using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using AIGraph;
using Agents;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using Enemies;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using LevelGeneration;
using Microsoft.CodeAnalysis;
using Player;
using SNetwork;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyVersion("0.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace Zose_hostType6SpawnEnemyFix
{
[BepInPlugin("com.zose.hostType6SpawnEnemyFix", "Zose_hostType6SpawnEnemyFix", "1.3.0")]
public class EntryPoint : BasePlugin
{
public static ManualLogSource? L;
public override void Load()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
L = ((BasePlugin)this).Log;
Harmony val = new Harmony("com.zose.hostType6SpawnEnemyFix");
try
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
L.LogInfo((object)"Applying patches...");
val.PatchAll(executingAssembly);
List<MethodBase> list = val.GetPatchedMethods().ToList();
L.LogInfo((object)("Zose_hostType6SpawnEnemyFix patches applied count: " + list.Count));
if (list.Count == 0)
{
L.LogWarning((object)"NO PATCHES APPLIED! Attempting fallback manual patch of SpawnPatch...");
val.PatchAll(typeof(SpawnPatch));
list = val.GetPatchedMethods().ToList();
L.LogInfo((object)("Fallback patch count: " + list.Count));
}
foreach (MethodBase item in list)
{
L.LogInfo((object)(" - Patch Applied: " + item.DeclaringType?.FullName + "." + item.Name));
}
L.LogInfo((object)"Zose_hostType6SpawnEnemyFix init.");
}
catch (Exception ex)
{
L.LogError((object)("patch fail: " + ex.Message + "\n" + ex.StackTrace));
}
}
}
public static class SpawnPatch
{
private class PlayerNodeHistory
{
public AIG_CourseNode? LastValidNode = null;
public float LastValidDistance = -1f;
public float LastValidTime = 0f;
}
[HarmonyPatch(typeof(SurvivalWave), "MastermindUpdate")]
public static class SurvivalWave_MastermindUpdate_Patch
{
[HarmonyPrefix]
public static void Prefix(SurvivalWave __instance)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Invalid comparison between Unknown and I4
if ((Object)(object)__instance != (Object)null && (int)__instance.m_spawnType == 6)
{
RecalcAndApply(__instance);
}
}
[HarmonyPostfix]
public static void Postfix(SurvivalWave __instance)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Invalid comparison between Unknown and I4
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Expected O, but got Unknown
if (!((Object)(object)__instance != (Object)null) || (int)__instance.m_spawnType != 6 || __instance.m_courseNode == null)
{
return;
}
string debugPlayerName = "Unknown";
AIG_CourseNode nearestPlayerCourseNodeToElevator = GetNearestPlayerCourseNodeToElevator(__instance.m_courseNode, out debugPlayerName);
if (nearestPlayerCourseNodeToElevator == null || __instance.m_courseNode.NodeID == nearestPlayerCourseNodeToElevator.NodeID)
{
return;
}
ManualLogSource l = EntryPoint.L;
if (l != null)
{
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(108, 3, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("[TowardsPositionFix] Postfix detected m_courseNode overwritten by vanilla! Current: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(FormatNodeLocation(__instance.m_courseNode));
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" → Fixed to: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(FormatNodeLocation(nearestPlayerCourseNodeToElevator));
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" (Player: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(debugPlayerName);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(")");
}
l.LogInfo(val);
}
__instance.m_courseNode = nearestPlayerCourseNodeToElevator;
LastLockedPlayerName = debugPlayerName;
}
}
[HarmonyPatch(typeof(EnemyGroup), "Spawn", new Type[]
{
typeof(Vector3),
typeof(Quaternion),
typeof(AIG_CourseNode),
typeof(EnemyGroupType),
