_healthGood = Config.health_good_parse; __instance.m_healthMeleeBuff = Config.health_melee_buff_parse; __instance.m_healthBadPulse = Config.health_bad_pulse_parse; __instance.m_healthWarningBright = Config.health_warning_bright_parse; __instance.m_healthWarningDark = Config.health_warning_dark_parse; Transform parent = ((Component)__instance.m_health1).transform.parent; parent.localRotation = Config.right_health_rot_parse; parent.localPosition = Config.right_health_pos_parse; parent.localScale = Config.right_health_scale_parse; __instance.m_health1.color = Config.health_good_parse; Transform parent2 = ((Component)__instance.m_health2).transform.parent; parent2.localRotation = Config.left_health_rot_parse; parent2.localPosition = Config.left_health_pos_parse; parent2.localScale = Config.left_health_scale_parse; __instance.m_health2.color = Config.health_good_parse; __instance.m_infectionHigh = Config.infection_high_parse; __instance.m_infectionLow = Config.infection_low_parse; ((Graphic)__instance.m_infectionText).color = Config.infection_low_parse; ((TMP_Text)__instance.m_infectionText).alignment = Config.infection_text_alignment.Value; __instance.m_infectionText.transform.localPosition = Config.infection_text_pos_parse; __instance.m_infectionText.transform.localScale = Vector3.one * Config.infection_text_scale.Value; Transform transform = ((Component)__instance.m_infection1).transform; transform.localRotation = Config.right_infection_rot_parse; transform.localScale = Config.right_infection_scale_parse; transform.localPosition = Config.right_infection_pos_parse; Transform transform2 = ((Component)__instance.m_infection2).transform; transform2.localRotation = Config.left_infection_rot_parse; transform2.localScale = Config.left_infection_scale_parse; transform2.localPosition = Config.left_infection_pos_parse; __instance.m_BPMMinColorPulseLow = Config.pulse_low_parse; __instance.m_BPMMinColorPulseHigh = Config.pulse_low_parse; __instance.m_BPMMidColorPulseLow = Config.pulse_mid_parse; __instance.m_BPMMidColorPulseHigh = Config.pulse_mid_parse; __instance.m_BPMMaxColorPulseHigh = Config.pulse_high_parse; __instance.m_BPMMaxColorPulseHigh = Config.pulse_high_parse; } [HarmonyPatch(typeof(PUI_GameEventLog), "Update")] [HarmonyPostfix] [HarmonyAfter(new string[] { "Andocas.BetterTextChat" })] public static void helper_text_nuker_with_btc(PUI_GameEventLog __instance) { if (Config.remove_helper.Value) { nuke_helper(__instance); } } [HarmonyPatch(typeof(PUI_GameEventLog), "UpdateHelpText")] [HarmonyPostfix] public static void chat_helper(PUI_GameEventLog __instance) { if (Config.remove_helper.Value) { nuke_helper(__instance); } } [HarmonyPatch(typeof(PUI_Subtitles), "Awake")] [HarmonyPostfix] public static void subtitles(PUI_Subtitles __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) ((Component)__instance).transform.localPosition = Config.subtitle_pos_parse; ((Graphic)((Component)((Component)__instance).transform.GetChild(0)).GetComponent<TextMeshPro>()).color = Config.subtitle_color_parse; ((Graphic)((Component)((Component)__instance).transform.GetChild(1)).GetComponent<TextMeshPro>()).color = Config.subtitle_color_parse; } [HarmonyPatch(typeof(PUI_GameObjectives), "Setup")] [HarmonyPostfix] public static void warden_objective(PUI_GameObjectives __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) ((Graphic)__instance.m_header).color = Config.obj_header_text_parse; ((Component)__instance.m_headerHolder.transform.GetChild(1)).GetComponent<SpriteRenderer>().color = Config.obj_header_bg_parse; ((Component)__instance.m_itemsHeader.transform.GetChild(1)).GetComponent<SpriteRenderer>().color = Config.obj_item_text_parse; ((Graphic)__instance.m_items).color = Config.obj_item_bg_parse; } [HarmonyPatch(typeof(PUI_GameObjectives), "SetProgressionObjective")] [HarmonyPostfix] public static void warden_description(PUI_GameObjectives __instance) { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) List<PUI_ProgressionObjective> progressionObjectives = __instance.m_progressionObjectives; for (int i = 0; i < progressionObjectives.Count; i++) { if ((Object)(object)progressionObjectives[i] != (Object)null) { ((Graphic)progressionObjectives[i].m_text).color = Config.obj_progression_subtext_text_parse; ((TMP_Text)progressionObjectives[i].m_text).text = ((TMP_Text)progressionObjectives[i].m_text).text.Replace("<color=#ffffffa6>", ""); ((Graphic)progressionObjectives[i].m_header).color = Config.obj_progression_header_text_parse; } } ((Component)__instance).transform.localPosition = Config.obj_pos_parse; if (Config.minimal_ui_enabled.Value) { minimal_ui_changes(__instance, invert: true); } } [HarmonyPatch(typeof(PUI_GameObjectives), "Update")] [HarmonyPostfix] public static void fading_obj(PUI_GameObjectives __instance) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) if (!Config.minimal_ui_enabled.Value) { return; } if (Input.GetKey(Config.minimal_ui_key.Value) && ((TMP_Text)__instance.m_header).alpha < 1f) { minimal_ui_changes(__instance, invert: false); return; } if (((TMP_Text)__instance.m_header).alpha >= 0f && !Input.GetKey(Config.minimal_ui_key.Value)) { minimal_ui_changes(__instance, invert: true); return; } if (((TMP_Text)((Component)__instance.m_itemsHeader.transform.GetChild(0)).GetComponent<TextMeshPro>()).alpha > 0f && ((TMP_Text)__instance.m_header).alpha <= 0f) { ((TMP_Text)((Component)__instance.m_itemsHeader.transform.GetChild(0)).GetComponent<TextMeshPro>()).alpha = 0f; } if (((TMP_Text)__instance.m_progressionObjectives[0].m_text).alpha > 0f && ((TMP_Text)__instance.m_header).alpha <= 0f) { List<PUI_ProgressionObjective> progressionObjectives = __instance.m_progressionObjectives; for (int i = 0; i < progressionObjectives.Count; i++) { ((TMP_Text)progressionObjectives[i].m_text).alpha = 0f; ((TMP_Text)progressionObjectives[i].m_header).alpha = 0f; } } } [HarmonyPatch(typeof(PUI_GameObjectives), "SetProgressionObjective")] [HarmonyPostfix] public static void fading_obj_extension(PUI_GameObjectives __instance, int ID) { ((TMP_Text)__instance.m_progressionObjectiveMap[ID].m_text).alpha = ((TMP_Text)__instance.m_progressionObjectives[0].m_text).alpha; ((TMP_Text)__instance.m_progressionObjectiveMap[ID].m_header).alpha = ((TMP_Text)__instance.m_progressionObjectives[0].m_header).alpha; } [HarmonyPatch(typeof(PUI_CommunicationMenu), "Setup")] [HarmonyPostfix] public static void q_menu(PUI_CommunicationMenu __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) ((Component)__instance).transform.localPosition = Config.comms_pos_parse; ((Component)__instance).transform.localScale = new Vector3(0.5f, 0.5f, 0.5f) * Config.comms_scale.Value; } [HarmonyPatch(typeof(PUI_Compass), "UpdateFontMaskSize")] [HarmonyPrefix] public static void compASS_mask_fix(ref bool __runOriginal, PUI_Compass __instance, float scaleX) { //IL_0040: Unknown result type (might be due to invalid IL or missing references) __runOriginal = false; float num = __instance.m_compassWidth * scaleX / 2f; __instance.m_fontMaterial.SetVector("_ClipRect", new Vector4(Config.compass_pos_parse.x - num, 500f, Config.compass_pos_parse.x + num, 500f)); } [HarmonyPatch(typeof(PUI_Compass), "Setup")] [HarmonyPostfix] public static void compASS(PUI_Compass __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) ((Component)__instance).transform.localPosition = Config.compass_pos_parse; __instance.m_compassWidth = Config.compass_length.Value; Transform root = __instance.m_root; for (int i = 0; i < root.childCount - 1; i++) { Transform child = root.GetChild(i); if (((Object)child).name == "PUI_Compass_Line(Clone)") { ((Component)child).gameObject.GetComponent<SpriteRenderer>().color = Config.compass_line_color_parse; ((Component)child).gameObject.GetComponent<SpriteRenderer>().maskInteraction = (SpriteMaskInteraction)0; ((Renderer)((Component)child).gameObject.GetComponent<SpriteRenderer>()).material = __instance.m_fontMaterial; } else if (((Object)child).name == "PUI_Compass_Letter(Clone)") { ((Graphic)((Component)child).gameObject.GetComponent<TextMeshPro>()).color = Config.compass_letter_color_parse; } else { ((Graphic)((Component)child).gameObject.GetComponent<TextMeshPro>()).color = Config.compass_number_color_parse; } } ((Component)((Component)__instance).transform.FindChild("PUI_Compass_Arrow(Clone)").GetChild(1)).GetComponent<SpriteRenderer>().color = Config.compass_arrow_color_parse; bool __runOriginal = true; compASS_mask_fix(ref __runOriginal, __instance, CellSettingsManager.SettingsData.HUD.Compass_scale.Value * ((GuiLayer)GuiManager.PlayerLayer).GuiLayerBase.m_cellUICanvas.CanvasScale); } [HarmonyPatch(typeof(PUI_WardenIntel), "SetVisible")] [HarmonyPostfix] public static void warden_intel(PUI_WardenIntel __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) ((Component)__instance).transform.localPosition = Config.wrdn_intel_pos_parse; ((Graphic)__instance.m_intelText).color = Config.wrdn_intel_color_parse; if (Config.wrdn_intel_override_red_text.Value) { ((TMP_Text)__instance.m_intelText).text = ((TMP_Text)__instance.m_intelText).text.Replace("<color=red>", ""); } if (Config.no_whitebox_flash.Value) { __instance.m_whiteBox.GetComponent<SpriteRenderer>().color = new Color(1f, 1f, 1f, 0f); __instance.m_whiteBoxWide.GetComponent<SpriteRenderer>().color = new Color(1f, 1f, 1f, 0f); } } [HarmonyPatch(typeof(PUI_SkipText), "Setup")] [HarmonyPostfix] public static void skip_indicator(PUI_SkipText __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) ((Component)__instance).transform.localPosition = Config.skip_pos_parse; ((Graphic)__instance.m_intelText).color = Config.skip_text_color_parse; __instance.m_progressSprite.color = Config.skip_bg_color_parse; } [HarmonyPatch(typeof(PUI_ObjectiveTimer), "UpdateTimerText")] [HarmonyPostfix] public static void mission_timer(PUI_ObjectiveTimer __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) ((Graphic)__instance.m_titleText).color = Config.mission_timer_color_parse; ((Component)__instance).transform.localPosition = Config.mission_timer_pos_parse; } [HarmonyPatch(typeof(PUI_Watermark), "UpdateWatermark")] [HarmonyPostfix] [HarmonyPriority(int.MinValue)] public static void watermark(PUI_Watermark __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) ((Graphic)__instance.m_fpsText).color = Config.fps_color_parse; __instance.m_fpsText.transform.localPosition = Config.fps_pos_parse; __instance.m_fpsText.transform.localScale = Config.fps_scale_parse; ((Graphic)__instance.m_watermarkText).color = Config.watermark_color_parse; __instance.m_watermarkText.transform.localPosition = Config.watermark_pos_parse; } [HarmonyPatch(typeof(PUI_Watermark), "UpdateWatermark")] [HarmonyPostfix] [HarmonyPriority(int.MinValue)] public static void watermark_text(PUI_Watermark __instance) { if (Config.watermark_text.Value == "") { ((TMP_Text)__instance.m_watermarkText).text = Text.Format(35u, (Object[])(object)new Object[2] { Object.op_Implicit(__instance.m_rundownKey), Object.op_Implicit(__instance.m_revision) }); } else { ((TMP_Text)__instance.m_watermarkText).text = Config.watermark_text.Value; } } [HarmonyPatch(typeof(PUI_InteractionPrompt), "Setup")] [HarmonyPrefix] public static void interaction_button(PUI_InteractionPrompt __instance) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)(object)GuiManager.InteractionLayer.m_message) { ((Component)((Component)__instance).transform.GetChild(3)).GetComponent<SpriteRenderer>().size = Vector2.op_Implicit(Config.interaction_bar_scale_parse); } else { ((Component)((Component)__instance).transform.GetChild(3)).GetComponent<SpriteRenderer>().size = Vector2.op_Implicit(Config.bioscan_bar_scale_parse); } } [HarmonyPatch(typeof(PUI_InteractionPrompt), "Setup")] [HarmonyPostfix] public static void interaction(PUI_InteractionPrompt __instance) { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)(object)GuiManager.InteractionLayer.m_interactPrompt) { __instance.m_colTextBioscan = Config.bioscan_text_hex.Value; __instance.m_colTextBioscanAlarm = Config.bioscanalarm_text_hex.Value; __instance.m_colTextButtonPrompt = Config.buttonprompt_text_hex.Value; __instance.m_colTextMessage = Config.message_text_hex.Value; __instance.m_colorButtonPrompt = Config.interact_timer_fg_parse; ((Component)((Component)__instance).transform.GetChild(3)).GetComponent<SpriteRenderer>().color = Config.interact_timer_bg_parse; ((Component)__instance).transform.localRotation = Config.interact_rotation_parse; __instance.m_headerText.transform.localRotation = Config.interact_rotation_text_cancel_parse; ((TMP_Text)__instance.m_headerText).alignment = Config.interaction_vert_align.Value; ((TMP_Text)__instance.m_headerText).horizontalAlignment = Config.interaction_horizontal_align.Value; __instance.m_headerText.transform.localPosition = Config.interact_text_pos_parse; __instance.m_timerWidthMax = Config.interaction_bar_scale_parse.x; } } [HarmonyPatch(typeof(PUI_InteractionPrompt), "SetStyle")] [HarmonyPostfix] public static void interaction_move_all(PUI_InteractionPrompt __instance) { //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)(object)GuiManager.InteractionLayer.m_message) { __instance.m_colorBioscan = Config.bioscan_bioscan_color_parse; __instance.m_colorBioscanAlarm = Config.bioscan_bioscanalarm_color_parse; __instance.m_colTextBioscan = Config.bioscan_bioscan_text_hex.Value; __instance.m_colTextBioscanAlarm = Config.bioscan_bioscanalarm_text_hex.Value; ((Component)__instance).transform.localPosition = Config.bioscan_pos_parse; ((Component)((Component)__instance).transform.GetChild(3)).GetComponent<SpriteRenderer>().color = Config.bioscan_timer_bg_parse; ((Component)__instance).transform.localRotation = Config.bioscan_rotation_parse; __instance.m_headerText.transform.localRotation = Config.bioscan_rotation_text_cancel_parse; ((TMP_Text)__instance.m_headerText).alignment = Config.bioscan_vert_align.Value; ((TMP_Text)__instance.m_headerText).horizontalAlignment = Config.bioscan_horizontal_align.Value; __instance.m_headerText.transform.localPosition = Config.bioscan_text_pos_parse; __instance.m_timerWidthMax = Config.bioscan_bar_scale_parse.x; } else { ((Component)__instance).transform.localPosition = Config.interact_pos_parse; } } [HarmonyPatch(typeof(PUI_InteractionPrompt), "PlayIntro")] [HarmonyPrefix] public static void nuke_that_whitebox(ref bool __runOriginal) { if (Config.no_whitebox_flash.Value) { __runOriginal = false; } } [HarmonyPatch(typeof(PUI_GameEventLog), "ShowAndUpdateItemPositions")] [HarmonyPostfix] public static void reverse_chat(ref bool __runOriginal, PUI_GameEventLog __instance) { //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) if (!(((Object)((Component)__instance).transform.parent).name == "MovementRoot")) { return; } __runOriginal = false; float num = 0f; int num2 = 0; if (__instance.m_logItems.Count > 0) { Debug.Log(Object.op_Implicit("ran")); if (__instance.m_chatActiveRoot.activeSelf && !__instance.m_isYOffsetted) { __instance.m_itemAlign.localPosition = Config.chat_message_pos_parse; __instance.m_isYOffsetted = false; } else if (!__instance.m_chatActiveRoot.activeSelf && !__instance.m_isYOffsetted) { __instance.m_itemAlign.localPosition = Config.chat_message_pos_offset_parse; __instance.m_isYOffsetted = true; } for (int num3 = __instance.m_logItems.Count - 1; num3 >= 0; num3--) { num2 = ((!Config.inverse_chat_order.Value) ? num3 : (__instance.m_logItems.Count - 1 - num3)); ((Component)__instance.m_logItems[num2]).transform.localPosition = new Vector3(0f, num, 0f); num = ((!Config.inverse_chat_anchor.Value) ? (num + 20f) : (num - 20f)); ((TMP_Text)__instance.m_logItems[num2].m_text).m_HorizontalAlignment = Config.chat_logs_horizontal_align.Value; } } Transform child = __instance.m_chatActiveRoot.transform.GetChild(2); child.localPosition = Config.typing_box_pos_parse; child.localRotation = Config.typing_box_rotation_parse; ((TMP_Text)__instance.m_txtInput).m_HorizontalAlignment = Config.user_input_horizontal_align.Value; __instance.m_txtInput.transform.localPosition = Config.user_input_pos_parse; ((Component)child).gameObject.GetComponent<SpriteRenderer>().color = Config.typing_box_color_parse; } [HarmonyPatch(typeof(PUI_GameEventLog), "UpdateHeightOffset")] [HarmonyPrefix] public static void kaboom(ref bool __runOriginal, PUI_GameEventLog __instance) { __runOriginal = false; __instance.ShowAndUpdateItemPositions(); } [HarmonyPatch(typeof(PUI_GameEventLog), "Setup")] [HarmonyPostfix] public static void moving_chat(PUI_GameEventLog __instance) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) if (((Object)((Component)__instance).transform.parent).name == "MovementRoot") { Transform child = __instance.m_chatActiveRoot.transform.GetChild(2); child.localPosition = Config.typing_box_pos_parse; child.localRotation = Config.typing_box_rotation_parse; ((TMP_Text)__instance.m_txtInput).m_HorizontalAlignment = Config.user_input_horizontal_align.Value; __instance.m_txtInput.transform.localPosition = Config.user_input_pos_parse; __instance.m_itemAlign.localPosition = Config.chat_message_pos_offset_parse; } } [HarmonyPatch(typeof(PUI_GameEventLog), "Update")] [HarmonyPrefix] public static void no_blink_chat_inactive_scale(PUI_GameEventLog __instance) { if (Config.remove_chat_underscore.Value) { __instance.m_blink = true; } if (!