| Date uploaded | 6 months ago |
| Version | 1.0.0 |
| Download link | Markothh-Remnant-1.0.0.zip |
| Downloads | 138 |
| Dependency string | Markothh-Remnant-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.2Dinorush-EnemyAnimationFix
Fixes several enemy bugs for both clients and host.
Preferred version: 1.4.4Amorously-RespawnSackBarcodeFix
Simple plugin that fixes the barcode decal bug on respawn sacks and litter
Preferred version: 1.0.1randomuserhi-DMRReloadFix
A client-side mod that fixes DMR reloading to 11 when there is 1 bullet left in clip.
Preferred version: 0.0.6donan3967-donan3967_geo_pack_2
Another pack of custom tiles for your rundowns
Preferred version: 1.3.2DacreDOLOLO-WeaponStatShower
Shows the stat of the weapons, compatible with WeaponCustomizer
Preferred version: 1.4.0hirnukuono-AdvancedWardenObjective
A modern fork of Flowaria's AdvancedWardenObjective (AWO). Now with 50+ warden events!
Preferred version: 2.5.1hirnukuono-WardenIntelOhBehave
Attempts to fix the disappearing WardenIntel
Preferred version: 0.0.1Inas07-EOSExt_SecuritySensor
Configurable Security Sensor and Movable Sensor. Now added with text / color customization
Preferred version: 1.1.7Inas07-EOSExt_DimensionWarp
Warp in reality. Warp and split up players into 2 zones, or even dimensions.
Preferred version: 1.0.1Inas07-EOSExt_ExtraDoor
Connect adjacent yet disconnected areas with additional Sec-Door, or replace weak door with a Sec-Door
Preferred version: 1.0.1Extra-MyCoolPlugin3
MyCoolPlugin3 is a great plugin that allows you to manage your website's content and settings in an easy and convenient way.
Preferred version: 999.999.9999TheDoggyDoge-DogsTilePack
Custom tiles from RundownX modified to work normally, and other tiles I have made
Preferred version: 1.3.0Inas07-EOSExt_SecDoor
Customize security door. Now only with interaction prompt customization.
Preferred version: 1.0.0randomuserhi-AggroFix
Host only mod to fix enemy targetting for custom rundowns that split players across zones
Preferred version: 0.0.2Amorously-AdditionalRundownAdvancements
Adds several new features to your rundown and levels (EARLY ACCESS)
Preferred version: 0.2.4Inas07-EOSExt_LevelSpawnedSentry
Finally we have a level spawned sentry after the game is dead...
Preferred version: 1.1.3Untilted-ConfigurableGlobalWaveSettings
Makes some hardcoded wave-related settings configurable per level
Preferred version: 1.2.1hirnukuono-EEC_H
A modern fork of Flowaria's ExtraEnemyCustomization (EEC), with a few fixes, tweaks, and additions
Preferred version: 1.8.24ProjectZaero-ZaeroMonsters
An asset bundle pack for Rundown Devs containing 15 model customizations +6 variants, and 11 custom textures.
Preferred version: 3.0.3randomuserhi-GTFOSilentShotFix
Host only mod that prevents clients from silent shooting.
Preferred version: 0.0.2Localia-ResourceHelper
Mark all the resources you and your teammates have found.Now support ExtraResourceHelper.
Preferred version: 3.0.1Dinorush-ItemSpawnFix
[Required by All] Fixes items and resources failing to spawn.
Preferred version: 1.2.3README
REMNANT
Remnant is a challenging duo rundown designed for duos who want to improve their skills. Currently there are 5 expeditions available, ranging from A-C tier, where A tier is around Geminate D tier difficulty in my opinion. Level design has been heavily influenced by Samdown, so expect a lot of running and gunning. Every weapon received significant buffs.
Send feedback to the dev feedback channel of the mod in the Modding discord.
Good luck and have fun!
CHANGELOG
1.3.0
New Levels:
- A2 - Reboot
- D1 - Meltdown
Level Changes:
- B3 - Exit waves will now spawn from elevator direction.
Weapon Changes:
- Rebalanced weapons again, hopefully for the last time.
New dependencies:
- SamDB - SamGeosV2
- Flowaria - CollisonGeos
- Dinorush - ItemSpawnFix
1.2.1
Weapon Changes:
- Fixed Heavy ARs max ammo not being the intended amount.
- Short Rifle: Max Ammo: 116->100 | Further decreased fire rate
1.2.0
Level Changes:
- C1 - Grant: Slightly nerfed blood doors after a surge scan. Fixed the map to work with the new CrisGeos patch.
- C2 - Unstable: Made changes to the first zone to prevent filling up the enemy cap and having no enemy spawns for the first sequence.
Weapon Changes:
- Decreased the power level of weapons.
Tools
- Cfoam launcher: removed
1.1.1
Level Changes:
- B3 - Decode: Decreased the number of enemies in the 3rd zone as it accidentally had twice as many enemies as intended.
1.1.0
New map released:
- C2 - Unstable
Level Changes:
-
A1 - Download: Placed a marker on the deactivate terminal.
-
B3 - Decode: Moved one of the uplink terminals to a more engaging spot. Fixed a displaced marker.
-
C1 - Grant: Slightly nerfed the second error section, added a command to the terminal in Zone 126 to prevent a not fun way of losing the mission
-
Overall changes: Added lots of texts to make the preparation for upcoming parts more fair, and to make them less of a knowledge check. The number of big chargers in zones are now set to a fixed number.
Weapon Changes:
- Shotgun sentry: removed.
New Dependencies:
- randomuserhi - GTFOSilentShotFix
- Amorously - DoubleSidedDoors
- Localia - ResourceHelper
1.0.0
Initial release, 5 expeditions.
- A1 - Download
- B1 - Energize
- B2 - Cave of Giants
- B3 - Decode
- C1 - Grant