typeof(eEnemyGroupSpawnType),
typeof(uint),
typeof(float),
typeof(IReplicator),
typeof(SurvivalWave)
})]
public static class EnemyGroup_Spawn_Patch
{
[HarmonyPrefix]
public static void Prefix(ref AIG_CourseNode courseNode, SurvivalWave __8)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Invalid comparison between Unknown and I4
//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
//IL_01c0: Expected O, but got Unknown
//IL_0136: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Expected O, but got Unknown
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Expected O, but got Unknown
if ((Object)(object)__8 == (Object)null || (int)__8.m_spawnType != 6)
{
return;
}
AIG_CourseNode val = RecalcAndApply(__8);
bool flag = default(bool);
if (courseNode != null && val != null)
{
AIG_CourseNode dimensionStartNode = GetDimensionStartNode(val);
if (dimensionStartNode != null)
{
float num = AIG_CourseGraph.GetDistanceBetweenToNodes(courseNode, dimensionStartNode);
float num2 = AIG_CourseGraph.GetDistanceBetweenToNodes(val, dimensionStartNode);
if (num >= num2)
{
AIG_CourseNode fallbackNodeTowardsElevator = GetFallbackNodeTowardsElevator(val);
if (fallbackNodeTowardsElevator != null)
{
ManualLogSource l = EntryPoint.L;
if (l != null)
{
BepInExWarningLogInterpolatedStringHandler val2 = new BepInExWarningLogInterpolatedStringHandler(111, 4, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("[TowardsPositionFix] OVERRIDE SPAWN ROOM: Engine chose ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>(FormatNodeLocation(courseNode));
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" (Dist:");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<float>(num);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(") which is >= base ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<float>(num2);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("! Using manual fallback node: ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>(FormatNodeLocation(fallbackNodeTowardsElevator));
}
l.LogWarning(val2);
}
courseNode = fallbackNodeTowardsElevator;
}
else
{
ManualLogSource l2 = EntryPoint.L;
if (l2 != null)
{
BepInExWarningLogInterpolatedStringHandler val2 = new BepInExWarningLogInterpolatedStringHandler(88, 3, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("[TowardsPositionFix] Engine chose ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>(FormatNodeLocation(courseNode));
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" (Dist:");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<float>(num);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(") >= base ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<float>(num2);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(", AND NO FALLBACK FOUND! Allowing it.");
}
l2.LogWarning(val2);
}
}
}
}
}
ManualLogSource l3 = EntryPoint.L;
if (l3 != null)
{
BepInExInfoLogInterpolatedStringHandler val3 = new BepInExInfoLogInterpolatedStringHandler(91, 4, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral("[TowardsPositionFix] Spawning Group | spawnRoom: ");
((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<string>(FormatNodeLocation(courseNode));
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral(" | wave.m_courseNode: ");
((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<string>(FormatNodeLocation(__8.m_courseNode));
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral(" | Player: ");
((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<string>(LastLockedPlayerName);
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral(" | Eval: ");
((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<string>(LastEvaluationDebug);
}
l3.LogInfo(val3);
}
}
}
[HarmonyPatch(typeof(SurvivalWave), "SpawnGroup")]
public static class SurvivalWave_SpawnGroup_Patch
{
[HarmonyPrefix]