__instance.m_logHidden && Clock.Time > __instance.m_hideLogTimer) { for (int i = 0; i < __instance.m_logItems.Count; i++) { __instance.m_logItems[i].SetAlphaScale(Config.chat_hidden_alpha.Value); } __instance.m_logHidden = true; } } [HarmonyPatch(typeof(PUI_GameEventLog), "Update")] [HarmonyPostfix] public static void moving_chat_statebased(PUI_GameEventLog __instance) { //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) if (Config.move_chat_open.Value != Config.chat_message_vertical.Disabled) { if (((Object)((Component)__instance).transform.parent).name == "MovementRoot") { Debug.Log(Object.op_Implicit(__instance.m_isYOffsetted)); if (__instance.m_chatActiveRoot.activeSelf && __instance.m_isYOffsetted) { __instance.m_itemAlign.localPosition = Config.chat_message_pos_parse; __instance.m_isYOffsetted = false; } else if (!__instance.m_chatActiveRoot.activeSelf && !__instance.m_isYOffsetted) { __instance.m_itemAlign.localPosition = Config.chat_message_pos_offset_parse; __instance.m_isYOffsetted = true; } } } else if (__instance.m_isYOffsetted) { __instance.m_itemAlign.localPosition = Config.chat_message_pos_parse; __instance.m_isYOffsetted = false; } } [HarmonyPatch(typeof(PUI_InventoryItem), "OnAmmoUpdated")] [HarmonyPostfix] public static void low_ammo(PUI_InventoryItem __instance) { if ((Config.recolor_selected.Value || Config.LowAmmo_patch.Value) && ((Object)((Component)((Component)__instance).transform.parent.parent).gameObject).name == "MovementRoot") { bool ammoTotalVisible = __instance.m_ammoTotalVisible; if (Config.LowAmmo_patch.Value) { __instance.m_ammoTotalVisible = __instance.m_meleeStaminaHeight * Config.LowAmmo_treshold_multiplier >= (float)__instance.m_ammoClipAbsVal; } if (Config.recolor_selected.Value && Config.LowAmmo_patch.Value && __instance.m_showAmmoClip && ((__instance.m_offsetX == 1f && __instance.m_ammoTotalVisible) || (__instance.m_offsetX == 3f && !ammoTotalVisible && __instance.m_ammoTotalVisible))) { recolor_selected_lowammo_method(__instance); __instance.m_offsetX = 3f; } else if (Config.LowAmmo_patch.Value && __instance.m_showAmmoClip && __instance.m_showAmmoClip && ((__instance.m_offsetX == 0f && __instance.m_ammoTotalVisible) || (__instance.m_offsetX == 2f && !ammoTotalVisible && __instance.m_ammoTotalVisible))) { recolor_unselected_lowammo_method(__instance); recolor_lowammo_slims_method(__instance); __instance.m_offsetX = 2f; } else if (Config.recolor_selected.Value && (__instance.m_offsetX == 1f || (__instance.m_offsetX == 3f && ammoTotalVisible && !__instance.m_ammoTotalVisible))) { recolor_selected_highammo_method(__instance); __instance.m_offsetX = 3f; } else if (__instance.m_offsetX == 0f || (__instance.m_offsetX == 2f && ammoTotalVisible && !__instance.m_ammoTotalVisible)) { recolor_unselected_highammo_method(__instance); recolor_highammo_slims_method(__instance); __instance.m_offsetX = 2f; } } } public static void reset_ammo_states_low_ammo(PUI_InventoryItem __instance) { __instance.m_offsetX = 0f; __instance.m_ammoTotalVisible = false; } [HarmonyPatch(typeof(GameStateManager), "DoChangeState")] [HarmonyPostfix] public static void reset_ammo_max(GameStateManager __instance, eGameStateName nextState) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Invalid comparison between Unknown and I4 //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) if (Config.LowAmmo_patch.Value && (int)nextState == 7) { for (int i = 0; i < ((Il2CppArrayBase<BackpackItem>)(object)PlayerBackpackManager.m_localPlayerBackpack.Slots).Length; i++) { if (Config.backpackitem_to_inventoryslot.ContainsKey(i)) { BackpackItem obj = ((Il2CppArrayBase<BackpackItem>)(object)PlayerBackpackManager.m_localPlayerBackpack.Slots)[i]; BulletWeapon val = ((obj != null) ? ((Il2CppObjectBase)obj.Instance).TryCast<BulletWeapon>() : null); if (val != null && ((Il2CppArrayBase<BackpackItem>)(object)PlayerBackpackManager.m_localPlayerBackpack.Slots)[i].Instance.ItemDataBlock.GUIShowAmmoClip) { GuiManager.PlayerLayer.Inventory.m_inventorySlots[Config.backpackitem_to_inventoryslot[i]].m_meleeStaminaHeight = ((ItemEquippable)val).ClipSize; } } } } ((Component)GuiManager.PlayerLayer.m_compass).transform.localPosition = Config.compass_pos_parse; } [HarmonyPatch(typeof(PUI_LocalPlayerStatus), "Update")] [HarmonyPostfix] public static void move_archive_combatindicator(PUI_LocalPlayerStatus __instance) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) if (archive_loaded) { Transform val = ((Component)__instance).transform.FindChild("CombatIndicator"); if ((Object)(object)val != (Object)null && ((Object)val).GetHashCode() != combatindicator_hash) { val.localScale = Vector3.one * Config.archive_combatindicator_scale.Value; val.localPosition = Config.archive_combatindicator_pos_parse; TextMeshPro component = ((Component)val).GetComponent<TextMeshPro>(); ((Graphic)component).color = Config.archive_combatindicator_color_parse; ((TMP_Text)component).alignment = Config.archive_combatindicator_align.Value; combatindicator_hash = ((Object)val).GetHashCode(); } } } [HarmonyPatch(typeof(CM_PageRundown_New), "PlaceRundown")] [HarmonyPostfix] [HarmonyPriority(int.MinValue)] public static void move_aoiyuki_plugins() { //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) if (AoiYukiSetup || (!accuracyshow_loaded && !damageindicator_loaded)) { return; } setup_aoiyuki_indexes(); Transform child = ((Component)GuiManager.PlayerLayer.Inventory.m_iconDisplay).transform.GetChild(0).GetChild(0); Debug.Log(Object.op_Implicit("1")); if (child.GetChild(4) == null) { return; } Debug.Log(Object.op_Implicit("2")); for (int i = 4; i < All; i++) { Debug.Log(Object.op_Implicit(i)); Transform child2 = child.GetChild(i); Debug.Log(Object.op_Implicit(i + "transform")); SpriteRenderer component = ((Component)child2).GetComponent<SpriteRenderer>(); Debug.Log(Object.op_Implicit(i + "sprite")); if (accuracyshow_loaded && i == 4) { component.color = Config.accuracyshow_bg_color_parse; ((Renderer)component).sortingOrder = -1; ((Graphic)((Component)child.GetChild(4).GetChild(0).GetChild(0)).GetComponent<TextMeshPro>()).color = Config.accuracyshow_text_color_parse; } else { component.color = Config.damageindicator_bg_color_parse; ((Renderer)component).sortingOrder = -1; ((Graphic)((Component)child.GetChild(i).GetChild(0).GetChild(0)).GetComponent<TextMeshPro>()).color = Config.damageindicator_text_color_parse; } child.GetChild(i).localScale = Vector3.one * Config.accuracyshow_scale.Value; Vector3 localScale = child.GetChild(i).localScale; Debug.Log(Object.op_Implicit(((object)(Vector3)(ref localScale)).ToString())); } AoiYukiSetup = true; } [HarmonyPatch(typeof(PlayerGuiLayer), "Update")] [HarmonyPostfix] public static void scream_cd_manager(PlayerGuiLayer __instance) { //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Invalid comparison between Unknown and I4 //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) if (!Config.scream_cd_toggle.Value && !scream_cd_object_setup) { return; } if (!scream_cd_object_setup && Config.scream_cd_toggle.Value) { if (((Component)__instance.m_playerStatus.m_healthText).gameObject == null) { return; } scream_cd = Object.Instantiate<GameObject>(((Component)__instance.m_playerStatus.m_healthText).gameObject, ((Component)__instance.m_playerStatus).transform); scream_cd_text_component = ((Component)scream_cd.transform).GetComponent<TextMeshPro>(); ((TMP_Text)scream_cd_text_component).text = ""; scream_cd_object_setup = true; scream_cd_config_change = true; } else if (scream_cd_object_setup && !Config.scream_cd_toggle.Value) { Object.Destroy((Object)(object)scream_cd); scream_cd_object_setup = false; return; } if (scream_cd_object_setup && (int)GameStateManager.Current.m_currentStateName == 10) { float num = MathF.Max(EB_InCombat.s_globalScreamTimer - Clock.Time, 0f); ((TMP_Text)scream_cd_text_component).text = string.Format(CultureInfo.InvariantCulture, "{0:F1}", num); } if (scream_cd_config_change && scream_cd_object_setup) { ((Graphic)scream_cd_text_component).color = Config.scream_cd_color_parse; scream_cd.transform.localPosition = Config.scream_cd_pos_parse; ((TMP_Text)scream_cd_text_component).alignment = Config.scream_cd_alignment.Value; scream_cd_config_change = false; } } } internal static class Parser { internal static readonly CultureInfo force_parse_america = new CultureInfo("en-US"); public static Vector3 ParseVector3(string text) { //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) try { text = text.Replace(",", " "); while (text.Contains(" ")) { text = text.Replace(" ", " "); } string[] array = text.Split(" "); List<float> list = new List<float>(); string[] array2 = array; foreach (string s in array2) { list.Add(float.Parse(s, force_parse_america)); } return new Vector3(list[0], list[1], list[2]); } catch (Exception value) { Debug.LogError(Object.op_Implicit($"ParseVector3: While parsing `{text}`, caught exception `{value}` \nUse Commas or Spaces and 2 Values")); return new Vector3(0f, 0f, 0f); } } public static Vector2 ParseVector2(string text) { //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) try { if (text.Contains(",")) { text = text.Replace(",", " "); } while (text.Contains(" ")) { text = text.Replace(" ", " "); } string[] array = text.Split(" "); List<float> list = new List<float>(); string[] array2 = array; foreach (string s in array2) { list.Add(float.Parse(s, force_parse_america)); } return new Vector2(list[0], list[1]); } catch (Exception value) { Debug.LogError(Object.op_Implicit($"ParseVector2: While parsing `{text}`, caught exception `{value}` \nUse Commas or Spaces and 2 Values")); return new Vector2(0f, 0f); } } public static Quaternion ParseQuaternionSingleValue(float value) { //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) try { value *= (float)Math.PI / 180f; Vector3 val = default(Vector3); ((Vector3)(ref val))..ctor(0f, 0f, value); return Quaternion.EulerAngles(val); } catch (Exception value2) { Debug.LogError(Object.op_Implicit($"ParseVector3: While parsing `{value}`, caught exception `{value2}`")); return new Quaternion(0f, 0f, 0f, 1f); } } public static Color ParseHex(string hexcode) { //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) float[] array = new float[4] { 0f, 0f, 0f, -1f }; hexcode = Regex.Replace(hexcode, "[^A-Fa-f0-9]", "", RegexOptions.CultureInvariant, Regex.InfiniteMatchTimeout); if (hexcode.Length == 3) { string[] array2 = new