Decompiled source of BetterSights v1.0.4

BetterSights.dll

Decompiled a month ago
using System;
using System.CodeDom.Compiler;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using BetterSights.Patches;
using GTFO.API;
using GameData;
using Gear;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BetterSights")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BetterSights")]
[assembly: AssemblyTitle("BetterSights")]
[assembly: TargetPlatform("Windows7.0")]
[assembly: SupportedOSPlatform("Windows7.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BetterSights
{
	[BepInPlugin("RLC.BetterSights", "BetterSights", "1.0.1")]
	public class Plugin : BasePlugin
	{
		private Harmony _harmony;

		public override void Load()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			_harmony = new Harmony("RLC.BetterSights");
			ManualLogSource log = ((BasePlugin)this).Log;
			bool flag = default(bool);
			BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(51, 0, ref flag);
			if (flag)
			{
				((BepInExLogInterpolatedStringHandler)val).AppendLiteral("BetterSights Loaded (credit to hirnukuono and Auri)");
			}
			log.LogInfo(val);
			GearPatches.Setup(_harmony);
		}
	}
	internal static class Logger
	{
		private static readonly ManualLogSource _Logger;

		static Logger()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			_Logger = new ManualLogSource("BetterSights");
			Logger.Sources.Add((ILogSource)(object)_Logger);
		}

		private static string Format(object msg)
		{
			return msg.ToString();
		}

		public static void Info(BepInExInfoLogInterpolatedStringHandler handler)
		{
			_Logger.LogInfo(handler);
		}

		public static void Info(string str)
		{
			_Logger.LogMessage((object)str);
		}

		public static void Info(object data)
		{
			_Logger.LogMessage((object)Format(data));
		}

		public static void Debug(BepInExDebugLogInterpolatedStringHandler handler)
		{
			_Logger.LogDebug(handler);
		}

		public static void Debug(string str)
		{
			_Logger.LogDebug((object)str);
		}

		public static void Debug(object data)
		{
			_Logger.LogDebug((object)Format(data));
		}

		public static void Error(BepInExErrorLogInterpolatedStringHandler handler)
		{
			_Logger.LogError(handler);
		}

		public static void Error(string str)
		{
			_Logger.LogError((object)str);
		}

		public static void Error(object data)
		{
			_Logger.LogError((object)Format(data));
		}

		public static void Fatal(BepInExFatalLogInterpolatedStringHandler handler)
		{
			_Logger.LogFatal(handler);
		}

		public static void Fatal(string str)
		{
			_Logger.LogFatal((object)str);
		}

		public static void Fatal(object data)
		{
			_Logger.LogFatal((object)Format(data));
		}

		public static void Warn(BepInExWarningLogInterpolatedStringHandler handler)
		{
			_Logger.LogWarning(handler);
		}

		public static void Warn(string str)
		{
			_Logger.LogWarning((object)str);
		}

		public static void Warn(object data)
		{
			_Logger.LogWarning((object)Format(data));
		}

		[Conditional("DEBUG")]
		public static void DebugOnly(object data)
		{
			_Logger.LogDebug((object)Format(data));
		}
	}
	[GeneratedCode("VersionInfoGenerator", "2.1.3+git35c0c2a-master")]
	[CompilerGenerated]
	internal static class VersionInfo
	{
		public const string RootNamespace = "BetterSights";

		public const string Version = "1.0.0";

		public const string VersionPrerelease = null;

		public const string VersionMetadata = null;

		public const string SemVer = "1.0.0";

		public const string GitRevShort = null;

		public const string GitRevLong = null;

		public const string GitBranch = null;

		public const string GitTag = null;

		public const int GitCommitsSinceTag = 0;

		public const bool GitIsDirty = false;
	}
}
namespace BetterSights.Patches
{
	internal class DatablockPatches
	{
		public static void Setup()
		{
			EventAPI.OnAssetsLoaded += ReplaceDatablocks;
		}

		private static void ReplaceDatablocks()
		{
			GearSightPartDataBlock[] array = Il2CppArrayBase<GearSightPartDataBlock>.op_Implicit(GameDataBlockBase<GearSightPartDataBlock>.GetAllBlocks());
			GearSightPartDataBlock[] array2 = array;
			foreach (GearSightPartDataBlock val in array2)
			{
				switch (val.General.Model)
				{
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_1.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_1_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_2.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_1_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_3.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_3_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_4.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_4_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_5.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_5_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_6.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_6_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_8.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_8_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_12.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_12_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_14.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_14_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_14b.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_14b_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_16.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_16_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_17.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_17_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_18.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_18_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_20.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_20_Alt.prefab";
					break;
				case "Assets/AssetPrefabs/Items/Gear/Parts/Sights/Sight_23.prefab":
					val.General.Model = "Assets/Bundles/BetterSights/Sight_23_Alt.prefab";
					break;
				}
			}
		}
	}
	internal class GearPatches
	{
		[HarmonyPatch(typeof(GearPartHolder), "OnAllPartsSpawned")]
		private class Patch_GearPartHolder_OnAllPartsSpawned
		{
			private static void Postfix(GearPartHolder __instance)
			{
				GameObject sightPart = __instance.SightPart;
				if ((Object)(object)sightPart == (Object)null)
				{
					return;
				}
				uint persistentID = ((GameDataBlockBase<GearSightPartDataBlock>)(object)__instance.SightData).persistentID;
				uint num = persistentID;
				if (num == 46)
				{
					return;
				}
				foreach (MeshRenderer componentsInChild in sightPart.GetComponentsInChildren<MeshRenderer>())
				{
					((Renderer)componentsInChild).material.DisableKeyword("ALTERNATIVE_PROJECTION_MODE");
					((Renderer)componentsInChild).material.SetFloat("_AlternativeProjectionMode", 0f);
				}
			}
		}

		public static void Setup(Harmony harmony)
		{
			harmony.PatchAll(typeof(Patch_GearPartHolder_OnAllPartsSpawned));
		}
	}
}