public static void Prefix(SurvivalWave __instance)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Invalid comparison between Unknown and I4
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
if ((Object)(object)__instance == (Object)null || (int)__instance.m_spawnType != 6)
{
return;
}
string debugPlayerName = "Unknown";
AIG_CourseNode nearestPlayerCourseNodeToElevator = GetNearestPlayerCourseNodeToElevator(__instance.m_courseNode, out debugPlayerName);
if (nearestPlayerCourseNodeToElevator == null || __instance.m_courseNode == null || nearestPlayerCourseNodeToElevator.NodeID == __instance.m_courseNode.NodeID)
{
return;
}
ManualLogSource l = EntryPoint.L;
if (l != null)
{
bool flag = default(bool);
BepInExWarningLogInterpolatedStringHandler val = new BepInExWarningLogInterpolatedStringHandler(121, 3, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("[TowardsPositionFix] [SpawnGroup TEST] DANGER: Engine is about to calculate using WRONG baseline ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(FormatNodeLocation(__instance.m_courseNode));
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("! Should be: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(FormatNodeLocation(nearestPlayerCourseNodeToElevator));
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" (Player: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(debugPlayerName);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(")");
}
l.LogWarning(val);
}
ManualLogSource? l2 = EntryPoint.L;
if (l2 != null)
{
l2.LogWarning((object)"[TowardsPositionFix] [SpawnGroup TEST] Applying fix right before calculation!");
}
__instance.m_courseNode = nearestPlayerCourseNodeToElevator;
LastLockedPlayerName = debugPlayerName;
}
}
public static string LastLockedPlayerName = "Unknown";
public static string LastEvaluationDebug = "";
private static Dictionary<int, PlayerNodeHistory> _playerHistory = new Dictionary<int, PlayerNodeHistory>();
private static AIG_CourseNode RecalcAndApply(SurvivalWave wave)
{
if ((Object)(object)wave == (Object)null || wave.m_courseNode == null)
{
return null;
}
string debugPlayerName = "Unknown";
AIG_CourseNode nearestPlayerCourseNodeToElevator = GetNearestPlayerCourseNodeToElevator(wave.m_courseNode, out debugPlayerName);
if (nearestPlayerCourseNodeToElevator == null)
{
return null;
}
LastLockedPlayerName = debugPlayerName;
if (wave.m_courseNode.NodeID != nearestPlayerCourseNodeToElevator.NodeID)
{
wave.m_courseNode = nearestPlayerCourseNodeToElevator;
}
return nearestPlayerCourseNodeToElevator;
}
private static string FormatNodeLocation(AIG_CourseNode node)
{
if (node == null)
{
return "NULL Node";
}
string value = (((Object)(object)node.m_zone != (Object)null) ? node.m_zone.Alias.ToString() : "?");
string value2 = (((Object)(object)node.m_area != (Object)null) ? node.m_area.m_geoArea : "?");
return $"Zone_{value}_Area_{value2} (Node {node.NodeID})";
}
private static AIG_CourseNode GetDimensionStartNode(AIG_CourseNode originalNode)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
eDimensionIndex val = (eDimensionIndex)0;
if (originalNode != null && (Object)(object)originalNode.m_zone != (Object)null)
{
Dimension dimension = originalNode.m_zone.Dimension;
if (dimension != null)
{
AIG_CourseNode startCourseNode = dimension.GetStartCourseNode();
if (startCourseNode != null)
{
return startCourseNode;
}
}
val = originalNode.m_zone.DimensionIndex;
}
AIG_CourseNode val2 = null;
Enumerator<AIG_CourseNode> enumerator = AIG_CourseNode.s_allNodes.GetEnumerator();
while (enumerator.MoveNext())
{
AIG_CourseNode current = enumerator.Current;
if (current != null && (Object)(object)current.m_zone != (Object)null && current.m_zone.DimensionIndex == val && (val2 == null || current.m_zone.ID < val2.m_zone.ID))
{
val2 = current;
}
}
return val2;
}
private static AIG_CourseNode GetFallbackNodeTowardsElevator(AIG_CourseNode baseNode)
{