string[3]; for (int i = 0; i < 3; i++) { array2[i] = hexcode.Substring(i, 1); } hexcode = array2[0] + array2[0] + array2[1] + array2[1] + array2[2] + array2[2] + "FF"; } else if (hexcode.Length == 6) { hexcode += "FF"; } else if (hexcode.Length == 4) { string[] array3 = new string[4]; for (int j = 0; j < 4; j++) { array3[j] = hexcode.Substring(j, 1); } hexcode = array3[0] + array3[0] + array3[1] + array3[1] + array3[2] + array3[2] + array3[3] + array3[3]; } if (hexcode.Length == 8) { for (int k = 0; k < 8; k += 2) { array[k / 2] = (float)int.Parse(hexcode.Substring(k, 2), NumberStyles.HexNumber) / 255f; } return new Color(array[0], array[1], array[2], array[3]); } Debug.LogError(Object.op_Implicit("Invalid Hex value, Defaulting to white")); return Color.white; } } internal static class Config { internal enum chat_message_vertical { Up, Disabled, Down } internal static bool __runOriginal; internal static readonly ConfigEntry<string> lowammo_selected_selected_bg_full_arrow; internal static Color lowammo_selected_selected_bg_full_arrow_parse; internal static readonly ConfigEntry<string> lowammo_selected_selected_bg_full_bg_full; internal static Color lowammo_selected_selected_bg_full_bg_full_parse; internal static readonly ConfigEntry<string> lowammo_selected_selected_info_content_archetypeName; internal static Color lowammo_selected_selected_info_content_archetypeName_parse; internal static readonly ConfigEntry<string> lowammo_selected_selected_info_content_detailedname; internal static Color lowammo_selected_selected_info_content_detailedname_parse; internal static readonly ConfigEntry<string> lowammo_selected_selected_info_content_ammoclip; internal static Color lowammo_selected_selected_info_content_ammoclip_parse; internal static readonly ConfigEntry<string> lowammo_selected_selected_info_content_icon; internal static Color lowammo_selected_selected_info_content_icon_parse; internal static readonly ConfigEntry<string> lowammo_selected_selected_slim_bg_slim; internal static Color lowammo_selected_selected_slim_bg_slim_parse; internal static readonly ConfigEntry<string> lowammo_selected_selected_slim_ammo_percent; internal static Color lowammo_selected_selected_slim_ammo_percent_parse; internal static readonly ConfigEntry<string> lowammo_unselected_selected_bg_full_arrow; internal static Color lowammo_unselected_selected_bg_full_arrow_parse; internal static readonly ConfigEntry<string> lowammo_unselected_selected_bg_full_bg_full; internal static Color lowammo_unselected_selected_bg_full_bg_full_parse; internal static readonly ConfigEntry<string> lowammo_unselected_selected_info_content_archetypeName; internal static Color lowammo_unselected_selected_info_content_archetypeName_parse; internal static readonly ConfigEntry<string> lowammo_unselected_selected_info_content_detailedname; internal static Color lowammo_unselected_selected_info_content_detailedname_parse; internal static readonly ConfigEntry<string> lowammo_unselected_selected_info_content_ammoclip; internal static Color lowammo_unselected_selected_info_content_ammoclip_parse; internal static readonly ConfigEntry<string> lowammo_unselected_selected_info_content_icon; internal static Color lowammo_unselected_selected_info_content_icon_parse; internal static readonly ConfigEntry<string> lowammo_unselected_selected_slim_bg_slim; internal static Color lowammo_unselected_selected_slim_bg_slim_parse; internal static readonly ConfigEntry<string> lowammo_unselected_selected_slim_ammo_percent; internal static Color lowammo_unselected_selected_slim_ammo_percent_parse; internal static readonly ConfigEntry<string> lowammo_unselected_slim_bg_small; internal static Color lowammo_unselected_slim_bg_small_parse; internal static readonly ConfigEntry<string> lowammo_unselected_slim_ammo_percent; internal static Color lowammo_unselected_slim_ammo_percent_parse; internal static readonly ConfigEntry<string> lowammo_unselected_slim_arrow; internal static Color lowammo_unselected_slim_arrow_parse; internal static readonly ConfigEntry<string> lowammo_unselected_slim_archetypeName; internal static Color lowammo_unselected_slim_archetypeName_parse; internal static readonly ConfigEntry<string> lowammo_unselected_slim_bg_big; internal static Color lowammo_unselected_slim_bg_big_parse; internal static readonly ConfigEntry<string> selected_selected_bg_full_arrow; internal static Color selected_selected_bg_full_arrow_parse; internal static readonly ConfigEntry<string> selected_selected_bg_full_bg_full; internal static Color selected_selected_bg_full_bg_full_parse; internal static readonly ConfigEntry<string> selected_selected_info_content_archetypeName; internal static Color selected_selected_info_content_archetypeName_parse; internal static readonly ConfigEntry<string> selected_selected_info_content_detailedname; internal static Color selected_selected_info_content_detailedname_parse; internal static readonly ConfigEntry<string> selected_selected_info_content_ammoclip; internal static Color selected_selected_info_content_ammoclip_parse; internal static readonly ConfigEntry<string> selected_selected_info_content_icon; internal static Color selected_selected_info_content_icon_parse; internal static readonly ConfigEntry<string> selected_selected_slim_infinite; internal static Color selected_selected_slim_infinite_parse; internal static readonly ConfigEntry<string> selected_selected_slim_bg_slim; internal static Color selected_selected_slim_bg_slim_parse; internal static readonly ConfigEntry<string> selected_selected_slim_ammo_percent; internal