Tgb03-TgShorts icon

TgShorts

Very short quippy but interesting levels with vanilla style difficulty

By Tgb03
Last updated 3 days ago
Total downloads 44
Total rating 0 
Categories Rundowns Modpacks
Dependency string Tgb03-TgShorts-0.1.3
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Amorously-AmorLib-1.2.2 icon
Amorously-AmorLib

My cool library mod for plugin developers

Preferred version: 1.2.2
hirnukuono-AdvancedWardenObjective-2.5.4 icon
hirnukuono-AdvancedWardenObjective

A modern fork of Flowaria's AdvancedWardenObjective (AWO). Now with 50+ warden events!

Preferred version: 2.5.4
BepInEx-BepInExPack_GTFO-3.2.2 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.2
dakkhuza-MTFO-4.6.3 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.6.3
Shadsterwolf-SkipIntro-1.0.0 icon
Shadsterwolf-SkipIntro

Start into the rundown menu faster

Preferred version: 1.0.0
Inas07-LocalProgression-1.3.7 icon
Inas07-LocalProgression

Record Modded Rundown Clears on your PC!

Preferred version: 1.3.7
Inas07-ExtraChainedPuzzleCustomization-1.6.10 icon
Inas07-ExtraChainedPuzzleCustomization

Customize your security scan

Preferred version: 1.6.10
GTFOModding-InjectLib-1.1.0 icon
GTFOModding-InjectLib

Dauda wants to inject things

Preferred version: 1.1.0

README

Since this modded rundown is in testing please understand that the levels can be somewhat unbalanced for now.

This rundown specializes in incredibly short levels. The main purpose is fun, not difficulty, so the difficulty of levels is supposed to be somewhat vanilla-ish.

Gun changes

Assault Rifle:

+ Damage: 2.1875  to 2.81
+ Precision Multi: 0.8 to 0.9
- Cost of bullet: 1.47 to 1.42

Heavy SMG:

+ Damage: 2.45 to 2.55

SMG:

+ Damage: 1.98 to 2.2
+ Shot delay: 0.066 to 0.062
- Precision Multi: 0.91 to 0.8

Double Tap:

+ Cost of bullet: 3.8 to 3.6

Burst Pistol:

+ Damage: 3.2 to 3.38
+ Precision Multi: 0.8667 to 0.9
+ Burst Delay: 0.2 to 0.12

Machine Pistol:

+ Damage: 1.9 to 2.2
+ Damage Falloff Upper: 35.0 to 40.0
- Damage Falloff Lower: 7.0 to 3.0

Bullpup:

+ Damage: 2.1 to 2.91
- Reload time: 2.3 to 2.4
- Cost of bullet: 1.5 to 1.8
- Shot delay: 0.055 to 0.065

Slug Shotgun:

+ Damage Falloff Start: 6.0 to 15.0
+ Cost of bullet: 12.0 to 11.5
+ Shot delay: 0.75 to 0.55

HEL Shotgun:

- Damage: 1.67 to 1.56
- Clip size: 14 to 12

Revolver:

+ Damage: 14.21 to 16.25
+ Precision Multi: 0.7413 to 0.8

HEL Gun:

- Cost of bullet: 5.74 to 6.27
- Damage: 16.25 to 15.01

HEL Rifle:

- Cost of bullet: 10.0 to 11.0
- Damage Falloff start: 40.0 to 20.0
- Mag size: 5 to 4

Burst Cannon:

+ Reverted to pre R8 burst cannon:
+ Burst shot count: 3 to 5
- Increased recoil heavily

Sniper:

+ Clip size: 2 to 3
+ Shot delay: 0.8 to 0.5
+ Significantly decreased recoil
+ Hip fire spread: 13.0 to 3.0
- Cost of bullet: 17.5 to 23.0

Precision Rifle:

+ Precision Multi: 1.3 to 1.505

High Cal:

+ Damage: 30.1 to 37.1
+ Cost of bullet: 9.0 to 8.0

Scattergun:

- Precision Multi: 0.7333 to 0.5

Choke mod:

+ Damage: 30.8 to 36.1 (3.76 to 3.61 per bullet + 2 bullets)
+ Damage Falloff: 15.0 to 20.0
- Precision Multi: 1.0 to 0.9

Arbalist:

+ Damage: 5.35 to 6.67
- Stagger Multi: 1.0 to 0.5

Veruta:

+ Damage: 3.51 to 4.05
- Stagger Multi: 1.45 to 1.235

Shotgun:

+ Damage: 30.1 to 35.1 (3.01 to 3.51 per bullet)

Short Rifle:

+ Damage: 4.81 to 8.4175
- Cost of ammo: 1.38 to 2.415
- Clip size: 30 to 20