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
if (baseNode == null)
{
return null;
}
AIG_CourseNode dimensionStartNode = GetDimensionStartNode(baseNode);
if (dimensionStartNode == null)
{
return null;
}
float num = AIG_CourseGraph.GetDistanceBetweenToNodes(baseNode, dimensionStartNode);
if (num <= 0.1f)
{
return baseNode;
}
AIG_CourseNode result = null;
float num2 = float.MaxValue;
Enumerator<AIG_CourseNode> enumerator = AIG_CourseNode.s_allNodes.GetEnumerator();
while (enumerator.MoveNext())
{
AIG_CourseNode current = enumerator.Current;
if (current == null || (Object)(object)current.m_zone == (Object)null || current.m_zone.DimensionIndex != baseNode.m_zone.DimensionIndex)
{
continue;
}
float num3 = AIG_CourseGraph.GetDistanceBetweenToNodes(current, baseNode);
if (num3 < 1f || num3 > 3f)
{
continue;
}
float num4 = AIG_CourseGraph.GetDistanceBetweenToNodes(current, dimensionStartNode);
if (num4 >= num)
{
continue;
}
float num5 = Math.Abs(num3 - 2f);
bool flag = false;
if (PlayerManager.PlayerAgentsInLevel != null)
{
Enumerator<PlayerAgent> enumerator2 = PlayerManager.PlayerAgentsInLevel.GetEnumerator();
while (enumerator2.MoveNext())
{
PlayerAgent current2 = enumerator2.Current;
if ((Object)(object)current2 != (Object)null && ((Agent)current2).CourseNode != null && ((Agent)current2).CourseNode.NodeID == current.NodeID)
{
flag = true;
break;
}
}
}
if (flag)
{
num5 += 1000f;
}
if (num5 < num2)
{
num2 = num5;
result = current;
}
}
return result;
}
private static AIG_CourseNode GetNearestPlayerCourseNodeToElevator(AIG_CourseNode originalNode, out string debugPlayerName)
{
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
AIG_CourseNode result = null;
float num = float.MaxValue;
debugPlayerName = "Unknown";
string text = "";
AIG_CourseNode dimensionStartNode = GetDimensionStartNode(originalNode);
if (dimensionStartNode == null || PlayerManager.PlayerAgentsInLevel == null)
{
LastEvaluationDebug = "[Error: dimensionStartNode or PlayerAgentsInLevel is null]";
return null;
}
eDimensionIndex? obj;
if (originalNode == null)
{
obj = null;
}
else
{
LG_Zone zone = originalNode.m_zone;
obj = ((zone != null) ? new eDimensionIndex?(zone.DimensionIndex) : ((eDimensionIndex?)null));
}
eDimensionIndex? val = obj;
eDimensionIndex valueOrDefault = val.GetValueOrDefault();
Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator();
while (enumerator.MoveNext())
{
PlayerAgent current = enumerator.Current;
if ((Object)(object)current == (Object)null || !((Agent)current).Alive)
{
continue;
}
string text2 = "Unknown";
try
{
SNet_Player owner = current.Owner;
text2 = ((owner != null) ? owner.NickName : null) ?? ((Object)current).name;
}
catch
{
}
int instanceID = ((Object)current).GetInstanceID();
if (!_playerHistory.TryGetValue(instanceID, out PlayerNodeHistory value))
{
value = new PlayerNodeHistory();
_playerHistory[instanceID] = value;
}
float num2 = -1f;
if (((Agent)current).CourseNode != null && (Object)(object)((Agent)current).CourseNode.m_zone != (Object)null && ((Agent)current).CourseNode.m_zone.DimensionIndex == valueOrDefault)
{
num2 = AIG_CourseGraph.GetDistanceBetweenToNodes(((Agent)current).CourseNode, dimensionStartNode);
}
AIG_CourseNode val2 = null;
float num3 = -1f;
if (num2 >= 0f && num2 <= 9999f)
{
value.LastValidNode = ((Agent)current).CourseNode;
value.LastValidDistance = num2;
value.LastValidTime = Time.time;
val2 = ((Agent)current).CourseNode;
num3 = num2;
}
else if (value.LastValidNode != null && Time.time - value.LastValidTime <= 3f)
{
val2 = value.LastValidNode;
num3 = value.LastValidDistance;
}
if (val2 == null || num3 < 0f || num3 > 9999f)
{
text += $"[{text2}:ERR(cur:{num2:F1}, age:{Time.time - value.LastValidTime:F1}s)] ";
continue;
}
text += $"[{text2}:{num3:F1}Grids] ";
if (num3 < num)
{
num = num3;
result = val2;
debugPlayerName = text2;
}
}
LastEvaluationDebug = text;
return result;
}
}
}