static Color selected_selected_slim_ammo_percent_parse; internal static readonly ConfigEntry<string> selected_bg_full_arrow; internal static Color selected_bg_full_arrow_parse; internal static readonly ConfigEntry<string> selected_bg_full_bg_full; internal static Color selected_bg_full_bg_full_parse; internal static readonly ConfigEntry<string> selected_info_content_archetypeName; internal static Color selected_info_content_archetypeName_parse; internal static readonly ConfigEntry<string> selected_info_content_detailedname; internal static Color selected_info_content_detailedname_parse; internal static readonly ConfigEntry<string> selected_info_content_ammoclip; internal static Color selected_info_content_ammoclip_parse; internal static readonly ConfigEntry<string> selected_info_content_icon; internal static Color selected_info_content_icon_parse; internal static readonly ConfigEntry<string> selected_slim_bg_slim; internal static Color selected_slim_bg_slim_parse; internal static readonly ConfigEntry<string> selected_slim_ammo_percent; internal static Color selected_slim_ammo_percent_parse; internal static readonly ConfigEntry<string> selected_slim_infinite; internal static Color selected_slim_infinite_parse; internal static readonly ConfigEntry<string> slim_bg_small; internal static Color slim_bg_small_parse; internal static readonly ConfigEntry<string> slim_ammo_percent; internal static Color slim_ammo_percent_parse; internal static readonly ConfigEntry<string> slim_arrow; internal static Color slim_arrow_parse; internal static readonly ConfigEntry<string> slim_infinite; internal static Color slim_infinite_parse; internal static readonly ConfigEntry<string> slim_archetypeName; internal static Color slim_archetypeName_parse; internal static readonly ConfigEntry<string> slim_bg_big; internal static Color slim_bg_big_parse; internal static readonly ConfigEntry<string> empty_arrow; internal static Color empty_arrow_parse; internal static readonly ConfigEntry<string> empty_slim_bg; internal static Color empty_slim_bg_parse; internal static readonly ConfigEntry<string> empty_long_bg; internal static Color empty_long_bg_parse; internal static readonly ConfigEntry<string> light_enabled; internal static Color light_enabled_parse; internal static readonly ConfigEntry<string> light_disabled; internal static Color light_disabled_parse; internal static readonly ConfigEntry<string> light_bg; internal static Color light_bg_parse; internal static readonly ConfigEntry<string> inventory_pos; internal static Vector3 inventory_pos_parse; internal static readonly ConfigEntry<string> slim_ammo_pos; internal static Vector3 slim_ammo_pos_parse; internal static readonly ConfigEntry<float> slim_ammo_scale; internal static readonly ConfigEntry<float> slim_infinite_scale; internal static readonly ConfigEntry<float> inventory_scale; internal static readonly ConfigEntry<string> slim_slim_ammo_pos; internal static Vector3 slim_slim_ammo_pos_parse; internal static readonly ConfigEntry<float> slim_slim_ammo_scale; internal static readonly ConfigEntry<float> slim_slim_infinite_scale; internal static readonly ConfigEntry<bool> minimal_ui_enabled; internal static readonly ConfigEntry<KeyCode> minimal_ui_key; internal static readonly ConfigEntry<float> minimal_ui_speed; internal static readonly ConfigEntry<float> minimal_ui_speed_disable; internal static float minimal_ui_speed_parse; internal static readonly ConfigEntry<bool> confine_archetypename; internal static Vector2 confine_archetypename_parse; internal static readonly ConfigEntry<bool> remove_helper; internal static readonly ConfigEntry<bool> LowAmmo_patch; internal static readonly ConfigEntry<float> LowAmmo_treshold; internal static float LowAmmo_treshold_multiplier; internal static readonly ConfigEntry<bool> recolor_melee_infinite; internal static readonly ConfigEntry<bool> inventory_permaselect; internal static readonly ConfigEntry<bool> recolor_selected; internal static readonly ConfigEntry<bool> inventory_invert; internal static readonly ConfigEntry<bool> inventory_horizontal; internal static readonly ConfigEntry<bool> inventory_invert_anchor; internal static readonly ConfigEntry<bool> inventory_remove_empty; internal static readonly ConfigEntry<float> inventory_vertical_offset; internal static readonly ConfigEntry<float> inventory_horizontal_offset; internal static readonly ConfigEntry<bool> no_percent; internal static readonly ConfigEntry<bool> no_whitebox_flash; internal static readonly ConfigEntry<bool> inverse_chat_order; internal static readonly ConfigEntry<bool> inverse_chat_anchor; internal static readonly ConfigEntry<bool> remove_chat_underscore; internal static readonly ConfigEntry<chat_message_vertical> move_chat_open; internal static readonly ConfigEntry<bool> move_each_inventory_slot; internal static readonly ConfigEntry<bool> move_flashlight; internal static readonly ConfigEntry<string> status_pos; internal static Vector3 status_pos_parse; internal static readonly ConfigEntry<bool> booster_static; internal static readonly ConfigEntry<string> booster_pos; internal static Vector3 booster_pos_parse; internal static readonly ConfigEntry<bool> no_booster; internal static readonly ConfigEntry<string> stamina_text_color; internal static Color stamina_text_color_parse; internal static readonly ConfigEntry<string> stamina_pos; internal static Vector3 stamina_pos_parse; internal static readonly ConfigEntry<float> stamina_scale; internal static readonly ConfigEntry<string> pulsing_warning_pos; internal static Vector3 pulsing_warning_pos_parse; internal static readonly ConfigEntry<float> pulsing_warning_scale; internal static readonly ConfigEntry<TextAlignmentOptions> stamina_align_text; internal static readonly ConfigEntry<string> stamina_low_health_color; internal static Color stamina_low_health_color_parse; internal static readonly ConfigEntry<string> stamina_warning_bright; internal static Color stamina_warning_bright_parse; internal static readonly ConfigEntry<string> stamina_warning_dark; internal static Color stamina_warning_dark_parse; internal static readonly ConfigEntry<string> health_text_pos; internal static Vector3 health_text_pos_parse; internal static readonly ConfigEntry<float> health_text_scale; internal static readonly ConfigEntry<string> health_good; internal static Color health_good_parse; internal static readonly ConfigEntry<string> health_bad; internal static Color health_bad_parse; internal static readonly ConfigEntry<string> health_melee_buff; internal static Color health_melee_buff_parse; internal static readonly ConfigEntry<string> health_bad_pulse; internal static Color health_bad_pulse_parse; internal static readonly ConfigEntry<string> health_warning_bright; internal static Color health_warning_bright_parse; internal static readonly ConfigEntry<string> health_warning_dark; internal static Color health_warning_dark_parse; internal static readonly ConfigEntry<float> right_health_rot; internal static Quaternion right_health_rot_parse; internal static readonly ConfigEntry<string> right_health_pos; internal static Vector3 right_health_pos_parse; internal static readonly ConfigEntry<string> right_health_scale; internal static Vector3 right_health_scale_parse; internal static readonly ConfigEntry<float> left_health_rot; internal static Quaternion left_health_rot_parse; internal static readonly ConfigEntry<string> left_health_pos; internal static Vector3 left_health_pos_parse; internal static readonly ConfigEntry<string> left_health_scale; internal static Vector3 left_health_scale_parse; internal static readonly ConfigEntry<TextAlignmentOptions> health_text_alignment; internal static readonly ConfigEntry<string> infection_text_pos; internal static Vector3 infection_text_pos_parse; internal static readonly ConfigEntry<float> infection_text_scale; internal static readonly ConfigEntry<TextAlignmentOptions> infection_text_alignment; internal static readonly ConfigEntry<string> infection_high; internal static Color infection_high_parse; internal static readonly ConfigEntry<string> infection_low; internal static Color infection_low_parse; internal static readonly ConfigEntry<float> right_infection_rot; internal static Quaternion right_infection_rot_parse; internal static readonly ConfigEntry<string> right_infection_pos; internal static Vector3 right_infection_pos_parse; internal static readonly ConfigEntry<string> right_infection_scale; internal static Vector3 right_infection_scale_parse; internal static readonly ConfigEntry<float> left_infection_rot; internal static Quaternion left_infection_rot_parse; internal static readonly ConfigEntry<string> left_infection_pos; internal static Vector3 left_infection_pos_parse; internal static readonly ConfigEntry<string> left_infection_scale; internal static Vector3 left_infection_scale_parse; internal static readonly ConfigEntry<string> pulse_low; internal static Color pulse_low_parse; internal static readonly ConfigEntry<string> pulse_mid; internal static Color pulse_mid_parse; internal static readonly ConfigEntry<string> pulse_high; internal static Color pulse_high_parse; internal static readonly ConfigEntry<string> subtitle_pos; internal static Vector3 subtitle_pos_parse; internal static readonly ConfigEntry<string> subtitle_color; internal static Color subtitle_color_parse; internal static readonly ConfigEntry<string> obj_pos; internal static Vector3 obj_pos_parse; internal static readonly ConfigEntry<string> obj_header_text; internal static Color obj_header_text_parse; internal static readonly ConfigEntry<string> obj_header_bg; internal static Color obj_header_bg_parse; internal static readonly ConfigEntry<string> obj_item_text; internal static Color obj_item_text_parse; internal static readonly ConfigEntry<string> obj_item_bg; internal static Color obj_item_bg_parse; internal static readonly ConfigEntry<string> obj_progression_header_text; internal static Color obj_progression_header_text_parse; internal static readonly ConfigEntry<string> obj_progression_subtext_text; internal static Color obj_progression_subtext_text_parse; internal static readonly ConfigEntry<string> comms_pos; internal static Vector3 comms_pos_parse; internal static readonly ConfigEntry<float> comms_scale; internal static readonly ConfigEntry<string> compass_pos; internal static Vector3 compass_pos_parse; internal static readonly ConfigEntry<float> compass_length; internal static readonly ConfigEntry<string> compass_line_color; internal static Color compass_line_color_parse; internal static readonly ConfigEntry<string> compass_letter_color; internal static Color compass_letter_color_parse; internal static readonly ConfigEntry<string> compass_number_color; internal static Color compass_number_color_parse; internal static readonly ConfigEntry<string> compass_arrow_color; internal static Color compass_arrow_color_parse; internal static readonly ConfigEntry<string> wrdn_intel_pos; internal static Vector3 wrdn_intel_pos_parse; internal static readonly ConfigEntry<string> wrdn_intel_color;